It was some Jay's old interviews long before D3V release, where he stated the main reasons to bring forth RMAH, reasons he told was to let people have choice to not use shady sites, which doesn't have any real guarantee that you get something for your money or any other possible harm done to you. Some odd people still do use those sites or they would have vanished already for simple reasons that it's not worth the effort.Quote from Enty
@istzod Apologies I was mainly referencing some points Dead made about 3rd world countries, I thought you had agreed that 3rd world countries could and should benefit from a RMAH type game.
First point you bring up I don't really get it..
It is always ingame currency that is the most desired thing to have and sell in any MMO.No really please explain in more detail from I thought the point of botting was looting BIS gear and selling for Real money. Gold botting is different and I wasn't talking about it. I was talking from a purely botting-for-items perspective.
As anything new and first of its kind is going to be pricey, after that the value drops as more and more similar or even better gear flows to RMAH. Only gold had minimum set value for price, that kept it still worth to sell. Still both had their own problems, items was lost in the sea of similarities and gold was sold by lowest first priority, but since everyone needs gold, it sold and fast. But today it seems those shady sites are taking control of that operation while they still can, just logged in for brief moment and got 5 "friend" requests.
One scenario: Person A decides to buy lump of gold, from 20 to 100 mil with real money, then he would proceed to buy that BIS item that he has been looking for a while on gold AH. After that there was high chance that half of the money circulated back to that someone who sold him the gold at first place and he can put it back on RMAH and hunt for more BIS items to put on gold AH. Then tenfold that, so you can get close to a very small bot farm numbers. Real money makes people to stuff way more organized than they otherwise would do.
I also don't get how lowering the drop rates to maintain an equal rarity among items is DRM?
It was meant to be joke, but as DRM was unable to do that what it was designed to do, it only pissed off legit customers, similar to Blizzard trying to "balance" things out by limiting or disabling peoples chances for better drops. It was bad idea to try give some more longevity for game by that way, it only resulted to small number of lucky ones that got sufficient gear to manage inferno.
Second point you bring up, isn't really valid yet. At first I thought there would be no economy because there'd be no trading, in any meaningful way at least, and the supposed drop rates in numbers seemed way too damn high. But after watching streams it seems pretty fair and they're only reducing it once the game goes live so I'm holding judgement till I play but it seems to be moving in the right direction. They still haven't adress the trading issue though, which kind of upsets me!
Yeah, I'm crossing fingers that drop rares are still worth to trade and they increase that trade window for BoA items, gl finding someone willing to trade with at non-peak times. Doesn't sound that fun to me :/
Now to your last point no I don't assume that all children from the poor countries are as poor as the poorest, but I also don't assume I am as rich as the richest, nor does it matter when talking about a 3rd world country where literally everyone is poor. In a 3rd world country setting it wouldn't just be a few families that are this poor it'd be the majority of people. And even if they pooled money together the ring leader would take well more than a majority of the cut and dish out minimal pay anyway, It's how this world works there will, and I really mean there will ALWAYS BE DOUCHEBAGS who live off other peoples work. It's human nature to one-up. I'm not saying it couldn't work but you'd have to go into it with a group that you're familiar with and that won't fuck you.
Yeah you're right on that part of the leader would collect most of the profit, but other work won't appear from thin air so even that is enough. FoxBatD2 had good point, but as organazition goes it's probably not unheard of that those "companies" have living "quarters" provided for workers? Most likely quarter square of an office corner, but it's still indoors with walls and roof and short trip to work.