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    posted a message on Rendus Maximus - Barb Build for Act II Farm
    I was doing 60m/hr prior to patch 1.07 on mp0 act III (picking up legendaries/rings/amu and all 63's)

    sorry for the late response work is killing me
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Gem Store
    Radiant Star Ruby - 23m each
    Perfect Square Ruby - 48k each

    Perfect Square Emerald - 79k each



    ------

    Add me in game with your order, depending on stock it may take time to complete
    Posted in: US Servers Trading
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    posted a message on Rubies Buffed
    Quote from rebjorn

    It's 'substantial' as in we'll see that an increased number of players won't mind using attack speed instead of crit, which is nice.

    Some skills are better/cooler with high attack speed, so that's another thing to consider.

    I do believe this is the instance where it really is beneficial. Unfortunately my build is around skills that have no use for atk speed so really I think emerald is still the way to go.
    Posted in: Diablo III General Discussion
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    posted a message on Rubies Buffed
    I think people look at their dmg on their profiles and see big numbers but dont really see the larger picture in that an increase to flat dmg is quite important as well...relying on crit dmg isnt always the best thing.

    Hard to quantify but Id prefer to always one hit something as opposed to one hitting something when I crit half of the time.
    Posted in: Diablo III General Discussion
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    posted a message on Rubies Buffed
    up to 130/130 and 160/160 per the launcher patch notes

    pretty sure on ptr it was only 120/120 and 150/150


    Is this substantial?
    Posted in: Diablo III General Discussion
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    posted a message on Rendus Maximus - Barb Build for Act II Farm
    Quote from maka

    I've been using a 2H rend barb pretty much since I made a barb (was my 3rd char). I really like it.
    I like your build, but if you have no problems with defence, I would switch the dodge rune in Warcry to Charge! (double the fury gain), and drop Unforgiving for something else, maybe Brawler or Berserker rage (depends on fury situation).
    Still, nice to see people playing 2H barbs.

    EDIT: just saw your gear. Ridiculous :P
    Also...you haven't finished Inferno? How come? :?:

    Brawler would be a nice setup, I may give that a go to see how I do with it. I think if Im more efficient with my fury spending it will work, I just get lazy :)

    hmm thats strange ive completed inferno on multiple occasions...ill have to do it again just for it to update.

    Edit: oh I bet its because I was in co-op....never thought to check
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Rendus Maximus - Barb Build for Act II Farm
    Been playing around with some builds and I think I found one I really like for farming Act II efficiently. Ive never enjoyed WW so its always been my goal to find something that compares in clear time. Damage there is no doubt this kills faster than WW and more efficiently and its easier to pick up loot as you are next to the mobs when they die.

    http://us.battle.net...cSkR!YZh!cbaZYa

    Keys to this build:

    -I call this build Renus Maximus because essentially you are building around maximizing your rend ability. As we know, Rend does not benefit from IAS (attack speed) as it is a set amount of dmg over time. So the key here is to maximize CC, CD and STR as much as possible while maintaining a decent atk speed for your main hit Bash.

    -Another key to this build is the Furious Assault, again, this skill does not have any benefit from IAS so again the goal here is to max Crit and Crit dmg as this is your main fury generator and also packs quite the wallop. Currently Im critting for upwards of 1mil with my current gear.

    -Using a two hander is a key here because Rend goes off of main hand weapon dmg, so dual wielding really does no good for your Rendus Maximus build. Skorn is the obvious choice for its Crit dmg potential and strength stat. The one I am using currently cost 12 mil which is a great deal for the dmg it does.

    -Sprint uptime is important as to keep pace with the WW barbs, this comes from utilizing Furious Charge (with merciless assault), Bash, Warcry, and Unforgiving. Typically I will use Warcry to in conjunction with my Battle Rage cooldown.

    Skills Used:

    Rend (Ravage): Ive tested using multiple different Rend types but I find the additional range from Ravage helps kill Elites and trash faster than anything else. If you find you are running into issues with staying alive or health regen then swap over to Blood Lust but as long as you have some life steal you should be fine (I only have 2.3 on my belt)

    Furious Charge (Merciless Assault): This is the main fury generator and initiator on Elites/trash mobs. It is also a great utility to get out of trouble. Merciless Assault is the obvious choice here as the cooldown is reduced by 2 seconds for every mob you hit up to 10 seconds. So if you hit 5 mobs its back up instantly.

    Warcry (Veteran's Warning): The rune you use on this is preference really. I like the additional dodge because when you dodge you take no damage and with my gear my resistance is already fairly high. I think if you are lower on the resistance scale it would be better to take Impunity. Ive been playing around with the dodge rune and its working well.

    Battle Rage (Marauders Rage): The damage bonus with Battle Rage with a two hander is very nice, with the 30% bonus it gives me another 80k damage roughly. This is pretty much a necessity to boost your Rends.

    Bash (Pulverize): I like Pulverize over Clobber because it hits in an AoE fashion and the fact that I am one shotting anything I hit anyways, why not kill everything in behind it. The only drawback I see is the knockback but really things are dying so fast and usually have the effects of Rend so it doesnt make a difference. If you are running into fury issues then Id say go with Instigation but that shouldnt be a problem.

    Sprint (Marathon): This is such a necessity in speeding up your farm runs. The additional run speed is great especially with the added time it makes it very easy on your fury pool.


    Passives:

    Weapons Master
    Ruthless
    Unforgiving: Great for maintaining fury with a small boost during downtime from killing

    Gearing: http://us.battle.net...45/hero/2408018

    Ive recently switched to this build fulltime so there are some parts of my gear that dont match what I am trying to do but for the most part its set.

    You want to be finding gear that maximizes CC and CD with high Strength. IAS is an obvious boost to dmg but your main killing machine is rend so really, the cost really doesnt justify the benefits. If you look at my gear you can see Ive tried to maximize CC and CD as much as possible in all pieces without spending a ridiculous amount of gold. I think this gear build would cost roughly 200m if that on today's AH.

    How it works:

    I use this build exclusively with Act II farming, starting at VOTA, then going to Black Canyon and Road to Alcarnus

    Pop Warcry and your first sprint, Furious charge into the first pack you see then hit Battle Rage and Bash down the whatever mobs are close. You will have enough fury now to pop sprint again and charge to the first pack of elites and Rend and watch them fall over. Watch your fury and utilize Furious Charge and Bash when you are in a dryspell of fury.

    Currently Im doing clears in just under 5 minutes using this build. I do not believe you could do the same with WW for this run without spending an insane amount of gold.

    Thank you for reading (this is my first guide), input is always appreciated as I work to refine my farming runs/builds.
    Posted in: Barbarian: Bastion's Keep
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    posted a message on "Inigo Run" Best Legendary MF farming route (multiboxing, over 600 elite pack/hr)
    Quote from JuhnuTheGod

    It annoys me that you try to name the route people have been doing right from the start after your name.

    Its pretty common sense for the most part if you understand the basic fundamentals of loot and how it works...but some people need recognition for the feeling they have found something revolutionary or game breaking. Im sure there were people running the "alkaizer" method prior to it coming out in the forums, however, they just couldnt dedicate as much time to the cause as he did, nor did they care about being recognized for something that really in the end takes no skill...just time.

    If anything people should be recognized for coming up with great builds over finding great runs, rarely do I see that.

    who came up with the WW tornado?! or the CM freeze wiz......
    Posted in: Diablo III General Discussion
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    posted a message on "Inigo Run" Best Legendary MF farming route (multiboxing, over 600 elite pack/hr)
    Quote from Astrand

    I have a question about the run. Did you do act 3 before? Do you feel like in act 2 there are less ilvl 63 legends / set items? The reason why I ask this is, as far as I know even though on MP1 affixes on every item are ilvl 63, the base items drop table, which was revealed before MP was introduced, should still be viable. Which basicly means there should be lower chance for high ilvl legendaries.

    Ive done alot of Act III before this and I can say there is no difference in the ilvl of legendaries that you get...MF affects the affixes you get on a drop, the rolls are randomized...the drop rate isnt affected by MF....its the same across the board as long as you are on MP1 in act II

    You'll get in a dry spell when you think man..I wonder if Act III really is better...but its not...its all RNG. It is nice sometimes to switch over for a break in the monotony.

    Correct me if I am wrong but I am almost certain drops work like this:

    *item to be dropped*
    -First roll ilvl (base drop rate)
    -Then rolls quality (legend, rare, magical, standard...) - base rate with bonus based on MF
    -Then rolls affixes *if applicable* (6 affix rare, 5 affix...etc)
    -Then stat rolls - completely random not affected by any stat
    Posted in: Diablo III General Discussion
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    posted a message on "Inigo Run" Best Legendary MF farming route (multiboxing, over 600 elite pack/hr)
    Ive been doing this run for quite some time now...my goal was to max my mf as much as possible before dedicating time to it, but its really the best item farm you'll find. If you are wanting to farm "guaranteed" gold per/hr, however, this isnt the best.

    In terms of the multiboxing thing and people accumulating wealth...he's obviously put in the time and money to build a system that can handle his multiboxing and I am sure Blizz is aware of what he is doing and the fact that he is still doing it tells me they are okay with it.

    I make more in my career than I ever would playing diablo, nor would I want to waste my life away staring at a screen 16 hours a day, but when I do play I like to maximize my efficiency. This person obviously enjoys what he gets out of putting in hours upon hours a day farming and streaming to get viewers and popularity in the game world...so who cares what he does? If there was no people paying for gear/gold in the game then there would be no purpose really for playing the ah to accumulate wealth or to bot or whatever it is people do to gain an advantage.

    To some its just easier to pay 20 bucks to maximize their fun factor while playing, obviously there will be those that cash in on it and those that dont.

    I do find it amusing all these players putting their name in front of a "run" that thousands of people are probably already doing just to get some sort of recognition that they found something revolutionary.
    Posted in: Diablo III General Discussion
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