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    posted a message on [IDEA] New EPIC gear tier - item affixes with stat requirements
    Its cool idea, this tier of items could be BoA and the other unics could have BoA removed to let players have something to trade.

    and I like purple.
    Posted in: Diablo III General Discussion
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    posted a message on ROS Longevity: Small Changes=Big Difference
    Can use the Xbox one friend list idea, stuff could be traded between anyone in your friend list if they had been there for at least 30 days.
    Posted in: Diablo III General Discussion
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    posted a message on Rares in RoS
    Quote from Maffia

    Yet another problem with bound legs/sets.

    Unless the best items in the game are bound to account it's pointless having a bind mechanic as the market will stil exist, so for the BoA mechanic to work either Blizz need to go the whole hog and bind rares too or rares need to be second tier items and basically vendor trash.


    Why does trade even exist? Its useless, at least I cant find a reason for it anymore, Legendaries, gems and good rares are BoA, what would people trade?...
    Posted in: Diablo III General Discussion
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    posted a message on What will keep me playing?
    Wait for Diablo 4.
    Posted in: Diablo III General Discussion
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    posted a message on Hardest Boss ROS , on hardest mode: World First Clear.
    Answered in the wrong topic. /ignore >.
    Posted in: Diablo III General Discussion
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    posted a message on New DH Set (Photo)
    I personally I HATE most of the armors in D3 specially the shoulders and helms and this set is no exception... transmog inc. to that helm.
    Posted in: Diablo III General Discussion
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    posted a message on Blizzard says it was wrong to allow offline play in Diablo II
    Blizzard will say whatever they have to say to try to justify their DRM.
    Posted in: Diablo III General Discussion
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    posted a message on Nephalem Rifts, augmenting the idea.
    Quote from Bagstone

    Quote from k0ksii

    This isnt new....ever heard about the game "path of exile"?

    Yeah, we have. It's the game that isn't new either, because it was built on the foundations and ideas of many other games, including Diablo. Still a nice idea presented by OP. But thanks for constructive feedback.


    My favourite part is the Final Fantasy VII Materia system (currently in PoE), it would have been great in D3 (except it was scraped).
    Posted in: Diablo III General Discussion
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    posted a message on Nephalem Rifts, augmenting the idea.
    Your idea reminds me of Path of Exile maps.
    Posted in: Diablo III General Discussion
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    posted a message on Ups and downs announced so far for ROS?
    I'm more exited about the new Wizard skills (Frozen Orb + the new Frostburn *-*) than I am for the Crusader, and I'm not really a fan of the primary and secondary attributes for the legendary items if you can only change 1 of them, ex: the boots they show that you can move trough mobs the part that makes you do that wasn't originally on them so I think no other classes aside from demon hunter and monk can use them which is kind of disappointing you should be able to change 1 primary and 1 secondary at least :/
    Posted in: Diablo III General Discussion
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    posted a message on Just finished my first monk, now need help.
    Quote from Thornagol

    I’ve read some conflicting threads about this though. I read some that mention to double resist and I saw some others that talked about just using AR since it has become cheaper. Is double resisting the more common thing to do?

    End game gear may not need the double resists with One with Everything because they will have 600+ AR. AR by it self may not be expensive but with dex+vit and some damage multipliers will be, if instead of AR in some gear you search for lightning or some other resist it will be cheaper (at least it used to be).
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Socketing Gems for best effect
    Quote from Zero(pS)

    And then you need coding and development on all 3 fronts. Both "lan" and "open battle net" would open up the entire game code for everyone. That makes developing any sort of exploit/hack that much easier, with the entire client/server structure at their hands.

    Also, DRM - which take it however you want (I'm also against it), but online only has succesfully prevented pirating of D3 and WoW (at least a good quality pirated version). So big win for them in that aspect.

    The "online" part of D2 (security-wise) was so bad that people could figure out how to dupe items and make wallhacks 10+years ago. Imagine what those same people can do with today's knowledge and technology (nevermind, I'll tell you, they can make bots that have the same twitches and random behaviours as humans, almost to perfection - for starters).

    I can understand and respect comparing game features of D2 and D3 (as long as there's no rose tinted glasses or misinformed statements), or old-Bnet to new-Bnet, but comparing actual technicalities without having any specific knowledge is mindblowingly short sighted.

    D2 security was bad because its a 10 years old game (as you said), and D3 doesn't have bot's and dupes? lol Online only did nothing for this game aside from the real money transactions.
    Posted in: Diablo III General Discussion
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    posted a message on Socketing Gems for best effect
    Quote from Zero(pS)

    Quote from Puttah

    So console online has already become open battle net eh?
    Since day one of the development ;)

    It also kinda shows where we might be headed if they go too far with things like removing the AH/RMAH, removing the online-only requirement, and letting people freely mod their game.

    It's a matter of whether or not you want a community that actually cares about where they are in relation to other players. That is good for some, bad for anothers (which can't deal with the harsh truth that they aren't the best sometimes, or even above average).

    Of course some hypocrites (cough.. kr... cough... pp... cough... rn...) are gonna say that they need "x" for the game to be better, and that "y" feature ruined the game, but truth is, they just really want a game in which they can brag about their achievements with as little accessibility as possible (otherwise they have to actually compete with others to show if they are really good).


    You can have lan, open battle net AND online in the same game without one affecting the other it was that way in D2.
    Posted in: Diablo III General Discussion
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    posted a message on Just finished my first monk, now need help.
    You need more resists (try to get double resist gear ex: lightning res + all res and use One With Everything passive), HP, Life steal, damage is ok'ish. Get Inna's chest as said above, get 1 with nice dex and vit.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on Socketing Gems for best effect
    Quote from Puttah

    So console online has already become open battle net eh?

    Well IT IS open Battle Net they just don't call it that.
    Posted in: Diablo III General Discussion
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