The 90% unlock has just ticked. We have five all new class wallpapers! This means only 10% until the new animated short is unlocked, so hurry!
Spoiler Warning: Though at first glance this just looks like basic info, some more serious spoilers are locked away in "Monster Locations", as well as a few other things such as Inferno level monster stats (even for SK), Locations (where monsters are located). Monster Affixes, oh and, achievements.
Official BradyGames’ Diablo III iPad Strategy Guide
We have a quick preview of the official Diablo III strategy guide put out by BradyGames for the ipad. You will also be able to pick up a physcial version of this guide as well as a limited edition version. Big thanks to bobrock1982 for posting on the forums about the find!

Comments
#1 cyan421
Advanced Member
Posted 04 May 2012 - 08:10 PM
Wirt's cowbell!
#2 Stormus
Zealot
Posted 04 May 2012 - 08:14 PM
#3 overneathe
The Fanboy
Posted 04 May 2012 - 08:15 PM
#4 Rakka
Zakarumite
Posted 04 May 2012 - 08:17 PM
#5 lorien1973
Cantor
Posted 04 May 2012 - 08:18 PM
#6 ComMcNeil
Zealot
Posted 04 May 2012 - 08:20 PM
#7 debo
Diablo Fan
Posted 04 May 2012 - 08:22 PM
[quote name='Stormus' timestamp='1336162457' post='850101']
Jesus, those spread sheets make me wonder how hard we are suppose to be hitting @60. Monsters wit 1 million + dmg? Wow
[/quote]
Hey that's so crazy. If we take the Armaddon as an example then we have an eight time increase of the HP from Hell to Inferno
#8 WNxManiacMan
Sexton
Posted 04 May 2012 - 08:23 PM
Damn! Now i need to go buy an Ipad...
[/quote]
Not really
[quote]You will also be able to pick up a physcial version of this guide.[/quote]
#9 phatosen
Cantor
Posted 04 May 2012 - 08:25 PM
#10 Molster
Corrupted Chat Gem
Posted 04 May 2012 - 08:26 PM
BradyGames works with publishers to make these
#11 lorien1973
Cantor
Posted 04 May 2012 - 08:28 PM
The maximum health potion listed heals for 12,500 health. Assuming there isn't a higher one, you'll probably have around 50-60k health at end game. Which is on par with how Blizzard has worked with WoW. 50k health vs a 15 million health boss. That doesn't seem unreasonably high, 10-12 minute fight perhaps?
So, with armor, you'll mitigate ~30% of that damage immediately. Obviously you'll need further defensive stats to stay alive. Melee classes mitigate a further 30% of damage. That's 60% right away. Barbs (not sure about monks) can further reduce that 25% with a shout and ignore pain 65% of the remaining.
Don't freak out about damage numbers until you see how much your armor defends against at the appropriate level.
Glass cannon wizard pretty much out the window in inferno, I'd say.
#12 ElKapitan
Sexton
Posted 04 May 2012 - 08:31 PM
#13 Stormus
Zealot
Posted 04 May 2012 - 08:33 PM
Look at the blizzard website before freaking out.
The maximum health potion listed heals for 12,500 health. Assuming there isn't a higher one, you'll probably have around 50-60k health at end game. Which is on par with how Blizzard has worked with WoW. 50k health vs a 15 million health boss. That doesn't seem unreasonably high, 10-12 minute fight perhaps?
So, with armor, you'll mitigate ~30% of that damage immediately. Obviously you'll need further defensive stats to stay alive. Melee classes mitigate a further 30% of damage. That's 60% right away. Barbs (not sure about monks) can further reduce that 25% with a shout and ignore pain 65% of the remaining.
Don't freak out about damage numbers until you see how much your armor defends against at the appropriate level.
Glass cannon wizard pretty much out the window in inferno, I'd say.
[/quote]
You cannot compare this game with WoW though. WoW has multiple classes/spec's that focus only on healing. In this game, there is one spell that heals TOTAL. Also, you can have group size up to 25 in WoW, as in diablo at MOST you can have is four. But we'll see how it works out
#14 ThumTrick
Advanced Member
Posted 04 May 2012 - 08:36 PM
#15 rusted_plastic
Zealot
Posted 04 May 2012 - 08:37 PM
OhNoHeDidnt HC wd: http://eu.battle.net...5/hero/15679617
#16 pmpch
Diablo Fan
Posted 04 May 2012 - 08:38 PM
#17 Nivius
Cantor
Posted 04 May 2012 - 08:43 PM
THAT INFERNO DAMAGE.
170k!!
Interested in making games?
Game Designer - Micro Design
#18 Molster
Corrupted Chat Gem
Posted 04 May 2012 - 08:46 PM
[size=7][s]Hell[/s] Inferno, Yeah [/size][size=7]
#19 CGnome
Faithful
Posted 04 May 2012 - 08:49 PM
i'm pretty sure with tank build and endgame equip those 170k hits will go down to 10-20k, meaning you will survive 2-5 hits, which is fine imho
in the end inferno will all come down to cc, stuns, kiting etc
with high lifeleach you can maybe even tank those mofos ^^
#20 EleSaturate
Zealot
Posted 04 May 2012 - 08:51 PM
"Fear is the mind killer. Fear is the small death that brings total obliteration."