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    posted a message on The Softcore way.
    I can safely say that the same thing occurs in Hardcore. Just at a slower and more careful pace. In our little group, if someone dies, we just help him level up again, help him farm the gear, and help him on his feet again. It's the same process just a bit more careful and often.
    Posted in: Diablo III General Discussion
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    posted a message on Question: Why the WoW advertisement on D3 site?
    Well, Blizzard made both WoW and D3. So it is similar in some way.
    Posted in: Diablo III General Discussion
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    posted a message on Black Hole 1 HP bug
    Well, The video doesn't work and I haven't witnessed it myself with Black hole. But I might have seen something similar that might be happening to you. Usually whenever I deal enough damage to kill something and it is left with 1 HP, it is because they are in a unique animation, such as demons spawning in in ActIV, or Stuff being knocked back or so (Very familiar to how the Black Hole works with pulling?). Once they finish this animation though they die. If this is the same thing that this "Black Hole Bug" is about, then it's not really a bug, but how the game is designed. I might be completely wrong on this though, so please don't criticize too hard if that is so.
    Posted in: Diablo III General Discussion
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    posted a message on paragon points VS paragon talent tree points
    A talent tree sounds nice, but is a lot of work. And as the blizzard team said at one point, they don't want the paragon system to be game changing/game breaking. If they were to make a tree, that would have too much of an impact on the game in my opinion. Not just that, but they would also have to spend a boatload of time trying to keep everything balanced with everything. It might be way more work than the system right now. Granted, the system right now isn't perfect, but I don't think going into the direction of a paragon tree would be a great idea unless they spend a whole expansion's worth of time into it.

    Just my two cents. :)
    Posted in: Diablo III General Discussion
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    posted a message on 'Who' What to aim for...
    As Gkos said, Weapons should only be gambled for if you really need something and already have decent armor. As for the best pieces of armor to get. Try to go for a Mask of Jeram (helm) and a Tasker and Theo (gloves). Those are two vital pieces for a fetish build. If you have any more questions, ask away. People here are always willing to help.

    I hope you find fun with the higher Torments. :D
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Remember the time when..............??..............
    Also remember identifying yellows and checking them for upgrades. :) That was fun, a few months ago I finally identified my few stashed unid items. I was shocked when I found them in a corner of a tab all yellow and stuff.

    And I also remember having invulnerable as an affix. That was a fun (yet difficult) one. In general, I think they made it easier. I used to have problems with Butcher and Belial on Inferno. Now they're farmable.
    Posted in: Diablo III General Discussion
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    posted a message on Remember the time when..............??..............
    I remember that time... That was cool. I remember being so happy that I found an almost perfectly rolled Chantodo's Force a year ago It is probably the most rewarding thing I've ever done in Diablo3.

    I also remember seeing streams have legendary counters that might every now and then hit the double digits. Now legendaries drop like candy..
    Posted in: Diablo III General Discussion
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    posted a message on Looking For: Strong End Game Builds
    Quote from Mystryl



    WD - Poison Dog
    build & details
    focusing on poison pets : dog damage and fetish generation


    I like it. :D I'm testing it right now, and if it works the way I think it does, I'll pin it. :)
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Looking For: Strong End Game Builds
    The front page system on this site is cool and all that, but personally, I'm not a big fan of it.

    For the most part, it just showcases the same few builds that work, it doesn't leave a lot of room to explore for unique builds. That's what I thought when I made this. I want people who think their builds should deserve a good look to post it here, so that I might be able to pin something about it here.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Hackers making their way to PS4
    The problem with that is that if everyone starts modifying gear to their fun, and for example play around on the leaderboards, everything leaderboardwise would be wack. Blizzard wouldn't know how to properly buff/nerf classes or enemies. It would ruin itemization, which in return would ruin the game if this goes out of hand. :P
    Posted in: Diablo III General Discussion
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    posted a message on Unity - when is it really needed?
    Well, I just killed a friend with it without noticing... HC... :P It's something that you should use only in Single Player or if you're the only one using it...
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on New to site, hi, toughness question
    Honestly, it depends on the build. This might seem a bit off point, but I was able to run T3 on HC without dying with only 4.6 mil toughness. I lived off of SW and killing things. But! You could also play with 17 mil toughness. That works too.

    Depending on what kind of build you have, and how defensive the skills are, that's how much toughness you want. For the most part it's a feelings thing. If you feel safe at 35, then you're good. :) If not, then you need to know what to improve, and work on it.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Looking For: Strong End Game Builds
    Hey, I'm currently searching for strong end game builds that do well in GR30+. If any of you have any builds or guides, and would like some recognition, please leave information below in the following fashion.




    Build Title

    Build Thread Link

    Brief (one or two sentence) description of build




    Example: (This is off my mind)

    Jade Bomber

    www.diablofans.com/forums/diablo-iii-class-forums/witch-doctor-the-mbwiru-eikura/JadeBomber2.0

    This is where the description goes. In this build, the jade bomber, focuses on bombing.




    Write the posts in that structure, or something similar to that, and I will review it. Anything that doesn't look anything close to it, will not be reviewed, and will not be showcased here.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Weapon choices.
    Personally, I would throw the 2H in the chest, and just search for a decent 1h to get started with, like the Gidbinn and then just get a decent mojo as well. Then I would search for the weapon of your choice.
    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Is crusader a good class for t5/t6?
    :] The Crusader is a very flexible class. It can easily clear lower difficulties while keeping in check with the higher ones. I play one on SHC right now, and I just let the RNG form my Crusader. Right now I have a lightning sweep Roland build that is working great.

    I recommend that you just play with a Crusader until you find a piece of gear that you want to build around. In my case it was the Roland set.
    Posted in: Crusader: The Church of Zakarum
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