Love that Biablo, welcome Stacey!
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Jul 13, 2017Posted in: Diablo III General Discussion
I think there are already scifi games that approach this territory (Doom, etc), and it's weird to mix genres like this. The only thing that really changes is the setting and technology, so it seems like you just don't like the medieval setting, which is kind of integral to the game concept.
Jun 17, 2017Posted in: Diablo Wallpaper and OS Art
Supporting the franchise shows that the updates and work they put into them are worthwhile. If nobody buys the Necromancer it tells them that people don't care about Diablo. Nobody knows how long a "new game" is going to take to be released, in the meantime they work hard to keep the current games interesting to players. A small price to pay for literally HUNDREDS of hours of entertainment.
Hahahahahaha. There is no way in hell that I'd buy it for more than 10 euro. There is no way I'd support this game more when they openly said they are working on a new title. This game will die this year more than likely and if not this year it will be the next one, but we won't be seeing any new updates on it. If the pack sells a lot they will probably make one more and just stall for time before Diablo IV is released. I rather wait for a new game than to get a class that changes nothing in the game.
Why wouldn't you support this game ? It is your money sure and you can do whatever you like with it, but I think Blizzard usually deserve the money, they have been supporting this game for 5 years and they will continue to support it for the next 10-15 years if Diablo1 and 2 is any indication.
I would have loved if they did an expansion instead of a DLC Pack, but I think they realized that this game has flaws in the core, they wanted to do something more accessible but instead they alienated the Diablo fanbase.
I hope they learned from this experience and I hope they go to the roots again.
I haven't played Diablo for 2-3 seasons but I would love to jump back in for the Necro and I have put a lot of hours in this game and I think my money was well spent and I am sure this DLC Pack will also have great value and if I can put in the necro 100 hours then it will be worth the money spent(I am sure I will put way more than 100 hours in the Necro).
Why wouldn't I support it? Because they will keep updating it with useless content just to stall for time rather than to work on the new 'promising' title. Necromancer and Greater Rift Challenges bring nothing new to the game. Nothing. Having, maybe, more than a thousand hours put into the game and giving us a new class won't make it a fresh content for people to come back to.
Diablo 1 and 2 had updates, sure, so did Diablo 3. I've been playing it since the alpha and the game has changed tremendously (in a good way) over the years. And to be perfectly honest Diablo 1 and 2 had patches, sure, but they were nothing big other than QoL stuff to keep the game up to date with current monitors and so on. I am giving huge props on the D3 team for making so much updates for the game, but it's obvious the game is done now. We need a new title ASAP. Necromancer might be fun to play, sure, but the core game remains the same, nothing new. The class will get boring eventually and we will be back where we started.
Of course if this doesn't get in the way of the new game, then I don't mind. Any new content is welcome. BUT, I rather the team focused on the new title rather than to work on a dead one.
Jan 2, 2017Posted in: Diablo III General Discussion
No new story content since Reaper of Souls, I love the characters and world a lot, and not adding expansions/story/new zones for two years has hurt the game for me. Running bounties or rifts in some variation of the same five acts gets old. I want the world to open up.
Ancient items being available from torment 1 I've always thought was a poor idea, if they're meant to be for the people who are already fully geared than why were available at Torment 1? Why not 10? what's the point of having them at all?
Paragon leveling gets old very quickly. Gearing up almost completely in the first week isn't a good thing for season.
I really think the biggest killer for me personally was no new content or announcements for a VERY long time, the dry spell was too long and there was no light at the end of the tunnel. I'm looking forward to playing Necromancer and some new zones, but I'm guessing they won't be available until late this year, which is another bad move. I'm hoping this means I'll be able to pay for some more story content/zones in the future but my expectations are low.
Dec 1, 2016Posted in: Diablo III General Discussion
And, as talked to exhaustion, D3 core flaws with the infinite paragon and the level 120 ++ gems create an unending playing field, and a new player will never ever be able to compete with a paragon 3000 with all gems 100+. That is a Loss-Loss situation. No new blood in greater rift competition--->prOs leave (see Quin). But the new blood cannot compete due to paragon and gems.
That is why seasons exist. No one who buys the game today should reasonably expect to compete with players who have been playing 1000s of hours since launch in non-season, it's just not realistic. At least not to truly compete. That would be true without so many endless systems, since min-maxing items in other ARPGs is usually a long process that would yield dedicated players a numbers advantage (albeit smaller than with paragon and etc).
That's not to say that some of the design decisions and systems aren't flawed, just that they aren't the reason a new player can't compete in non-season. Without playing a TON and working really hard.the Dev team is not in a no win situation. My personal opinion is that they are misguided. That's the only way I can understand Nev (love her, she really has a passion) answering "Rekt" to people asking for new content in the game, after giving NO NEW content at all.
They want WIN? Seriously, not that hard. A small as fuck act 6. Insert the Necro with stitches in there. Put in some class, skills and sets balance (like it was given for free in 2.4) , and you have yourself 3.0. All is shiny as fuck for another couple of years."They absolutely are in a no-win situation, because they don't make
the final decisions. The develop within constraints given to them by
people who care about money, and many of the fan base don't understand
the fundamental difference between working for Blizzard and working for
Crate or GGG.
With small studios with a single title,
there is a lot less bureaucracy involved in decisions. The team makes a
decision, and they go with it. They only answer to stake holders who
funded the game, which agreed to a specific business model and plan when
they signed up. Blizzard and Activision dictate whether something jivs
with them or not. They push for approachable as a core design philosophy
because that sells more games.
D3 is also multi-platform (both with OS on PC and because of consoles) as well as mutlinational, so every single interface change requires updating for all of that and making sure things are worded for all supportedIt's similar with communication. They have to clear it with a bunch of people to just tell the playerbase anything.
languages. All of this combined means that things move much much slower
for these guys and it's out of their control.
The Necro pack is an experiment in trying to monetize the game, which will be needed to get more resources to develop more content. If players want to show support for the game, buying it is going to be the best bet.
None of this is to say they shouldn't do better, it's just that in order for things to get better, players have to understand the reality of the game. If the devs start trying to communicate more (dev blogs, AMAs on reddit, whatever) and the playerbase reacts negatively to it because it's not exactly what they wanted or they aren't giving specific answers
(because they have to be careful of what they disclose), they are just going to not do that anymore because it's not beneficial to them.
If we want to help give them a win scenario, we as a playerbase have to meet them halfway. We can be critical of them, but it has to be with some level of tact."
SAY IT LOUDER FOR THE PEOPLE IN THE BACK!
Nov 6, 2016Posted in: Diablo III General Discussion
I think in the question and answer part of day two there were several hints that we should expect new story content (Tathamet, class questions, "20 More Years," etc.). If it's in DLCs than that's fine by me, I personally don't care, as long as I have a way to obtain it. I still have hope for expac content, just wish they weren't slower than the wrath of god.
I'm not sure why so many people think that diablo 4 will be a thing? Why would they scrap the foundations of a pre existing game that looks fine to build a new one from the ground up? D3 ain't that old. I wouldn't even think about diablo 4 until another ten years had slipped by honestly.
Nov 4, 2016Posted in: Diablo III General Discussion
I'm honestly really excited about the Necromancer coming back, that class is really fun and I expect they'll put a new and interesting spin on them as they've done with the D3 versions of other original classes. I'm excited about the dialogue we'll listen to with followers and story and I'm looking forward to the Necro's release! The Tristram event looks really fun and I can't wait to check it out!
That said, what I really wanted was an expansion announcement which we didn't get, but I'm looking forward to hearing what'll be in store for us tomorrow. I'm hoping, with the Necromancer apparently being a paid addition, that this will start a trickle of new content and story DLC. I want an expansion, but getting it in pieces is fine with me too, as long as they actually DO this.
I love this game, I haven't lost hope, and I'm gonna keep playing.
Nov 4, 2016Posted in: Diablo III General Discussion
Just to clear this up, the January Tristram event is for the entire month of January, EVERY January, for the rest of time. It's a permanent yearly event.
its not a diablo 1 remake. Its a anniversary event. It last for one month and you will play it like once and be done with it, just like the molten core 40 man raid a little while back. So yeah, a necro is more or less the only crap we got
Oct 28, 2016Zooheaded posted a message on What are your most favorite aspects of a Diablo game?Posted in: Diablo III General Discussion
For me, it's always been about story and characters, D2 was amazing with story, but most of the characters did not receive any development. D3 had an alright story that I believe was implemented poorly and in a very juvenile way (boss dialogue before act V) but the characters have been wonderful with great voice acting. (Lyndon/followers and player characters come to mind).
If I could have literally anything I wanted, I'd want a Dragon Age Inquisition style sandbox game with tons of lore and quests and zones and an overarching story, but I know I won't receive such a thing, haha. There is SO MUCH un-utilized story material. I just want more content and more zones and more story. Expansions basically, haha, and everything else is secondary to me. I love end game gear grinding and rifts/bounties etc, but I really just want to see more of Sanctuary.
Oct 19, 2016Zooheaded posted a message on "HELP, I can't post anymore!" - issues with adblockerPosted in: Diablo III General Discussion
Jul 29, 2016Posted in: Diablo III General Discussion
Since new content is basically my wish list: Finish the follower's stories. Add Druid/Necromancer.
Edit: I thought of something else I wanted: Someone else already commented more eloquently than I am about to, but I want better writers. Act 5 was really getting there with minimizing the awful boss dialogue. Azmodan and Diablo and Maghda were actually miserable to listen to. It made the game seem like it was made for ten year olds. Please just write some better story, write better dialogue that isn't ripped out of a world of warcraft boss fight. This game is rated mature, let's take a page or two from bioware and bethesda and at least pretend that's what we're going for here.
Also stop making all female villians Succubus related. There is more to evil women than sex monsters.
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Nov 1, 2017Zooheaded posted a message on Virtual Ticket Giveaway & New Diablo Fans Community ManagerPosted in: News
Welcome to the fold! I'll probably be playing either Demon Hunter or Necromancer again because I'm grimdark trash.
Oct 13, 2017Posted in: News
A minor correction though: we do NOT visit Kingsport during the events of Reaper of Souls, it is stated by a guard in the square that Kingsport's prisoners had been transferred to Westmarch due to current events. We only visit the Westmarch prison to find Lyndon's brother unfortunately already dead. However there was some patch notes that spoke of a yet-to-be-implemented follower quest where we DO visit Kingsport and confront Rhea about her supposed crimes.
Great write-up! And I hope to God we get to see some of these places someday...
Jul 3, 2017Zooheaded posted a message on Diablo 3 Necromancer Guide: Diablo 2 Differences, Leveling, Sets, and PlaystylesPosted in: News
We're busy playing.
Nov 30, 2016Zooheaded posted a message on Jay Wilson's Insights into Vanilla Development, Diablo Brawl Coming to HearthstonePosted in: News
Sanctuary is its own planet, I would rather have similar, but more obscure dark imagery that might be similar, but is ultimately different from Earth.
Am i the only one disturbed by this?
"Removing "earthly" satanist symbolism like pentagrams and burning
crosses was a conscious decision to make the game world more unique. Tweet"
If there's one thing that's missing it's the dark atmosphere Diablo used to have.
Like in the levels right before mephisto (forgot what they're called)
Or what you had in D1 straight away when entering the cathedral
Mar 7, 2015Zooheaded posted a message on 4-Piece Sets to Become 6-Piece, Minor Patch for PTR, Gem Farming TrickPosted in: News
Why do we keep adding more items to sets? It just takes away options to have other interesting legendaries. What's the point in making all these cool affixes if people are gonna be forced to use sets anyways to be competitive? 4 pieces should be the max. 6 is far too many.
Feb 27, 2015Zooheaded posted a message on PTR Patch 2.2 Datamined Info, Patch 2.2 PTR is UP!, Retroactive Set Changes, PTR Patch 2.2 NotesPosted in: News
They've been teasing the ruins of Sescheron since Blizzcon, when will we ever see it in game? I thought this patch but still no. :\
Thrilled about most everything else tho. Except Rifts now close instantly? That sounds...terrible.
Feb 10, 2015Posted in: News
"The Ancient Items idea started when Travis had all the gear he wanted 2 weeks into the season, so they wanted to create something else players with the best Legendaries could still strive for."
Was this seriously the reason? Also the players with the best legendaries will be playing in T6, but you can get ancient items starting at T1. This makes no sense for what they were supposedly going for.
Feb 7, 2015Zooheaded posted a message on Season 2 Conquests Preview, Seasonal Transmog Set, Crafting Materials Manager, Deadset Condemn CrusaderPosted in: News
I agree, not a HUGE deal, but it kinda removes the point of season exclusive. Just as WoW raid achievement mounts never being taken away removes the real significance of getting them (even though it's great to still get that bone dragon from ICC and etc) some things should stay exclusive no matter how much people cry.
Can you imagine the outrage from players who knew all about seasonal transmogs and refused to play seasons and don't even like the transmogs? Psych 101. People want what they can't have, even if they'll never make use of it. Blizz knows this. People STILL rage over the Blizzcon transmogs, despite knowing that people paid for them.
Also, since most of us likely have not memorized the precise requirements to get each season conquest, it would be great if when you view them on the D3 site it has a quick blurb of what they actually are so we don't have to look up every single one separately. uNLESs it says somewhere and I missed it?
Sep 5, 2014Zooheaded posted a message on Changes to Leveling Bounties, Major Hotfixes!, Fresh Meat N' Greet, Round 3 Livestream VOD, Vita UEE Off-Screen GameplayI'm pretty disappointed that the changes to these specific bounties was not made until after seasons had already started, it seems pretty obvious to me that they should have been fixed long before this. That said, I'm glad that the devs are paying attention to issues like this that cheapen the game, but I wish there was a better solution than just removing them entirely, it harms variety. Perhaps a better solution would be to change the bounties to make it so it require the killing of a spawned elite to complete.Posted in: News
Jun 3, 2014Zooheaded posted a message on CotA And Multiple Pets Getting Fixed In 2.1, Haunt and LS %Damage On Gear To Start Applying, Console Pre-Order BonusesWhere are my Diablo plushies Blizz? I demand an adorable collection of pure cuddly evil.Posted in: News
Mar 3, 2014Zooheaded posted a message on Reaper of Souls Launch Party Invitations are Out!, Diablo III Originally Had Branching Storylines, Wizard and Barbarian BuildsPosted in: News
The follower quests ARE in the expansion! :).Quote from Charmcaster
One of the early rumors about the Blizzard North D3 claimed that it had a system where your items had light and dark appearances. I guess that could be true since this is confirming they had some kind of morality/corruption system early on.
I think part of the content cut by that decision to focus on multiplayer must have been the Follower quests. I vaguely recall an interview claiming you would have optional quests with them, like helping the Templar track down his scrolls, but I think that got cut as well since 'but what if Random A and B don't want to do the quest?'
Would be interesting to see what would have happened with Zoltun Kulle if you had choices to make.
The morality/corruption thing is a neat idea and it works really well in Star Wars: The Old Republic, but I'm not sure how good it would fit into Diablo. Most characters that have any kind of leanings toward the Burning Hells tend to end up becoming villains, and there's a lot of emphasis on your character being "the good guy/gal."
I hope in some future patch or expansion Blizzard will implement many different storyline and quest options for players to explore that may not affect Diablo 3's core storyline. Perhaps these can be added to adventure mode? I love the Diablo verse and any side quests added that expand the universe and introduce us to new characters are most welcome!
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