The team behind Diablo I and II is looking for a skilled Senior 3D Character Animator. The ideal candidate has experience animating both human and non-humanoid characters. A solid grasp of the principles of body movement, anticipation, overshoot, follow-through, squash and stretch, forward and inverse kinematics and other facets of both 2D and 3D animation is essential. The ideal candidate works well in an environment of peers who are passionate about making great games.
Read the job posting here.
I think its about time to start stepping up the pressure for an announcement of whatever games they are working on. Its been far too long and the waiting is driving many people crazy.... coming from the web master of a gaming site dedicated to a game that doesn't exists. =)