4/2/2013 6:18:13 PM
I think the point being made is that its not free in the fact that they still make money off fixing the game. Yes it may not cost you anything but they still do have an incentive to fix it. Im glad they are at least trying. However even if you use the RMAH and sell all the stuff you can on there and make money yourself, its not free if it was you would get the full price not the actual amount you are getting. Its true that they don't charge for DLC but honestly they haven't released anything that is much more then bug fixes and a few added features. I don't mean to sound completely negative like I have said hardcore with the new fixes has been a blast compared to release its nice to see a turn around. PS: Why does the enter button not work for a new paragraph on this site?Posted in: Diablo III General Discussion
4/2/2013 5:41:45 PM
Im having more fun in this now since I started playing hardcore then I have in a long time on this game. I didn't stay consistent and just came back to play again recently and although I like the changes they have made the hardest thing for me to swallow (even enjoying the game now) is why wasn't it here in the first place. I guess im just sad that instead of them building onto an awesome game they are making a decent game better. Blizz seems to be turning the game around but a lot of people are gone due to them not learning anything from past mistakes in other games. We shouldn't appreciate the fact that a game that was unfinished was released and sold to us. Im at least happy they are trying to redeem themselves by fixing it rather then making it sinkPosted in: Diablo III General Discussion
2/24/2013 1:22:40 PM
Well unfortunatly yes when the game first came out i did sell most of the gear for other classes. If i hadnt by the time i re-rolled that gear would have been worth a fraction of what it was when i sold it. At the start of the game i think i really just didnt like the monk and where they were. For trying to find gear yourself to wear they were impossible imo. Dex, All resist, Vit, Single Resist(specific one for talent). Not including crit, atk speed, or anything like that for a decent piece of gear you needed at least 4 affixes to roll. There is just too many possiblities to farm the gear for yourself.Posted in: Diablo III General Discussion
I farmed a lot at the start of the game and to be fair i was able to go into act 2,3 but it was at times nothing but a zerg or a kite fest. The hardest thing to accept is that blizzard literally learned nothing from any of their other games when making this one. Ill use the monk talent "one with everything" and "War Cry" for barbs as an example anyone looking at the game talents pre release knew that those 2 talents were a must have. They talked a big game about giving you options but it was obvious that builds werent tested very much.
All in all im still playing. Thinking of taking a break and trying something else again for a little while. Ive tried all MF gear and little mf gear runs and tbh i get a lot more yellows but legendaries are still hard for me to find. Its all luck which would be fine by itself but when everything is random. So i need to get a legendary to drop, then it has to be a decent legendary and not something like gladiator gloves, then i need to get a good roll on that item. Thats a lot of random to have happen for so few amount of legendaries that are actually good. I dont like to sell unid items i understand why people do but it goes back to the i want to wear what i find thing.
2/24/2013 12:03:20 PM
Posted in: Diablo III General DiscussionQuote from TwoflowerThe main problem with the initial difficulty was that people THOUGHT they want a challenge and asked for challenging content, but a few weeks in realised that they prefer d2-style easymode.
To me this wasnt the problem at all. I quit the game for a little while and cam back about a month ago. The most frustrating thing about this game to me is that i want to be able to find at least SOME of the gear i wear. Ive made a wizard, barb, and monk and i can tell you throughout playing in inferno on those characters at any given time i never had more then 1 found piece of gear on my guys.
Challenging content doesnt mean dying repeatedly just to kill something. Hell i can only tell you that my monk i did act 1 inferno when the game released so many times just trying to gear myself enough to get to act 2 with some efficiency. However trying to find gear that had the major stats and then your chosen resist type to match the passive "one with everything" was impossible without using the AH. A challenging game is one that has a reasonable amount of skill involved while still being able to be completed. Farming act 1 for gear to be able to go into act 2 with a close to 0% chance of a good item dropping is not good design.
The economy is just off. Im not sure the fix but i can say this its difficult to make money if you dont already have a decent amount in my expierience. I have never found that one godly item that i could sell so that i had money for upgrades i just had to grind and grind to get those okish items to sell for a little at a time until i could afford an upgrade. Which is the proble now its easy these days to get good gear because there is so much of it, however trying to get an upgrade is very difficult because you have to get a godly roll on an item to do better then the cheap gear that you can buy off the ah. So spending hours playing is going to net you far less gold then just combing the ah for things to buy cheap and resell and that is sad.
I like the game i got my money out of it. I acknowledge that blizzard is trying its just sad to see a company that has released many games before make the same constant mistakes. This BoA gear while nice also just made a bunch of legendaries obsolete. So now your chances of getting a drop that is worth something is even less since there is 5 spots where BOA gear is the best so all drops for those slots are close to useless.
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