Quote fromreally didnt suprise me, dunno how it can suprise you:P MF running all day ftw
figured the baal/ul/rush/pk games would make a little dent
Quote from "Conax" »really didnt suprise me, dunno how it can suprise you:P MF running all day ftw
Quote from "Schism" »You do know that wow is dying a slow death right ? And servers can all ways be re-used
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figured the baal/ul/rush/pk games would make a little dent
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any game that is released dies a slow death, but most games don't blow up like wow did... but the servers being re-usable is a good point, i don't know exactly how this kind of stuff works but if they do make diablo 3 a MMO then by the time diablo comes out... wow will have lost a lot of subs and couldn't they use the left over servers for a new game?
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I agree, easier in some aspects and harder in some. I think the idea behind runes and runewords is very good, but with cheaters, nothing happens like you want. If there weren't cheaters, then runewords really would feel uber... imagine how amazed you would be when you see a barb teleporting around (have to put it in perspective since it happens all the time now)
Also, they really should allow you to redistribute your skill and stat points, this is one of the things that i think Diablo 3 is going to adopt off of WoW, just like WoW adopted a lot of ideas from Diablo II.
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Anyways, there is nothing wrong with the way Blizzard designed the game or drop rate... the high runes are very powerful but they are also very rare. The problem comes from cheaters, and no matter how Blizzard changes the drop rates or how powerful some items or how weak others are, there are still going to be good and bad items... and guess what? As long as there are cheaters, those rare good items are going to be more plentiful and since Diablo is a pretty old game, not to mention a FREE to play online game... of course it's going to be harder to prevent hackers and dupers.
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but the only problem is that most of the fast-paced duels that i love in diablo II, are because of the mass duping of runes which allows everyone to have an enigma.
unless they decide to go with the diablo 1 approach and have some or all of the spells learnable with any class as long as they have certain requirements.
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yeah they deal fire damage but they still involve the earth... fissure is a crack in the earth and volcano is sticking right up out of the earth, pretty much the same feel in my opinion. not to mention that in bear form druids can already make earthquakes. i'm not saying that your spells are already in the game, i'm just saying it wouldn't really be an introduction to "earth" spells... sorry for the confusion
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druids can summon vines, make fissures in the earth and lots more so spells like the ones you described wouldn't really be an introduction.
one thing i hope for so much is that when the game comes out, clans aren't called guilds. diablo was the first game i ever played online and when i was asked to join a "clan", i was like woah thats tight. but on other games they are called guilds clan sounds so much more medieval and hardcore in my opinion.
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yeah sucks, even though it's a game it still has sentimental value because you put time and effort into getting the items