3/8/2014 12:33:48 PM
I got Zuni chest and Manajuma knife after reset, before killing diablo. All it takes is one black swan. =)Posted in: Diablo III General Discussion
2/28/2014 12:16:14 PM
Posted in: Diablo III General Discussion
I do agree with these sentiments, but I suppose that there is something I have trouble letting go of. At the end of the previous century a central part of the fun in games was figuring out not only how to beat them on the terms they presented, but also as far outside the metaphorical box as you could get without downloading "trainers" or editing whatever file was available in ascii. I realize of course that this aspect is gone now that it is, as you say, immediately broadcast, and through the lazy attitudes of others becomes the standard to which developers must, now, balance the game. Too bad though, as it wasn't a question of finding exploits on youtube to (illogically) skip (the very) content (you have paid for), or to lengthen one's penis in the eyes of other gamers, but simply to have fun. Games were a challenge to be beat in whatever way you could.Quote from daisychopper
[...]It's much harder to say "live and let live" because there was a time when exploits would be relatively unknown and for the most part, people would just play the game.
[...] Of course, who knows.
[...]As an old man in terms of gaming culture, I'm shocked at how often I see streamers cited as some kind of authority on how the game should be played. I understand the mentality, but it's just way too pervasive.
And then those people turn around and pan the game for being broken. I used to watch Kripparian's videos and think to myself, "Well of course you have these complaints, you've played the game for several thousand hours. You need to go outside." But then you see other players with the same complaints, and they're like paragon 30. It's just toxic.
I'm still quite convinced that the removal of the AH will be a big change in this respect, and that it will greatly influence the effect of streamers on the mood of the forums. Statistically, there will be a much closer connection between progress, i.e. character strength, and time played. People will start treating this game more as an individual experience. It'll be an improvement.
2/28/2014 10:15:12 AM
Posted in: Diablo III General Discussion
This is a fair point and I understand the concern. Whether or not the accounts should be rolled back is uninteresting to me, as it is a trivial sanction compared to bans. But so is the benefit of the exploit we are talking about here, chest farming, and the effects of an eventual backlash on general balancing should be, I would estimate, negligible. Of course, who knows. Your example is much more drastic, and relates to the AH which obviously made this, at least in part, more of a competitive game and a sensitive ecosystem. Right now, it is more comparable to the console version, where it is totally irrelevant if anyone else has exploited (always possible there due to the save-game-trade-load-game system, for all games of this type).Quote from Bagstone
I'll try to explain it to you:
If any kind of exploit does not have a negative impact on the game, I don't care; but as soon as an exploit is being abused by a selected few, the result is not rolled back (as the ~100 paragon levels acquired by others), and the impact might potentially harm everyone's game experience (i.e., leveling might become slower for everyone as a result of that action), it is affecting everyone.
Generally, I suppose I agree with you.
2/28/2014 8:04:23 AM
I don't understand the negative connotations many ascribe to the concept of an "exploit" in a non-competitive game, especially once the trading is out of the picture. It is counterintuitive to me. And this one certainly will not lead to a ban of any sort, regardless of how you interpret the vague blue posts, because it does not relate in a direct manner to RMAH transactions and do not involve a bug, but simply "clever" use of game mechanics. I haven't done it because my friends are patiently waiting for RoS, but I would have if I had been invited to a chest-farming-party, at least until I got bored an hour later.Posted in: Diablo III General Discussion
I do agree that this should be "nerfed", because it is consistent with the game's design philosophy: The point of diablo 3 seems to be to fascilitate a grinding experience, and the longer the experience, the better the (late) game (paradoxical, I know, but we all know it to be the truth and moreover, it is why they are now removing AH). It's quite obious from the developers point of view that they want people to use a wide range of the game mechanics to avoid boredom and, therefore, complaints. We all want to use the best method, but we don't want for there not to even have to be a method (i.e., in the logical absolute, for us to be lvl 70 paragon level 2000 the minute we join and not have to play the game).
To those who claim that this method is only slightly better because there aren't always chests next to the WP, you have misunderstood the nature of the method: 4 players try to find it in their own, individual games, but as soon as 1 person finds it, the other three join his game. We did this at one point to farm treasure goblins, back in 2012. It wasn't particularly effective back then, but it is now.
While it is an exploit, it is only exploiting the fact that it is a 4 player game, and not some sort of sinister hole in the programming. Similar in this respect to how we farmed demonic essences in the beginning with WDs BBVoodoo (people leaving the game and joining again once the TR monk finds elites, in order to reset their cooldowns). Again, fun for a -very- short while because of the intrinsic joy of high efficiency, but monotonous and eventually detrimental to the enjoyment of the game.
Basically when you are doing this alone and finding it to be only slightly better than normal farming, you need to multiply this result by 4, initially, and then add the general MP bonus. It will then be apparent how it is wildly effective and should be nerfed (but not punished).
2/26/2014 6:34:44 AM
As regards having fun and playing efficiently, I fail to see the dichotomy if not the distinction. It's been a while since I played, and what I miss the most is 1) figuring out how to make the most of what little time I have to play and 2) putting on some coffee, loud, fast-paced music and grinding mindlessly for a few hours until real life demands that I do something that matters. There is of course no intrinsic point to playing this way, in the sense that how fast you progress doesn't affect anything besides how fast you progress. No one else cares, and if you don't either, then play differently. But to say that instead of playing efficiently one should play for fun, is a meaningless statement unless playing for fun somehow entails not playing efficiently. Certainly for me, it can occationally be more fun to wander around aimlessly in-game while talking to friends on skype. But usually it's more fun to play fast and to see how much you can do in a given time. D3 for me is a racing game where the finishing line is the (reasonably relative) inability to get further upgrades and paragon benefits.Posted in: Diablo III General Discussion
That having been said, I much prefer finding the efficient way to do it myself (in terms of which route to take, what to pick up, whether to do it solo or multiplayer, if so what classes, which build is more efficient etc). If you simply search the forums for an answer, then - in my opinon - you rob yourself. "Hacking" the game is half the game.
2/26/2014 3:51:50 AM
Personally I think looking for the most efficient farming route for your playstyle is a fun challenge. Of course, once I've found it and done it a few times, I'll switch to something else regardless of efficiency. To the OP, I suggest my half-assed but likely sufficient method:Posted in: Diablo III General Discussion
1) Pick out the zones in each act that intuitively strike you as being the most dense or efficient, maybe half of the total number of zones.
2) Do these zones in each act ten times, along the same route (something practical like a circle from WP or something). Write down XP/hour for each zone for each playthrough, so you have a good average that will more or less cancel out variables such as xp shrine or whatever.
3) Pick the 3 most efficient zones in terms of your recorded XP/h from each act, and do them in order for variety and efficiency, or simply do the 3 zones from the most efficient act if you prefer robot-like grinding. You can safely assume that higher xp=more loot, since every kill is a chance for loot (more kills per second = more xp/loot per second).
4) Share findings with us (include build of course).
10/30/2013 12:52:04 PM
Bagstone: Focus on enjoying that part of the experience as long as you can, without checking wikis and such. I've played terraria for about 600 hours the last two years (it's like gaming crack to me), and the first part - before you know how to rush the item tiers, semi-exploit the bosses and combine items into builds - is by far the most rewarding part. It's really an exploration game as much as a farming/building game.Posted in: Other Games
I wish nothing more than to be able to unlearn everything and start over.
Re: houses, it is indeed possible to make them entirely safe. I.e. build them high, and use lava at strategic places; just not so high that a wyvern can spawn in hardmode - you can tell that roughly from the treetops in the background image. It is even possible against goblin armies and blood moons, if you use wire to make traps.
9/19/2013 4:37:59 AM
I am very happy with blizzard's decision, even though I did enjoy AH-tycooning during autumn 2012; now, having played the console version for a few weeks, I am convinced that the economy aspect was detrimental to fun. That being said, it's clear that trade-chat-spamming and entering games with strangers is a horrible, twisted alternative. I'd much rather they just made everything soulbound, if that is the only option. It isn't though.Posted in: Diablo III General Discussion
One suggestion to replace the AH: A series of specific sub-channels for trade, let's say "want to buy/sell armor/weapon/supplies", preferably even more specific so that spam is at a minimum. And, more importantly, a mailbox tied to your account which does not require you to be in the same game for trades. It would be a pay-on-delivery system, where the agreed upon price would be specified in advance by the seller. For example, you want to sell your stone of jordan for 12 gems, some other player agrees, you send him the SoJ and he can only remove it from his mailbox after he has inserted the 12 gems.
Reasonably safe, and much too slow and cumbersome for market speculation.
8/29/2013 5:36:33 PM
Posted in: Diablo III General DiscussionQuote from Catalept
I was assuming that 're-roll' just means re-roll the actual number, like turning +12 dex into +132 dex, not re-rolling the entire affix, like turning +34 arcance resistance into +6% IAS. Has Blizzard actually clearly signaled which kind of re-rolling they mean?
Yes, it is clear from tweets and blue posts that rerolling means rerolling an affix to a new, random affix (and by extension, a new value). It's safe to assume that we get more than one try, otherwise - given the number of possible affixes - it will do little.
8/29/2013 10:36:23 AM
Posted in: Diablo III General DiscussionQuote from Jaetch
This is what I'm hoping will happen:
You can use the mystic to reroll any property on your weapon. And like mentioned, the rerolled property can scale to 70, or whatever level your character is. The cost of rerolling can be high (gold-wise, materials, etc.), maybe if can be limited to a certain number per day, who knows. Now, by going through the process of rerolling, you'd inevitably have to farm. While farming, you can potentially find a better item. You may end up just replacing the item you're planning on enchanting. Or you can go to the mystic to reroll stats. It gives you options and things to do.
That sounds good to me. More things to do is ultimately what D3 needs.
- To post a comment, please login or register a new account.