I think someone put the wrong url in.
Under the Why Start Fresh section, the Blue Tracker hyperlink goes to http://www.reignofgaming.net/redtracker/topic/94211-urgent-howling-abyss-question
instead of
http://www.diablofans.com/blizz-tracker/topic/58508-season-2-hype
The Official Forums hyperlink also links to http://www.diablofans.com/blizz-tracker/topic/58508-season-2-hype instead of the battle.net thread
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Same thing here, due to RNG I may or may not be able to progress in a timely manner. It just serves to artificially inflate the time to do something, as if games can't find real ways of progression without hiding behind RNG to get it.
When they announced that they were going to populate rifts with random monsters, akin to what they did with A5 in D2, I was excited. Only to step into a rift and only having 3 types of mobs. It's as if someone just threw it together without paying attention to how it changes an encounter to fight several of the same type of monster. They're balanced in small numbers mixed with other mobs, just like in the acts, but the original rifts were just plain stupid.
Aside from the mobs being incessantly annoying, it's just plain not fun to fight so many of them. I really do hope they normalize GR's, because as it stands I'm not going to do very much with them.
On a side note, what is the viability of SS/TnT with Blazing vs Mammoth and 1h or 2h? Does 1H mammoth still beat it out? Or would I be able to switch? I've got a 2140 devastator with 17% fire(Still waiting for gift so I can roll off socket for +10% damage) and a 2232 SS(Ditto on gift). Since I haven't found a furance or a good maximus yet, I was curious how well it'd do.
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Case in point. Learn how to speak to people. It doesn't matter whether he was right or not, but someone took the time to respond to you and this is how you respond back? I'd probably hit you if you started talking to me like that in person.
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Ros has been out for 6 months. Hardly literally more than a year.What the fuck are you on? Rares drop with 4-6 affixes all the time; are you blind or something?
Why do you need to be so hostile in your post?
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You could drop any active damage skills so that you don't need to stand still to attack, letting COTA make up for your Single Target damage. You can switch out Vile Ward for Hexing depending on what works best for you. I guess you could run Berzerker Rage and maybe overpower?(Skill doesn't matter, just picked one that's semi spammy and doesn't cost fury).
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If you plan on running higher grifts, I'd suggest using String of Ears for your belt.
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The loot from a Horadric Cache won't change based on the difficulty, but Torment 1 does offer incentives (like an increased drop rate, gold and experience) that help while you're earning a cache. If what you want is to get as many Horadric Caches as possible then a lower difficulty might be optimal, though, since all of the benefits for increasing the difficulty to Torment 1 exist outside of the cache specific loot.
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There's no reason to up the difficulty unless you want increased chance of other legs as well. Increasing the difficulty will not increase your chance at cache-only items.
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Out of curiosity, if you're continually playing seasons, why the hell does it matter what gems your non season characters might have?
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Who says they aren't? As other people have said they haven't announced the rest of the changes, for all you know they're doing exactly that. You complain about backtracking and don't even wait until you have all the information so you can see what's actually going on.
Your viewpoint that you think it's a bad change is valid, but don't make rash judgements on partial information.