And screw up a second economy....no thanks SC can keep there RMAH.
- 7/20/2013 8:57:32 PM Posted in: Hardcore Discussion
7/12/2013 9:50:01 AM
Posted in: Diablo III General DiscussionQuote from ruksakCan't wait for this to get fixed.....maybe then I'll give HC another go.
7/7/2013 10:30:21 AM
Posted in: Diablo III General DiscussionQuote from FuriousBallsYou do realize Diablo was always and always will be a single player game, therefor, why the F do you care how people play ?
This game is not competitive, never will be and never was, therefor, play it the way you want, no one gives a single tiny crap.
I m seriously sick of people trying to get some attention by such lame topics.
"Self founder unite ", wtf ?!
Unite in what ? In self finding items ?
Christ fucking sake.
6/24/2013 9:01:49 AM
Man I take it personal with those treasure punks...all I see is an arm coming out of the portal and a big middle finger pointing my way as he disapperas through that portal. It takes everything I got not to chase that little bastard down!!Posted in: Hardcore Discussion
6/20/2013 9:56:31 PM
I dont find the HC AH even close to being out of control. The main reason I like HC is that fact the AH isnt all screwed up.Posted in: Hardcore Discussion
6/20/2013 5:00:12 PM
I personally like the CC as is. Its the only thing really left in the game that offers some sort of challenge and Im far from a diablo 3 god. Ive just played enough and learned how to counter things. Ive worked hard to balance DPS w/EHP on my characters and frankly Im pretty feaking happy about it. Im far from Instakilling but Im also far from InstaDying also. I mean the skills Elites can have are just bad anyway or been nerfed into uselessness. Avenger/Vampiric/Shield/Electric..thats like a wasted skill slot on an Elite. CC is the only unknown left in the game and thats what I enjoy about it..the unknown.Posted in: Diablo III General Discussion
6/18/2013 6:56:21 PM
Posted in: Diablo III General DiscussionQuote from makaQuote from GangusKahnIf it annoys you choose a level at which it doesnt annoy you...aka you can kill them before they annoy you. It has nothing to do with "Noob play lower mp" it has everything with noob play at a level that doesnt annoy you.
So again, we go back to: "play in a level in which you can roflstomp elites in 5 seconds".
So we got..
Wah!! It takes 20 minutes to kill an elite so I get CC'd the entire fight.
Wah!! I kill elites to soon so I dont get cc'd the whole fight but I kill to quick.
Cant find something in between?
Hence my term balance....no guess not.
6/18/2013 5:26:14 PM
Posted in: Diablo III General DiscussionQuote from makaJesus Christ, why do so many people take this conversation into "noob, play in lower MP" territory? It's not about dying! It's about annoyance! Like fighting a pack with Electrify + Nightmarish: it's incredibly annoying! Just get it f*cking straight!
EDIT: @Emmo: THANK YOU!
Again proper MP/Skills/Gear/Playstyle and none of these affixes are an issue or an annoyance. If it takes to freaking long to kill something its a problem on your end not the pack.
To your example above Nightmare+Electrify.
On my monk I have Cyclone Strike. I get nightmared-when effect wears off-I Cyclone Strike Elite back to me..time to kill..not really an issue. I CHOOSE not to chase elites so I use CS but I do give up nice high DPS skills like Exploding Palm. Electrify-non issue on any pack my resistances take care of that.
On my barb-I have leap-I get nightmared-effect wears off-I leap back to elite.
Like I said, its about Gear/Skill/Playstyle.
If it annoys you choose a level at which it doesnt annoy you...aka you can kill them before they annoy you. It has nothing to do with "Noob play lower mp" it has everything with noob play at a level that doesnt annoy you.
6/18/2013 4:57:06 PM
Posted in: Diablo III General DiscussionQuote from DarksolI would also like to add to the original OPs statement by saying "Whereas jailer, vortex, nightmarish and knockback can never be avoided with player skill or awareness OR GEAR!
I agree that these skills cant be avoided but they can be mitigated. IMHO thats the whole point of these skills. It forces the player to make choices with gear/skills/play. I love the unknown of these skills. They happen without warning and can make the pucker hole tighten up especially in Hardcore. Like has been said and I completely agree with is you need to have balance in your character. You need to balance DPS with EHP and based on that decide on what MP you play on. NONE of those skills will greatly effect a player who has balanced his character out properly and are running a proper MP. The question is what is proper? I feel its the point at which dying annoys you. If dying so much annoys you you arent ready and that isnt the proper MP for you. Im sorry but if those skills give you trouble there is a reason they give you trouble. Is it because you are to glass cannon? is it because you picked runes that maximise DPS to much or is it because you maximized EHP to much and cant kill something before they lay an abnormal amount of plaque/Jails/Nightmare etc or are you trying to push how high an MP you can actually run without having serious trouble.
I think this is shown nicely in Hardcore. You dont get second chances to see if what you did was right. I had a character die actually from a Vortex into a minion pack. I didnt die because of the vortex, I died because I pushed my MP to high for the equipment/skills I had at my disposal. Believe me I learned from that sad mistake and now have a character at 60 and currently plvling on Inferno MP0. Nothing special but If I were to try MP1 that same could happen again and I would most definately die.
6/14/2013 9:44:36 AM
I have a friend that did. If you can melt everything before they touch you all that armor is not needed. 1 acid rain and everything, including elites insta dies. That being said you are kinda limited to MP's where you can kill quickly as you cannot take damage very well.Posted in: Hardcore Discussion
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