3/9/2014 10:47:59 AM
AFAIK Sever proc can splash. If you check back a few pages there should be a thread about it, with a couple of pics of 10mil splashes :pPosted in: Diablo III General Discussion
3/8/2014 9:33:02 PM
AFAIK Area damage itself can't crit, but it DOES interact with crit, because if the attack the procced it was a crit, it will splash the crit damage.Posted in: Diablo III General Discussion
So say you have 50% crit, 100% crit damage and 50% splash
a normal hit would do 100, a crit would do 200, a splash attack would do 50 if the attack that procced it was a normal hit or 100 if the hit that procced it was a crit.
3/8/2014 8:01:22 PM
Funny Lok... Wiz was on the bottom of the pack for me, along with Monk :p Simply because every other class has at least one, if not more Heals that scale with Total health, meaning they'd be able to out-sustain Wizard/Monks.Posted in: Diablo III General Discussion
3/8/2014 9:38:22 AM
On this topic...Posted in: Diablo III General Discussion
Say someone crazy managed to get to Paragon level 5000.
Given the insane Str/Dex/Int and Stam they would have, which class do you think would be the most OP?
3/7/2014 10:22:02 AM
I fail at kiting/avoiding So needless to say Demon Hunter and Wizard were my last classes to level...Posted in: Demon Hunter: The Dreadlands
However in 2.0.1 I've found surprisingly good "Tank" builds for both Wiz and DH, this is the build I'm currently running:
p.s. I know Vengeance and Awareness aren't currently in game, this is the build I WILL be using at 70, currently I've using Sentry (aid station) instead of Vengeance (Side Cannons)
3/7/2014 10:10:09 AM
Gunna quest, Campaign mode, probably on Hard difficulty (because with afrer about level 10 Paragon normal becomes a joke :p), burn through that get to fairly high level and some nice gear, then either crank up the difficulty and do it again, or swap to adventure mode and spam bounty/rifts till 70.Posted in: Crusader: The Church of Zakarum
3/4/2014 9:05:28 PM
So originally, Diablo 3 had a branching storyline, complete with the chance to go evil and many other awesome things. However this was scrapped early on, because it clashed with Blizzards 'online' ideal for Diablo 3...Posted in: Diablo III General Discussion
But what if it HADN'T? What if "Campaign Mode", where you played through the branching story and saved or destoryed the world depending on your whim, had been a single player, offline only mode (which would address part of the hate D3 gets). THEN the new "Adventure mode" that's coming in RoS had been the online section of the game, totally 'open world' with higher mob density Bounties, Rifts etc. Hell maybe throw in some dungeons and stuff, with REALLY hard mobs for full groups.
3/3/2014 9:01:55 AM
Yeah I would be 100% behind reset quests giving you a 100% drop on all the act bosses. 6/7 hours played for a guarentee of 4 legendaries seems fair really. It's not like you can super farm it and total gear up in under a day :pPosted in: Diablo III General Discussion
3/2/2014 8:56:27 PM
Oooh I like the official guide, great place to browse :pPosted in: Diablo III General Discussion
Nooo does Doombringer no longer roll +block chance?
3/2/2014 8:47:35 PM
Posted in: Diablo III General Discussion
So if you reset and do a full clear, when you kill Diablo you'd get 4 guarenteed legendaries, plus whatever he naturally rolls?Quote from Zero(pS)
I like it.
Maybe they should go even crazier and make it 4 Legendaries (one for each boss), but that only drop when you kill Diablo. That's a pretty decent incentive for me to re-do story mode and clear the entire game there's your "race to the finish" mode
I like it.
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