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    posted a message on Quin's Itemization Rant

    Don't forget that most of the competitive maps in sc2 are made not by blizzard for a looooooong time now. WoW 3 team arena had easily over the first 6+ seasons always something like 1-2 combos which dominated. In hearthstone a lot of the cards which get "balanced" are in most cases outright gutted and nearly unplayable. Oh and some cards not top of the game? Never looked at dr.boom, ragi or sylvanas who somehow are always a good pickup for most decks?

    Posted in: Diablo III General Discussion
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    posted a message on Conqueror for stash space? Too hard for casuals

    Aaaaaaaaaand they already give 1 for free to everyone. Some should play classic D2 again to know what limited stash space really is.

    Posted in: Diablo III General Discussion
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    posted a message on Whirlwind changes

    Are they so bad at math that they can't calculate the buff to the dmg scaling needed to put the server performance fix in? To be honest this is overall the worst outcome to the problem.

    Posted in: Diablo III General Discussion
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    posted a message on Possible way to solve botting

    Quote from Saywhatgo-next

    cap paragon. botting solved.


    No it wouldn't. Most botting is about farming Grift keystones and/or crafting mats rather than gaining XP.
    How wouldn't it? The only reason mats are getting botted is because exp farming for paragon is so important, kill the reason to farm the mass of paragon lvls and there will be no reason to really bot the other stuff.
    Posted in: Diablo III General Discussion
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    posted a message on Possible way to solve botting
    Quote from Saywhatgo-next

    cap paragon. botting solved. also with your suggestion, the bot would just remake game after opening stash, making items not account bound will make 3rd party sites benefit from this.


    so your suggestion causeing more problems than it solves ? i think so

    ^This. That's why bandaid fixes are shit and will always be.
    Posted in: Diablo III General Discussion
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    posted a message on Trying to download PTR, any solution?

    Do you maybe use kaspersky or another internet security with a webbanner block option? deactivate it and the dl should get moving.

    Posted in: Diablo III General Discussion
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    posted a message on Follower sets, should we have them? Do you want them?

    They should just make LoN useable for followers. But they won't because 1. Followers aren't allowed to do dmg and 2. could make botting even better.

    Posted in: Diablo III General Discussion
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    posted a message on PTR 2.4 Item Mechanics - Aquila Cuirass (Video)

    Strafe+RoV DH or thornsader shouldn't drop below the threshold either. Some generators could be usable with LoN so they will stay near max resource too. The new Aquila is a damn nice item with its condition not like some other items.

    Posted in: Diablo III General Discussion
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    posted a message on Legacy of Nightmares theory craft builds

    Yea getting to use Thunderfury, Firewalkers, Mirinae, Scourge or maybe even Ashbringer could be fun.

    Posted in: Diablo III General Discussion
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    posted a message on Legacy of Nightmares theory craft builds

    @Geisza: Not to forget HotA was already for a long time a good skill by itself only falling out of favour because other skills had better itemization at times. While skills like strafe never had a prime time by themselves and barely will with LoN.

    Posted in: Diablo III General Discussion
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    posted a message on thorns crusader

    The problem I have with Travelers pledge is that it takes something like 4 sec to completely switch but maybe that's okay in higher grifts where you gather big groups of enemies to kill at once.

    Posted in: Crusader: The Church of Zakarum
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    posted a message on thorns crusader

    LoN shouldn't work if another set is equiped, if it does right now it's a bug.


    A short question: F&R the main choice for ring slots with this set or is the dmg amp not working on thorns?

    Posted in: Crusader: The Church of Zakarum
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    posted a message on Down with procs!
    Quote from IvvePgo-next

    Quote from Shapookyago-next


    Let me show you why procs will never proc other procs.
    https://www.youtube.com/watch?v=UJclu_Jkivo
    good day to you sir






    sometimes I wish the game was like that with more visually "crazy" skills.




    Have you tried U6 with gungdo gear?


    Again a bad example, gungdo does nothing more than spreading an exploded palm nothing else. That the palm explosion is forced by the set has nothing to do with the fact that a proc can't proc a proc.


    Edit: NVM should have read to what you answered

    Posted in: Diablo III General Discussion
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    posted a message on Legacy of Nightmares theory craft builds

    They will never do proper skill and rune balancing, they tried for RoS patch and the first patch after and than said something like: Improving skills with items is fun so we stop trying to balance skills by themselves.

    Posted in: Diablo III General Discussion
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    posted a message on Down with procs!
    Quote from aztec91xgo-next

    I've found that some items can proc procs.

    Prime example, Fire Walkers proc Broken Promises



    Because of the conditions, it is nothing confusing. Broken promises activates if you have not crit over X hits, if those hits are made by a proc is completely irrelevant, the condition just activates a buff.
    The point with procs don't activate procs is simply about thunderfury not activating mirinae teardrop or sash of knives not activating odyn son or to be more accurate a procced effect which causes dmg is not allowed to procc an effect which does direct dmg because it could result in a endless chain of effects.
    Yea it might be a bit confusing at some points but honestly it is at a lvl where I could care shit about it.

    Posted in: Diablo III General Discussion
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