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    posted a message on Reaper of Souls ending
    Tyrael tells you why he couldn't hurt Malthael if you talk to him in Pandemonium after doing the Ram event, and it wasn't the reason the CMs gave. He says how Malthael being in the death-attuned state or whatever it is was the reason he couldn't do anything to him.
    Posted in: Diablo III General Discussion
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    posted a message on 2nd Expac Story REVEALED? POSSIBLE MAJOR SPOILERS
    I thought we'd see Imperius and Malthael working together, so it's kind of cool that they actually were going to do that, not really a satisfying answer as to why it was scrapped though (Malthael didn't do anything in a cinematic?). They did produce the 'Wrath' animation that heavily hinted at Imperius being a threat, so most likely it will be happening in the next expansion as they also set the stage for the nephalem fighting for their right to live without angelic/demonic interference at the end.

    In the original game's Behind the Scenes, one of the devs said, "At the End of Days, angels and demons will fight on the land of man." so there's that, too.

    Deckard Cain tells us that the Prophecy of the End Days is a warning of what is to come, and that the 'ultimate invasion' of Sanctuary by the Hells is involved. With Diablo (and maybe the other Evils) released at the end of RoS, the ultimate invasion ought to be coming.

    http://d3head.com/quest/273408-angel-of-death

    "So, I am finally to face Malthael, the latest in a seemingly endless line of "most evil beings". It is now undeniable that mankind is trapped within an insane game that will continue forever, unless we put a stop to it. It is past time for us to say "No more." The days of angels and demons threatening the existence of our world must end."

    "As I go to face the Angel of Death, my only fear is what he will do to my world should I fall. So I will not allow that to happen. It is obvious that neither side can be trusted. It is time for mankind to declare that the age of angels and demons is over."

    This Crusader's lore snippet may also hint at the future (the only one that suggests Kulle may return, since, you know, the Horadrim had to magically dismember and seal his body parts away the first time):

    http://d3head.com/quest/57337-the-black-soulstone"Well Kulle was not back among the living for very long. He is dead, though I would not be surprised to run into him again sometime. More importantly, we have the Black Soulstone and are ready to face Belial."
    Posted in: Diablo III General Discussion
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    posted a message on Guartanteed Legendary from Diablo...worth resetting quests now?
    FYI: This does seem work like the Skeleton King did, if you have a 60 that did not kill Diablo post-2.0 patch you can go and vanquish him now for a guaranteed legendary without having to reset your quests.
    Posted in: Diablo III General Discussion
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    posted a message on luck or what
    I've found 1 Tal Rasha piece and two Natalya's, interestingly enough the Demon Hunter ones dropped for my Wizard and Monk. People with full sets are likely just playing way more than the average player, or constantly running in a full party (possibly with everyone on a Witch Doctor or whatever) so the others can give them the set parts, or just insanely lucky.

    One of my friends for whatever reason finds triple the legendaries I do whenever we play. He has a 2.0 legendary in almost every slot, while most of the paltry few I find are garbage insta-brim weapons. :(
    Posted in: Diablo III General Discussion
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    posted a message on Herald of Zakarum (Shield)
    Hopefully we do get some more legendaries added in or the Game Guide is incomplete, because it appeared to show only one armor Set for Crusaders (all other classes have their 60 set and two at 70), one non-set, non-Flail legendary that benefits one of their abilities, and zero weapon/shield sets.

    There are also already Crusader legendaries with their provenance being from Paladins, so that wouldn't be an excuse not to put in the Herald of Zakarum.

    http://us.battle.net/d3/en/item/jaces-hammer-of-vigilance

    http://us.battle.net/d3/en/item/cams-rebuttal

    Thinking of Diablo II uniques, I would have liked for this to return, especially with Crusader's being able to wield a 2-hander in one hand: http://diablo.wikia.com/wiki/Cloudcrack
    Posted in: Diablo III General Discussion
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    posted a message on Explanation Please - Why is Everything Account Bound?
    Quote from TheBigL

    All I really want is just to share an item between real life friends who can't play together for most of the time. I don't think that my type of players should be penalized so hard. Not to mention I can't craft items to my friends if I have a recipe that they don't - and they also can't provide me the mats to create said item.

    Diablo has undergone a huge change... But I never thought it will hurt the casual players and their friends as badly as it is now.

    /End Rant
    Just another case of everyone getting punished because a chunk of the player base would exploit it. :(
    Posted in: Diablo III General Discussion
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    posted a message on Wait on march 17 to sell useless stuff?
    The 10 item limit kind of puts a damper on any 'wait until the last minute to sell' plans I would think. Even then, what kind of items would people be panic buying to warrant waiting to try and fleece people with outrageous prices?
    Posted in: Diablo III General Discussion
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    posted a message on Isn't there a way to "upgrade" our old gear ?
    I believe Magic Find is being phased out, wasn't found 'fun' or something like that. If you mouse over the tooltip it says the increase from MF is diminished for rares, legendaries, and set items.
    Posted in: Diablo III General Discussion
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    posted a message on - MAJOR AH ISSUE - Be Wary! (FEBRUARY 2014!)
    It seems the issue is due to the 2-hour trading window. I just checked and my items I found solo or had already timed out were shaded out and not able to be listed.
    Posted in: Diablo III General Discussion
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    posted a message on Rewriting Diablo III
    The treatment of Deckard Cain was so bad that one of my friends whose first Diablo game was 3 was even dumbfounded about how 'one of the most beloved characters in the universe' went down.

    Leah should have been handled differently as well I think. You watch the Behind the Scenes thing (made before the game was out) and they all seem really proud of the character they created, and the betrayal of Adria was supposed to be one of the most evil things they could think of and you were supposed to be devastated about it, but it seems a lot of people didn't even care at all about her.

    Definitely could have been a lot cooler; she's the daughter of Prince Aidan, a witch, and the Lord of Terror himself. Could have covered her learning that her father was the Warrior, and that she might be heiress to the bloodied throne of Khanduras.

    RoS SPOILERS?:
    They also hinted that rescuing her soul would be something they would pursue in the future (and the fact her soul is still out there is mentioned in-game by at least Covetous Shen), but I've glanced at the RoS spoilers and didn't see anything related to her (although it could be there and I missed it). Makes you wonder if they ditched that idea after seeing the reception she got, as the 'Reaper of Souls' expansion sure seemed like the place to deal with that issue.

    Not to mention she was supposed to take over the 'Deckard Cain' role according to that Behind the Scenes thing as well.

    Tyrael becoming 'black'/'Tyrone' is also one of the more bizarre ideas they came up with (Was there ever anything in the lore suggesting an angel or demon could strip away their own immortality? How is that even a thing?), and even worse that he then decided to take over Wisdom and remain mortal at the end.
    Posted in: Lore & Storyline
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    posted a message on Adventure Mode - Followers allowed for Multiplayer
    It would be nice if it kept the 4 'player' cap but allowed followers to sub for a player, so a solo player could bring all three with them (I think it was like this originally but the 'chore' of managing gear on them all was 'too confusing' or something for whoever they had testing), a second player joins and they can bring two, a third they can only have one, and with a full party they bring none.

    Or at the very least, just let the host of the game be allowed to bring one in.

    The restrictions on followers is definitely one of the more peculiar decisions they made, and I was really hoping we'd be able to bring at least one in MP. especially since they all have various 'aura' type skills.
    Posted in: Diablo III General Discussion
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    posted a message on So D2, where were these guys at?
    According to some of the lore files in RoS, the Crusaders may not have known it was Mephisto responsible for the corruption, hence the reason the D2 heroes had to deal with him. The 'crusade to end the corruption' also apparently became a metaphorical thing.

    The Crusaders were established and trained 200 years ago by a Zakarum cleric named Akkhan, who had sensed the corruption plaguing the Zakarum and prayed for guidance. The answer to his prayers was Crusader, and so he recruited the most zealous and martially adept Zakarum and trained to use the Light in ways that no Paladin could. Once they had learned all they could, Akkhan sent the Crusaders out into the world 'seeking a way to cleanse the corruption that coiled at the heart of the Zakarum faith.' There was no clear goal for them to pursue, and some clerics believed it to be a fool's errand that could not be achieved, but the Crusaders were not deterred.

    The Crusaders swore an oath to dedicate their lives to the search. None believed that they would be the one to end the Crusade by finding and cleansing the corruption. They believed that the search ennobled them, that the discipline of their life and journey was the true goal. The Crusader was meant to find meaning in the quest itself.

    Each Crusader took an apprentice. When a Crusader fell, his apprentice would take up his armor, his place in the order, and even his very name, When the first generation of Crusaders fell, their own apprentices took up their identities, and so it has continued for 200 years.
    Posted in: Crusader: The Church of Zakarum
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    posted a message on D3 Barbarian Origin, Update on Lag in Public EU Games, Blue Posts
    Quote from Mienta


    Well as they said, that was in fact the point to begin with. But i can see why they didn't want the barbarian to feel too unique lore-wise, as he would probably take focus from the other characters.

    It's still a shame though. I think i read somewhere that they even had the dialogue recorded for him to be the old barb from d2 at some point.

    The beta, or at least files found in the beta, had the original dialogue for the Barbarian where he was still the same one. Kind of silly they took that aspect out when you constantly saw people saying 'lol story don't even matter, it's an ARPG' post-launch.
    Posted in: News & Announcements
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    posted a message on Maltheal not Death? Lore Speculation (Spoilers?)
    Quote from CheehC

    I am going to go with the idea that I think the prophecy is a crock of shit.. (created by Beliel haha.. just kidding, Beliel sucks at lying)

    There is never an End of Days.. time is infinite and the prophecy sounds like it comes from collective simple minds who think time must have a Start and End point.

    ... That is quite possibly one of the most ignorant things I have seen said about the story, a close runner up to 'lol how can there be a diablo 3 expansion, we killed teh prime eval. Lol like we gonna go to westmark...' Yes, one of the major plot lines of Diablo III is just a 'crock of shit' and is such a bunch of bollocks that they not only referenced it in their commercials and the in-game cinematics, but they even used it to tease the expansion. They even made a tearjerker scene with Leah and Tyrael where Tyrael's sacrifice convinces her to keep working on the Prophecy, a sacrifice he made because he knew humanity was the only hope for the world against the coming darkness, but it's completely worthless and made by a wannabe 'Beliel,' right?

    Oh, but I forgot. The prophecies are just 'horoscopes.' Blizzard certainly would never come up with a prophecy that would tell what happens in the story for a Diablo game. Totally not like the ones Metzen wrote up for Diablo II and its teaser trailer, and several major lore groups certainly wouldn't believe in prophecies to the extent of training themselves just to overcome the foreseen threats when the time comes.

    "And a child will cradle Terror in his breast as the heart of man falls under the shadow.
    A Wanderer will pass through the ancient lands trailing chaos in his wake.
    The Three Brothers will be reunited as the mortal world trembles before their might.
    And so it was foretold that the Three, once reunited, would be shattered again—
    And the last of them would set his sights on the holy mount. The warnings held that
    Their defeat would be illusory—that the final gambit had yet to be played..."
    Posted in: Lore & Storyline
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    posted a message on Maltheal not Death? Lore Speculation (Spoilers?)
    The Prophecy of the End Days is something that seers/prophets/whatever have been receiving pieces of 'throughout history.' After the events of Lord of Destruction, Deckard dedicated his life to tracking the pieces down, "on a mad search for the secrets to defeating the Lords of the Burning Hells."

    "The Prophecy of the End Days is contained within the Horadric tomes I inherited from my ancestor Jered Cain.
    It is a warning to those who could interpret it regarding Hell's ultimate invasion of our world, written by many different people throughout history in many different lands."


    There are two additional lines found in the opening cinematic, "And at the End of Days, the first sign shall appear in the heavens." "The armies of light and shadow shall clash across the fields of eternity."
    And one possible line said in the Behind the Scenes DVD: "At the End of Days, angels and demons will fight on the land of Man."

    In the Book of Cain, he writes a letter to Leah sometime after they have encountered the Stranger in-game, saying that he knows his time will soon be up, she will be the last of the Horadrim once he passes, and concludes by telling her to keep an eye on the prophecy, as it is the key to Sanctuary's salvation.

    Many of the organizations of Sanctuary are based upon a foreseen 'final battle' between Man and Hell and other prophecies or visions of the future.

    Zann Esu Witches (aka Sorceress): "For centuries they have studied in secret, perfecting their art and biding their time until the Emergence of Evil. Then, they will face their greatest challenge, either proving the purity of their magic or fading from existence.
    The Zann Esu oracles have decreed that the time of the Emergence is at hand. The destruction of the Prime Evils is to be the great test of their clan. Recently, Sorceresses have appeared mysteriously throughout Sanctuary to do battle with the minions of Evil wherever they are found."

    Amazons: "Their oracles long ago predicted the Dark Exile, and they have been preparing to combat it ever since. Amazons regard the destruction of the Three Prime Evils as their destiny, ushering in a new era when mortal men and women can at long last take their rightful place in the universe, no longer merely playthings for the beings of the Outer Realms."

    Templar Order: Their sacred tomes are said to contain prophecies, and it is discovered they also contained plans for angelic weapons fit to human hands, leading Tyrael to deduce the Templar order was created to stop the angels from destroying the world. The Templar initiation "blinds us to our sinful pasts so that we might clearly see the future and prepare for the final battle." Kormac defends the brutal initiation with, "Don't you understand? The Templar order is trying to protect humanity from extinction."

    Druids: "At the Túr Dúlra, the greatest of the Druid Colleges, stands the magnificent oak Glór-an-Fháidha. This tree is the most revered source of the Druids guidance and teachings. Under its branches, for centuries, the Druids of Scosglen have been honing not only their powerful arsenal of natural magic, but also the martial skills they have retained from their Barbarian forefathers. They have done this because they believe themselves to be the world's last line of defense when the time of the great conflict comes, a time they believe is at hand. Lashing out in fury at the recent insurgence of denizens of the Burning Hells, and at the Leathdhiabhala, demonic corruptions of the very creatures they have vowed to defend, the Druids have, at last, emerged from their forests, marching toward their final stand against the minions of Chaos. "

    Barbarians: "In the ancient tome of the Druids, the Scéal Fada, it is written that Bul-Kathos, the great and ancient king of the Barbarian tribes, had a mysterious but trusted confidant, who was only referred to as Fiacla-Géar. This man is sometimes described as Bul-Kathos's close friend, and at other times, he is referred to as his brother. Whatever the source of their relationship, their bond was strong, and together they shared the secrets of the ancients: of the mysteries below the peaks of Mt. Arreat, of the venerated task put to their people to protect those mysteries, and of the prophecies regarding the dark times ahead."

    Last Testament of Ord Rekar: "I believed the Prophecies of the Final Day to be mere superstitions—and that even if they had any credence at all, as our ancestors believed, the events they spoke of would never come to fruition in our time.
    I was a fool.
    The gods have not revealed their divine plan to me, nor have they blessed me with their countenance. But I am certain of one terrible fact—At long last, the prophecies have begun to fulfill themselves."

    Necromancers: Disciples of Rathma, sworn to uphold the Balance. Unknown if they work off prophecies, or just act reactively to angelic/demonic interference. "According to the mysterious but immensely knowledgeable Trag'Oul, Good must always outshine Evil, but never should Evil be completely eradicated, lest Good eventually turn on itself." (Malthael's plan is to destroy all evil, which as aforementioned is a big no-no according to the Balance, so we should see more of the Priests of Rathma soon.


    Assassins: Their Order's code is based upon Lam Esen's tome, the Black Book, which contains prophecies and secrets of the Old Religion of Skatsim. "The Black Book contains some vague prophecies regarding this undertaking. I'm not so sure it will turn out well for you." "Well, the good news is that events are unfolding just as Lam Esen foretold. The bad news is that the story ends in our utter ruin!"

    Sisterhood of the Sightless Eye (aka Rogues): They posses an artifact called the Sightless Eye, a mirror which serves as a window to perceive the future.

    The Prime Evils are also fully aware of at least one prophecy concerning their own actions.
    Mephisto recites some of that prophecy during the Act IV cinematic.
    Posted in: Lore & Storyline
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