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    posted a message on [Fan made] Patch 1.0.10 Notes
    Bug Fixes
    • Barbarian class cant face-roll game anymore
    Posted in: Diablo III General Discussion
  • 0

    posted a message on 1.08 vs. 1.09 : Clarification of Fearures
    In my opinion few thing that wasnt announced are :

    - Monk passive changes ( OWE )
    - Monk spirit generator changes

    Both was announced in ask devs round 1 - 1.07 and mentioned by travis and wyatt

    next thing that come to my mind are new crafting recipes -

    - shield
    - pants
    - some wep.
    - helm
    Posted in: Diablo III General Discussion
  • 0

    posted a message on How Will the Removal of Snapshotting Affect Monk Builds
    Quote from Polrayne

    So don't flame me for this....

    I've experiemented with Exploding Palm on the PTR and I really don't see it helping. And the main reason why is that very, very rarely is something that I mark with Exploding Palm, near to other mobs when they die and it explodes. Now I freely admit that I use an Echoing Fury, so most of the time my target likes to go for a walk every few seconds. However, I've spammed it on mobs around me and I just don't see things blowing up.

    I did run with this build http://eu.battle.net...eYSk!WUX!abbcca which essentially uses BoH for the constant up of 15% extra damage and Wall of Light-Empowered Wave. With the buffed dps of Wall of Light and the lower spirit cost, I can spam 3 of these on top of elite packs and or larger clumps of mobs and they all instantly die. This is the effect that I expected from Exploding Palm and I just don't see it. I drop stuff, way, way faster with Wall of Light than any other ability I've used. I know that the buff to Exploding Palm makes it seem amazing - but mechanically, it doesn't seem to near have the effect that Wall of Light does.

    So those of you that don't use an Echoing Fury - do you find Exploding Palm that beneficial and have you tried Wall of Light on the PTR?

    On what MP you were testing this , cuz Exploding Palm is priceless for MP 8-10 now , with 1.07 changes it will be outstanding. I think it will allow monks to be able to farm highest mp fastest. Mark 2 mobs in group = BOOOM , every thing die :P
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on Tempest Rush - what next to change
    Hello every one !

    Can some one help with my gear , im a little familiar with basics of Tempest Rush Farm Build , but not sure what shoud i change next. I dont want spend to much on 1 pice of gear only for TR since u using it only to exp quick , i have much more fun playing standard FoT/SW:C Build. So what change to let me farm faster , or be able to play a little higher MP than 0 when patch 1.07 will be realesed.

    Here is my profile : Monk Profile
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on How Will the Removal of Snapshotting Affect Monk Builds
    • Cyclones generated by Sweeping Wind should now travel roughly in the same direction that the player is facing
    How it will affect TR Build ? what do u guys think , it will help or not ? i worry about that cuz now even if cyclons spawn randomly they usualy go behind me killing mobs i left.
    Posted in: Monk: The Inner Sanctuary
  • 0

    posted a message on 1.0.7 PTR Patch Notes, Patch 1.0.7 Now Available on PTR
    In theory Monk has been buffed, in practice Monk get huge nerf and they actually change nothing about all bad aspects of this class. Double Spirit Spender DMG = worst possible resolution to fix this class. It change nothing , ppl will still play same builds.
    Posted in: News & Announcements
  • 0

    posted a message on Patch 1.0.7 Datamined Information
    I feel little diasppointed about Monk changes, can any 1 confirm is it all possible Monk changes or there coud be something hiden u wasnt able to find yet until full PTR patch notes officialy will be realesd ? I dont think that changing only DMG% in skill can make big difference in Monk playstyle atm. they shoud change a lot in skills mechanic 1st imo. No info about useless mantras , annoying skills mechanic ( knoback ) and spirit regeneration for Monks. If its rlly all Monk changes than its fail patch for me , even if they boost Tempest Rush and Sweeping Wind i dont feel like this skill were need it , they are already used by 90% of Monks.
    Posted in: News & Announcements
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