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    posted a message on A little Heart to Heart about RoS...
    Quote from shaggy


    Yeah, and again, I'm not sure how much I trust him.
    Some people are just determined to be angry, it seems. It's rare that we get blues to comment on things directly to the community, especially on systems that are still in development. So I can understand a bit of pessimism when the game isn't shaping up to how you want it to be. Now we get a lenghty, detailed, and frank explanation from one of the major designers of the game about the very issue you've been complaining about, and that's your response? What the hell more do you want from them?
    Posted in: Diablo III General Discussion
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    posted a message on BOA's purpose is bullshit

    Not going to be a popular post, but I'll say it anyway: I see a lot of people complaining that they won't be able to boost their friends as easily so they can play together. It seems to me that if you just want to play together, it shouldn't matter what difficulty you're on, so if you need to go back down to their level that shouldn't be a problem. If you want to get them to point that they can play on the higher difficulties with you, then, frankly, that SHOULD be harder to do. I don't think it's that big of a problem that people need to work to get up to the higher tiers of the game. Of course you should be allowed to help them get there, but that doesn't mean you should be able to just give them a bunch of free gear to get them there instantly.

    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 Fan Thread

    With RoS so close, I've taken a break from D3. But I have genuinely enjoyed my time in the game and I'm looking forward to the expansion. Crusader looks so awesome, I'll probably switch to that from my barb as my main.

    There are lots of things I'd like to see added/improved, but that will always be the case. I'll go back to D1/D2 occasionally just for fun, but D3 is overall a much better game.

    Posted in: Diablo III General Discussion
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    posted a message on The trading issue for ROS
    Quote from Bagstone



    Btw, no one seems to understand (or having read) miles_dryden's posts. Go back and read them again. Most important point: if you think you can't progress without trading because of bad itemization, than let's fix itemization. Open trading does not fix bad itemization, didn't we learn this lesson in D3V already?
    Yes, exactly. I honestly don't care if they bring trade back or not. But even if they did, that wouldn't fix the problem unless they went all-out with it and gave us a proper trading system to replace the AH. And let's face it, that is not happening before RoS. I would rather see them fix the current system and make drops and crafting worthwhile so that you don't feel like you need to trade. THEN we can talk about whether trade would be worth adding back in.
    Posted in: Diablo III General Discussion
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    posted a message on The trading issue for ROS
    Quote from GDI


    Quote from miles_dryden


    I just don't see why you need to be able to trade with people to have fun killing demons.
    They have built this game so that items represent 100% of your characters power and skill. Just because you have no friends in the game doesn't


    Quote from shaggy


    Quote from miles_dryden


    In short, if you want trading because you honestly think the act of trading is fun or because you like to socialize in this game, then you and I simply don't agree. If you want trading because you think the itemization in this game is still not up to par, then I think you are asking for the wrong solution to the problem, at least at this point in time.
    No, it's the very right solution. BoA and smart drops were supposed to improve the experience. For me, that meant that the struggles of playing self-found on live would be ERADICATED in this system. It meant that I wouldn't be constantly fighting for an upgrade (can we admit that an 80k DPS WD has plenty of room for improvement?). It meant that I wouldn't be finding tons of useless items.
    Ok, now I'm certain I didn't get my point across. My point is this: whether or not you can trade has no effect on whether or not killing demons is fun, regardless if you mean solo or coop. Killing demons by yourself should be fun and rewarding, even if you can't take the items that aren't good for you and give them to other people. Killing demons with your friends should be its own reward, not an opportunity to gear each other up. If playing the game isn't fun because all your drops are crap, then that's a problem. Taking BoA out of the game without also introducing some type of new trading system AND/OR improving drops is not the solution to that problem. At this point, it is much more reasonable to expect improvements to itemization than a complete back-pedal on Blizzard's philosophy regarding trading. If we get the improvements to itemization, that's awesome. If, down the road, Blizzard decides to give trading another shot, that's also awesome. BoA itself is not the issue.
    What I'm saying is that I don't disagree with the idea that "killing monsters is fun." I disagree with the follow-through on that that says "therefore everyone should do it at all times when playing Diablo 3." It's that absolutist attitude that has directly led to this whole situation. It's black, or white, but not grey. The insistence on treating this as black or white only is stunning coming from Blizzard. They make the big bucks to come up with creative solutions that appeal to a large fanbase. This solution is anything but creative. It's punitive and divisive.
    By "killing demons", I don't mean doing nothing but mindless grinding. The game could absolutely use more variety. Rifts and bounties are a great step in that direction, and I'd love to see more stuff like that. Ladder and PVP are other potentials; I'm not crazy about them, but that's really a whole other discussion. If you want more ways to play the game, that's cool. If you think trading, by itself, is fun and that your experience is somehow worse simply because trading isn't there, then I just don't agree with you. I don't think we need trading for getting loot and improving your character to be rewarding, and I don't think insisting on bringing trade back to the game simply to have more options is a good attitude. More options /= better.
    Posted in: Diablo III General Discussion
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    posted a message on The trading issue for ROS
    Quote from shaggy


    Quote from miles_dryden


    Coop is still fun with the focus on killing instead of trading

    It is? My experience on the PTR is that "farming" is actually even more boring than it currently is on live. My experience is that none of this hand-waving has really worked and that the heart of the game hasn't truly improved. When I got on the PTR I expected to be blown away with the experience. Clans are awesome. Skill balancing is great. The new items (particularly the rares that are completely dominated by skill-specific rolls) and the actual hunt for those items, though... left tons to be desired.

    BoA was supposed to IMPROVE the self-found experience. Sure as shit doesn't feel like that to me.

    Not sure if I got my point across. If you feel that the items are still not interesting enough, or that farming isn't fun, then maybe that side of the game needs to be improved. But that has nothing to do with whether or not coop, or just combat in general, is fun. Simply removing BoA wouldn't make the items better.

    I said a long time ago that Blizzard needs to either make a new trade system or just make solo viable. If they don't want people trading but they also haven't made the item hunt fun and rewarding, then that is a major problem. I just don't think "remove BoA" would solve the problem. They would need to go a lot further than that, otherwise we'll just be back to D2.

    At this point, I would much rather see rebalancing on droprates and item rolls than yet another complete shift in philosophy. If a few months down the line it becomes apparent that it isn't working, then they might give trading another shot, but there is simply not enough time between now and RoS to make that happen.

    In short, if you want trading because you honestly think the act of trading is fun or because you like to socialize in this game, then you and I simply don't agree. If you want trading because you think the itemization in this game is still not up to par, then I think you are asking for the wrong solution to the problem, at least at this point in time.

    Posted in: Diablo III General Discussion
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    posted a message on The trading issue for ROS

    I've said it before, I'll say it again: D3 is not an mmo, and I don't play this game to socialize. If I have to give up trading to get a solid solo experience, I'm cool with that. Coop is still fun with the focus on killing instead of trading, I just don't see why you need to be able to trade with people to have fun killing demons.

    Posted in: Diablo III General Discussion
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    posted a message on Why the desire for a ladder system?
    Quote from shaggy


    Quote from daisychopper


    I can't seem to explain it very well but to me, the biggest benefit of having a ladder is that it gives the developers a lot of flexibility in regulating the game environment. Because it's somewhat competitive, you can basically treat the ladder as "business" and the non-ladder as "pleasure," if that makes sense. For example, the whole BoA thing - some people love it, some hate it. So, you can make it a ladder-only feature, where it obviously improves the race aspect of ladder, and then have them unbind when the season ends and your characters get moved to non-ladder.

    It allows the developers to create compromises for players to choose from - BoA (or whatever feature) goes from something being forced upon you to something you can choose to deal with or not. And sure, you might have a player who wants to play ladder but not have BoA, but that player will be happier because at least he has the choice to compromise if he wants to.
    You for president. Very seriously. This is actually the single best solution to the BoA issue I've heard. You deserve a Nobel Prize.
    Agree. This makes perfect sense. It might make non-ladder a bit spam-happy, though.
    Posted in: Diablo III General Discussion
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    posted a message on Why the desire for a ladder system?
    Quote from Zero(pS)


    I see 3 mains concepts tied to a Ladder. The Race aspect. People actually compete to see who gets to a certain point first. In the case of Diablo, it's usually related to level (experience gained) or monsters killed. People who like this are probably a lot into race-like competitive single-player experiences. Probably gets ruled by a couple individuals with a lot of time to play, and has almost no importance to 80%+ of the playerbase (I'm being generous? maybe a lot more, 95%+?). The Reset aspect. Fresh characters, fresh gear, fresh economy. Basically the developer telling you "start over and let's see how good you are with that". Good for people who like "fresh starts" in their games, horrible for anyone who gets attached to characters and don't want to start over every now and then - so again, extremely unfriendly to casual players and probably wouldn't please 80%+ of the playerbase. The Achievement aspect. I managed to achieve "x" in "y" race. And (maybe) I got a prize for it. Games like PoE and GW2 managed to embed this system in conjunction with the previous two. The results are generaly favourable. That's probably the reason why the development team has a hard time implementing this feature. Maybe they don't want to have another thing to balance by introducing specific goals or prizes (when they already have a ton of work to balance what's in the game already - skills, items, drop ratios, monsters, rifts/bounties, etc.)
    Race, Reset, and Rank. It's fancier.
    Posted in: Diablo III General Discussion
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    posted a message on Why the desire for a ladder system?
    Quote from GDI


    Quote from miles_dryden


    Just wanted to point out, though it may be implied, that ladder characters are not "wiped". They are moved to non-ladder, so you don't lose anything, at least not permanently. That's assuming that there is nothing that makes ladder mode the only mode worth playing.
    I think the biggest reason they have not implemented ladder is the accumulation of too many characters for their servers to store. Would people still play ladder if they deleted your characters after a reset?
    That depends. Assuming you lose EVERYTHING, then only the people interested in "the race" would likely be interested. If you keep paragon experience for your account, I could still see it being popular.
    Posted in: Diablo III General Discussion
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    posted a message on Why the desire for a ladder system?

    Just wanted to point out, though it may be implied, that ladder characters are not "wiped". They are moved to non-ladder, so you don't lose anything, at least not permanently.

    That's assuming that there is nothing that makes ladder mode the only mode worth playing.

    Posted in: Diablo III General Discussion
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    posted a message on Bored of the barb who to use next?
    Quote from matt94gt


    So I got to inferno with my barb, who is by far my fav class to play with. But now im unsure of who to use next? I started with the witch doctor, seems fun its for sure a lot more difficult then starting off with the barb. The only thing is it seems he mostly fights with summoned characters, not sure if I would like them doing 90% of the work, or am I wrong?

    Who do you think is the most fun and rewarding class to use?
    First of all, WD has a lot more tricks up his sleeve than summons, they are completely optional. And even if you do use summons, their damage is a mere fraction of what you can do otherwise, they are just there to protect and distract. The WD is not the Necromancer, not even close. That said, the WD is a lot of fun, but I prefer the Wizard. His spells are a lot flashier and arcane power is a better resource to work with, IMO.
    Posted in: Diablo III General Discussion
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    posted a message on blizzard a big disappoinment!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
    Quote from myfirst


    i am very upset with blizzard because they never fixed d3 and what i am suppose to b happy there coming ouy with an xpansion,that doesnt make it write and wrong is wrong.i have to buy ros because loot 2.o is a joke another 40 dollars,but w8 i dont think i am spending anymore money on them,very disappointed with them,and i will not sweep this under the rug.alls they did is created a small bandade on a very big gashing open cut hmmmmmmmmmmmmmmmmm whats up with that?
    2/10, not angry enough. Need more ragetears.
    Posted in: Diablo III General Discussion
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    posted a message on Speculation - Inc. In-game shop?

    If I could buy those extra 3 character slots for, say, $10, that would be acceptable.

    Posted in: Diablo III General Discussion
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    posted a message on Followers gone crazeh!

    I just want to be able to use all 3 followers in Single Player.

    Posted in: Diablo III General Discussion
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