id like to switch towards a fire build, since i got no luck wit lut socks (5k shards @kadala) or earthquake set.
It's not a luck issue, Lut Socks are torment-only and Kadala doesn't have any in stock. If she gave them earlier on, it's probably a bug that was fixed since.
I got a pair 5 days ago. And no updates on the bugfix list.. So it's very likely they're still obtainable.
Devil's anvil rune has an higher proc chance than the others. That combined whit overpower: momentun and a decent crit chance makes using fury generators not necesary, at least in aoe.
As it stands in 2.0.3, Devils' Anvil doesn't have a higher proc chance per hit than most other Hammer of the Ancients runes. Also, I believe they patched the bug from several patches ago where Devil's Anvil was triggering procs when it slowed mobs for 2 seconds. Therefore, correct me if you know otherwise, but I don't think Devil's Anvil is particularly useful for sustaining Hammer. Additionally, without Into the Fray restoring fury on crit, and Mighty Weapon Master only restoring 1 fury per hit, it's pretty much impossible to make Hammer pay for itself anymore.
I'd say that Smash plus a Cindercoat is probably one of the best ways to make Hammer cheaper. Unforgiving + Immortal King's set (3 piece bonus) will give you 4 fury a second at all times, which technically isn't going to offset the cost of Hammer, but may make it easier at the start of a fight.
You could try to finesse a build that used the Relentless passive to make Hammer cost 5 fury an attack (base). Further modified by Cindercoat or other cost reduction items, you could probably get it to ~3 fury. I don't think anyone's managed to make it reasonable to stay < 35% health most of the time, though.
Some guy in the official forums tested devil's anvil. It seems like they buffed the proc chance to be back on par with the other runes because into the fray doesn't exist anymore.
The slow still procs 2 times per hota cast and those "can crit" reducing the CD on overpower. That's what I meant with higher proc chance.
Devil's anvil rune has an higher proc chance than the others. That combined whit overpower: momentun and a decent crit chance makes using fury generators not necesary, at least in aoe.
Heavenly Strength - You can wield a 2-handed weapon in your main hand while holding a Shield in your offhand. / Your maximum movement speed is reduced by 10%. "I want both."
Only thing that I can think as a barbarian... f*ck f*ck f*ck f*ckity f*ck
Heavenly Strength - You can wield a 2-handed weapon in your main hand while holding a Shield in your offhand. / Your maximum movement speed is reduced by 10%. "I want both."
Only thing that I can think as a barbarian... f*ck f*ck f*ck f*ckity f*ck
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My TF has 367% proc. and it crits for 3.6m to 3.9m.
My SoH has a 212% proc and hits for 3.9m to 4.2m.
It's seems like TF isn't affected but SoH is. But If you do the math TF should still be hitting for more than SoH (212% x50% = 318%).
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The slow still procs 2 times per hota cast and those "can crit" reducing the CD on overpower. That's what I meant with higher proc chance.
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Only thing that I can think as a barbarian... f*ck f*ck f*ck f*ckity f*ck