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    posted a message on Developer Playtest With Travis Day! Tune in to DiabloFans' stream in less than 6 hours!
    Quote from Dutchequis

    Please ask:

    if itemization is done or if there will be more legendaries getting special affixes before launch.

    if they are happy with the current rewards for playing harder difficulties.

    if they are happy with the current legendary rate from blood shards.

    if they balance loot acquisition around group play or solo play.
    +1 It seems playing solo in T6 is almost impossible, but it's easy in coop. Groups are much much more efficient and even if you hate to play coop you are pretty much forced too :(
    Posted in: Diablo III General Discussion
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    posted a message on Developer Playtest With Travis Day! Tune in to DiabloFans' stream in less than 6 hours!
    Very nice :)

    I'm sure Monstruous will ask it eventually, but could you please mention the state of Thorn in your playtest ? Are they happy with it or do they plan to buff it somehow (Iron maiden is terrible since the nerf)

    thank you :)

    Edit : also, do they plan to add Crusader sets ? every class seems to have 3 sets (2 specifics 1 strongly favorizing the class) but crusaders only have 1.
    Posted in: Diablo III General Discussion
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    posted a message on New Datamined Patch - Class Changes, Passive Effects, Item Graphics and MUCH more
    Quote from miles_dryden

    Quote from CardinalMDM

    But yeah, allowing Life Steal% to be more of a low level thing, and Life on Hit to be a high level thing, dare I say, actually is pretty genius. For one thing, it means an affix doesn't have to be removed entirely from the game. But with level 60 items already being potent, and level 70 items projected to be even more potent, leaving Life Steal% as it is will mean it will be an even more OP and game-breaking mechanic. Granted, Life on Hit may not be too effective for characters with 70k+ Life (my Monk has 62k), if you want a lot of it, it's not impossible to get...but you have to work at getting a lot of it, and even when you have a lot of it, it still won't guarantee you invincibility...and since Life on Hit doesn't scale with damage, it won't be easy to abuse, and have to be tag-teamed with Life Regen, health globes, and other forms of restoration.

    As a side note...I remember friends giving me tips on end-game in D2, and the first thing they always said, was Life Leech and Mana Leech. Sucks that it repeated in D3, but really happy the devs are taking that on directly and changing and evolving it going forward.

    It seems to me that LoH is much more useful than LS at low levels simply because of the way those 2 affixes scale. My suspicion is that after 2.0, LS simply will not roll on items at all anymore, nor be available for enchanting. This new mechanic is simply to make current items with LS fade out, without being completely useless on patch-day.

    Pretty much this. Think of it as a "legacy" affix
    Posted in: News & Announcements
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    posted a message on New Datamined Patch - Class Changes, Passive Effects, Character slots, Stat caps, Quests, and MUCH more
    Sorry, I don't mean to be rude, but I didn't understand your last post Overneathe :P

    Edit : got it, irony is less obvious when writen :)
    Posted in: News & Announcements
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    posted a message on New Datamined Patch - Class Changes, Passive Effects, Character slots, Stat caps, Quests, and MUCH more
    Quote from Bagstone

    Originally Posted by (Blue Tracker / Official Forums)

    - The leveling curve for Paragon 2.0 has not yet been finalized, so we are unable to provide a direct conversion of current Paragon levels > Shared Paragon levels at this time.

    As long as nothing is finalized, posting any sort of conversion table will just result in 100 re-posts everywhere, and from past experience we know that the disclaimer ("this is beta info and WILL change") will just not be re-posted along with it. It's like the Blizzard product slate, although there's even a message at the bottom people re-post it all the time and believe it's true.

    No problem for the caps, but once again I don't see your point. Of course it isn't finalized, just like about everything posted on diablofans. Did it stop them from leaking it ? Obviously not, every time there is a new iteration of skills, they just write the old and new versions. Besides, having a look at the current "possible" xp curve would still show an approximate of their intentions : do they intend to somewhat reward players who hit 10 para 100 or to make it so that everyone starts the same at launch.

    I understand that you don't care about their iterations because it's not final, but some people do :)
    Posted in: News & Announcements
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    posted a message on New Datamined Patch - Class Changes, Passive Effects, Character slots, Stat caps, Quests, and MUCH more
    Quote from Bagstone

    Quote from Gael40

    Hey Overneathe, I remember you posting (or maybe it was your colleague) on the official forums that you had infos on the new paragon xp chart, and you even intended to make a paragon calculator. Could you please give us an indication of the xp conversion in ROS ? Thank you very much for all the infos :)

    THERE IS NO INFORMATION ABOUT ROS XP CONVERSION YET.

    Thanks.

    You've been tricked by some streamers that came up with their own (completely nonsensical) calculations. But there is no official information yet about the paragon level -> paragon points conversion (only XP and not number of levels will count, but we have no clue yet how many levels will gain you how many points in RoS).

    First, stay calm ?

    I am well aware the extrapolation of streamers like moldran are stupid, and that's not what I'm talking about. Overneath or another big diablofan guy (he was mvp : diablofan) said on the official forums he had a new paragon leveling curve, taken from the ptr patch, and that he intended to post it at some point (I can't find the thread anymore unfortunately). Now maybe Blizzard's Cms made a mistake and this guy isn't from diablofans, but I very much doubt it.

    It has been quite some time since this post and I wanted to know if he took the decision to keep the info (he gave some numbers in his post and said it was probably far from finalized)

    Edit : here you go http://us.battle.net/d3/en/forum/topic/9972977368?page=5#99
    Posted in: News & Announcements
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    posted a message on New Datamined Patch - Class Changes, Passive Effects, Character slots, Stat caps, Quests, and MUCH more
    Hey Overneathe, I remember you posting (or maybe it was your colleague) on the official forums that you had infos on the new paragon xp chart, and you even intended to make a paragon calculator. Could you please give us an indication of the xp conversion in ROS ? Thank you very much for all the infos :)
    Posted in: News & Announcements
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