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Unlock #9 - Class Wallpapers
The 90% unlock has just ticked. We have five all new class wallpapers! This means only 10% until the new animated short is unlocked, so hurry!




Spoiler Warning: Though at first glance this just looks like basic info, some more serious spoilers are locked away in "Monster Locations", as well as a few other things such as Inferno level monster stats (even for SK), Locations (where monsters are located). Monster Affixes, oh and, achievements.

Official BradyGames’ Diablo III iPad Strategy Guide

We have a quick preview of the official Diablo III strategy guide put out by BradyGames for the ipad. You will also be able to pick up a physcial version of this guide as well as a limited edition version. Big thanks to bobrock1982 for posting on the forums about the find!


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#1 cyan421

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Posted 04 May 2012 - 08:10 PM

awesome

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What a wonderful smell you've discovered!

#2 Stormus

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Posted 04 May 2012 - 08:14 PM

Jesus, those spread sheets make me wonder how hard we are suppose to be hitting @ 60. Monsters with 1 million + HP? Wow
"I believe in the sand beneath my toes.  The beach gives a feeling, an earthy feeling.  I believe in the faith that grows, And the four right chords can make me cry.  When I'm with you I feel like I could die, and that would be alright"

#3 overneathe

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Posted 04 May 2012 - 08:15 PM

Hawt.

#4 Rakka

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Posted 04 May 2012 - 08:17 PM

Damn! Now i need to go buy an Ipad... :D

#5 lorien1973

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Posted 04 May 2012 - 08:18 PM

Interesting, the Tyrael achievement.

#6 ComMcNeil

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Posted 04 May 2012 - 08:20 PM

I want to see the complete guide NOW

#7 debo

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Posted 04 May 2012 - 08:22 PM

Nice Strategy Guide!!

[quote name='Stormus' timestamp='1336162457' post='850101']
Jesus, those spread sheets make me wonder how hard we are suppose to be hitting @60. Monsters wit 1 million + dmg? Wow
[/quote]

Hey that's so crazy. If we take the Armaddon as an example then we have an eight time increase of the HP from Hell to Inferno :excl:

#8 WNxManiacMan

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Posted 04 May 2012 - 08:23 PM

[quote name='Rakka' timestamp='1336162640' post='850108']
Damn! Now i need to go buy an Ipad... :D
[/quote]

Not really

[quote]You will also be able to pick up a physcial version of this guide.[/quote]

#9 phatosen

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Posted 04 May 2012 - 08:25 PM

How did they get this info? How do we know they are not pulling this info out of their a-holes to make a quick buck on the hype?

#10 Molster

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Posted 04 May 2012 - 08:26 PM

[quote name='phatosen' timestamp='1336163138' post='850121'] How did they get this info? How do we know they are not pulling this info out of their a-holes to make a quick buck on the hype? [/quote]

BradyGames works with publishers to make these

#11 lorien1973

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Posted 04 May 2012 - 08:28 PM

Look at the blizzard website before freaking out.

The maximum health potion listed heals for 12,500 health. Assuming there isn't a higher one, you'll probably have around 50-60k health at end game. Which is on par with how Blizzard has worked with WoW. 50k health vs a 15 million health boss. That doesn't seem unreasonably high, 10-12 minute fight perhaps?

So, with armor, you'll mitigate ~30% of that damage immediately. Obviously you'll need further defensive stats to stay alive. Melee classes mitigate a further 30% of damage. That's 60% right away. Barbs (not sure about monks) can further reduce that 25% with a shout and ignore pain 65% of the remaining.

Don't freak out about damage numbers until you see how much your armor defends against at the appropriate level.

Glass cannon wizard pretty much out the window in inferno, I'd say. :P

#12 ElKapitan

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Posted 04 May 2012 - 08:31 PM

Very interesting. Tempted to buy the physical guide now. Interesting stuff and purdy pictures :D
I must not fear. Fear is the mind-killer. Fear is the little-death that brings total obliteration. I will face my fear.I will permit it to pass over me and through me. And when it has gone past I will turn the inner eye to see its path. Where the fear has gone there will be nothing. Only I will remain...

#13 Stormus

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Posted 04 May 2012 - 08:33 PM

[quote name='lorien1973' timestamp='1336163314' post='850127']
Look at the blizzard website before freaking out.

The maximum health potion listed heals for 12,500 health. Assuming there isn't a higher one, you'll probably have around 50-60k health at end game. Which is on par with how Blizzard has worked with WoW. 50k health vs a 15 million health boss. That doesn't seem unreasonably high, 10-12 minute fight perhaps?

So, with armor, you'll mitigate ~30% of that damage immediately. Obviously you'll need further defensive stats to stay alive. Melee classes mitigate a further 30% of damage. That's 60% right away. Barbs (not sure about monks) can further reduce that 25% with a shout and ignore pain 65% of the remaining.

Don't freak out about damage numbers until you see how much your armor defends against at the appropriate level.

Glass cannon wizard pretty much out the window in inferno, I'd say. :P
[/quote]

You cannot compare this game with WoW though. WoW has multiple classes/spec's that focus only on healing. In this game, there is one spell that heals TOTAL. Also, you can have group size up to 25 in WoW, as in diablo at MOST you can have is four. But we'll see how it works out
"I believe in the sand beneath my toes.  The beach gives a feeling, an earthy feeling.  I believe in the faith that grows, And the four right chords can make me cry.  When I'm with you I feel like I could die, and that would be alright"

#14 ThumTrick

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Posted 04 May 2012 - 08:36 PM

Uh... SK has over 6 times the amount of HP in Inferno than Hell.  Sounds like a good time.

#15 rusted_plastic

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Posted 04 May 2012 - 08:37 PM

Why there is XP on Inferno monsters? Doesn't make sense since you're maxed out at that point.

#16 pmpch

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Posted 04 May 2012 - 08:38 PM

170k damage a hit. Tough shit. :pirate:
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#17 Nivius

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Posted 04 May 2012 - 08:43 PM

[img]http://media.diablofans.com/images/news/2012/may/guide/IMG_0104.jpg[/img]

THAT INFERNO DAMAGE.

170k!!

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#18 Molster

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Posted 04 May 2012 - 08:46 PM

yeah, now make that an elite, add 4 affixes....

[size=7][s]Hell[/s] Inferno, Yeah [/size][size=7] :Thumbs Up:[/size]

#19 CGnome

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Posted 04 May 2012 - 08:49 PM

looks promising, nice numbers :)

i'm pretty sure with tank build and endgame equip those 170k hits will go down to 10-20k, meaning you will survive 2-5 hits, which is fine imho
in the end inferno will all come down to cc, stuns, kiting etc
with high lifeleach you can maybe even tank those mofos ^^

#20 EleSaturate

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Posted 04 May 2012 - 08:51 PM

Cowbell, baby! :D
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"Fear is the mind killer. Fear is the small death that brings total obliteration."