- Overblaze
- Registered User
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Member for 10 years, 4 months, and 15 days
Last active Thu, Jul, 27 2017 07:13:53
- 1 Follower
- 231 Total Posts
- 14 Thanks
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May 17, 2014Overblaze posted a message on New Info On 2.0.5 Changes and Bugs, Scheduled Game Maintenance, Anniversary Dev Stream VOD, [Video] Opening 170 Horadric Cachesgod i would love to see that dude crashes when he finishes opening the caches XDPosted in: News
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Apr 9, 2014Overblaze posted a message on Upcoming Loot Hotfixes - Rifts and Kadala Legendary Drop Increase, Dev Q&A: Monsters, Essence of the Twin Seas Farming Guidefirst of all AWSOME at last they will remove the stupid chest farming and buff rifts fuk yeah! second of all omg boxsalesman TY SO MUCH ive been farming this over phew hours couldnt find him drove me insane thanks alot!Posted in: News
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The problem using Kridershot in cube instead of calamity is that you lose 20% damage straight and you lose 3 hatred per shot (not much but still) and you forget that it takes a second till the elemental arrow hits and you might even miss but in case of Evasive Fire is that you cant miss its big aoe and it hits straight away
Losing CoE is insane dps drop its not worth 20% damage in any way
so the way to go is calamity cindercoat CoE in cube
gems:
bane of the trapped must in solo you use follower with thunderfury+ess of johan + templar passive gives you constant slow
in group play a melee will use bane of the trapped and gives slow aura
Zeis Stone: great damage increase and + lots of stuns
bane of the powerful / bane of the stricken / taeguk either choice is good:
taeguk: adds good damage and armor but very hard play style in the end it will add around the same damage as full buffed bane of the powerful and its not elite only nor boss only
bane of the stricken: helps in bursting down the rift guardian but since S4 you get cube and yangs recruve i personally dont find an issue bursting him down
Bane of the powerful: most common use no special requirements 15% and adds 20% damage increase after killing pack which in good rifts this buff is 100% upkeep till you reach boss . this is what i use
this is what i roll with and i found it working great
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Hi all
i remeber in the past there was a bug that sever affix (fake damage ) was actually doing damage with "Area damage" stat
i remeber that they fixed it long time ago
but today i saw rank 1 DH seasonal using Sever in his cube and he had alot of Area damage stats
does it work ? is the bug back??
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i got around 100 hours i found 4x diabos and i play t6
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the real question is if you can get this stone to 100% drop chance and if you do this will be insanely OP
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what i want to do i test it out in great rifts and see if this thing works you can run around with 30-40m toughness constant
what you guys think?
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now elite drops 3x of them
each rare drops one so if you get 5x pack of rares you get 5x globes
and goblins drops between 0-3
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what ive seen so far is justice the hammer is bigger
i think tempest animation is a bit different or im just imaginating that
the mob Punisher has been added to rifts
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2)the boss its self looks cool the only thing bit dissapointing that he got the attack animation of butcher and the charge skill with a small effect diffrence bit narrow minded by blizzard
3) the treasure chest seems to be bugged as you can see he opens the first one and than another chest spwans on top of that and you can click endlessly