In my opinion, the game is flawed but it is a good thing in a way, legendaries are way flawed but that also means there is ample room for improvement and change..
When I look at PoE for instance I see a great game with a lot of depth, but the game is still on beta and they are puking content like crazy, in my opinion that is the worst thing they could do for the game on the long term.. I believe when it comes the day when people get bored of the game, they will be forced to release content and the content wont be that good, too many ideas will begin to be hard to balance and the game will be hard to manage without screwing people's expectations and wishes.
When I look at diablo 3 I see a flawed game at best, but with so much room for improvement and potencial, that fact alone makes me come to this forums and log in the game a few times per day, legendaries are a part of that room of improvement I see in the game, I still didnt give up on diablo 3 and I am probably dreaming out loud but I believe this next patch will begin adressing those most important aspects of the game.
I seriously hope Im not wrong about diablo 3, the potencial is there
- 8/4/2013 8:12:59 AM Posted in: Diablo III General Discussion
8/2/2013 6:27:50 PM
I really enjoyed the quests section, I think that would do a lot of good to the game, take away a bit of randomness and giving us atleast the feeling once per day that we are going to get something for sure after playing a while, or weekly/monthlyPosted in: Diablo III General Discussion
I do not agree with most of the other ideas, I think if you add stuff like that the game becomes too cheesy, simply because the more people get, the more they desire, thats my opinion on why WoW is becoming such a mess, too many ideas implemented, casual friendly, and when people get something, its very hard to take it away from them.
for example, I would love to have my follower pick up stuff for me, but if you implement something like that, a bit of the game gets blown away, part of diablo is picking up items and choosing what to pick, I would love it because im lazy, but im also aware im lazy, so I disregard the idea so I dont lose something I might miss later on
8/1/2013 6:59:24 PM
you should hang on to that authenticator, tbh I dont think there is another explanation besides a friend of yours "hacked" you by getting his hands on it or.. you are lying, (not implying anything) I just think you should protect your belongings better.Posted in: Diablo III General Discussion
8/1/2013 7:58:05 AM
Congratulations on being a part of most that is wrong with the game atmPosted in: Diablo III General Discussion
7/31/2013 4:07:29 PM
Posted in: Diablo III General DiscussionQuote from VTurth
Quote from ruksak
. It means what it means....people feel forced (compelled against their wishes) to play ladder in D2 because, if they don't play ladder, they don't have access to the best gears.
And thats a mental issue, like i said. I don't feel compelled against my wishes to play ladder, hence mental. Just like people who didn't like skill trees because they felt punished.
D3 is a broken game that seriously needs a huge overhaul. And ladders is the best way to go imo. They can start fresh while keeping that old version far away.
True, even tho I don't think the ladders will be the fix/huge overhaul, I think ladders will be the means to creating a good overhaul in a way that ladders wont be broken like itemization is right now.
Like I said earlier, if they bring ladders without a fix to itemization, AH will be the rule, and it can't be on a ladder system.
7/31/2013 3:52:00 PM
The middle one !Posted in: Diablo III General Discussion
in my opinion a ladder system would do good to this game on a nice scale, they would be forced to actually improve itemization if they want to implement something like this, because if they dont... AH will ruin everything and create a more focused "pay to win" concept around this game.
So imo I think blizzard is considering implementing a ladder system because at the same time they are realising the flaws with itemization and are going to do something about it, this way AH will be less used, a ladder system will be possible because the game will move away from AH and will be more about playing the game.
Now.. if they want to create a ladder system and not improve itemization at all, I disagree with a ladder system simply because it will all just be around "I pay, I climb"
I would vote yes for a ladder system considering they are implementing good ideas to move the game away from the auction house.
7/27/2013 7:49:05 AM
you are only giving me reason by saying that, you dont read it through and have no idea what you are talking aboutPosted in: Diablo III General Discussion
7/26/2013 8:50:05 PM
What I meant is that mr twoflower didn't understand (for instance) the ideas of mr monstrosity, he then talks about an issue he understood from those ideas ( completely out of context ) and is questioning them.Posted in: Diablo III General Discussion
more customisation, adding more to the game according to those ideas bring the concept of variety, so when Mr twoflower talks about trifectas, etc, he clearly didnt read the post through , I was trying to redirect Mr twoflower to Mr monstrosity's post so he could read it through instead of reading bits and bits and taking conclusions like this
Like I am doing right now, Im taking the conclusion that he did read monstrosity's post.
When you bring more variety to the game, by default you create more possibilities, so instead of a ring only being good if it rolled (crit , crit dmg , attack speed ) variety means that a ring with new affixes could be better or equal to that kind of ring, that way the game becomes less linear and takes a jump forward
When he talks about "not enugh people have enugh good items " ... come on who cares what other people have, the only thing about this game that matters is the good feeling you have of constantly upgrading your character, variety brings that.
The only thing Mr twoflower might be right even tho he didnt even mention it but I think he thought about it is the "numbers" the difference between a good and a bad roll, and Mr monstrosity explained that, he said that tweaking numbers is another matter, what matters is bringing more variety and options to the game
When Mr Twoflowert talks about trifectas and the reduced chance of getting a good item with more affixes he simply didnt understand what he read and that is a fact. That is why I didnt enjoy very much someone posting about that, making an issue out of part of a good idea without understanding the "big picture" .
So Mr Jklimek, it wasnt an attack, I simply dont enjoy people with his attitude apparently the same way you dont enjoy people with mine, so if you are going to quickly dismiss the attempt for the greater good of productivity that I took right now, I invite you to ignore it and fuck off
7/26/2013 4:59:16 PM
good to know you edited your post and took my advicePosted in: Barbarian: Bastion's Keep
7/26/2013 4:48:36 PM
it seems like all your 290 posts have been very constructive, I mean, you are flamming me for flamming another, what kind of logic is that? if you dont agree with what I say and you feel so much superior, you explain to me how to behave, you dont behave the same way/worse than I doPosted in: Barbarian: Bastion's Keep
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