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    posted a message on Should AH's be removed from Diablo 3?
    personnally i dont think the AH is the real issue, for me its only the hacker and exploiter that ruined the AH's and game not the AH by itself
    Posted in: Diablo III General Discussion
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    posted a message on 1.07 crafting plans not working properly?
    average dmg
    max dmg
    dex
    vit
    dex/vit

    forgot dex dont count, i dont see it either
    Posted in: Diablo III General Discussion
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    posted a message on marquise unsocketing gem cost
    -- DBraveZ#1254 (Europe [English]), Claw8ds#1130 (Americas [English])
    We love that players are able to remove gems from sockets in Diablo III, as it helps provide more flexibility as you gear up rather than locking you to single choice. However, since un-socketing is so painless and costs so little, what we’ve found is that players will simply recycle the same gem across all their characters rather than creating new ones. An important goal with the new Marquise gems is to act as a gold and Radiant Star gem sink. Currently, there’s nothing in the game that actually pulls those gems out of the economy, but to keep their value up, that’s important.

    In all honesty, I wish the cost to remove the lower tier gems was much higher, more in line with the cost of the Marquise gem. We would prefer players to be crafting new gems of all types rather than just shuffling them around as that makes the gem economy more dynamic (more things coming in, lots of things coming out). Right now it’s almost entirely stagnant, with demand going down every day. If you only had to craft one Marquise Ruby for all 10 characters, that would remove some Radiant Stars from the economy, but realistically it won’t remove much. With the unsocket cost set to 5 million, you now have a clear choice: "should I move my gem 4 times or just craft a new one?" For the sake of the economy, we actually hope you’d prefer to craft a new one.
    -----------------------------------------------------------------------------------------------------------------------------------

    Am i the only one who think they all did this in order to maybe make a little more money? i dont really believe in their answer, the cost is so gigantic for a simple thing that it can only be to create a bigger need of gold wich will eventually translate to more transaction and more money and well its either the wheels of fortunes or a viscious circles...or both...whats your own opinion?
    Posted in: Diablo III General Discussion
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    posted a message on COMMUNITY Auction House Live - DCAH.net
    this is illegal to sell gold for money outside of rmah, so your thing is not more legal then any gold seller site,
    not that id like to save the cut and make more money but you cant sell anything for real money outside of rmah legally and i will not use this for sure
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    Quote from Jaetch

    Quote from Cryomatic

    Quote from Bagstone

    Blizzard restores your items if you get hacked. That's more than you can expect, in my opinion. It's just the items you had on you at the time when you were hacked that are BoA, it doesn't mean that you won't be able to trade anymore in the future, c'mon. If your gear is worth a couple of billions and you get hacked - I'm sorry to say this - it's your fault.

    You people don't get that the reason for dupes is exactly Blizzard's customer service being so nice to people who are too stupid to protect their accounts properly. Dupes are just the result of fixing user's mess beyond what they have to offer according to their ToS. Yeah, flame on if you're offended, I don't care. Have fixed too many computers in my life (and traced back at which point the user made a mistake that caused him to get hacked) to feel sorry for people who get hacked. It's usually a lesson for life and once you feel the pain you're more careful next time.

    the solution is the problem here, they restore without deleting the source.....they been exploited for doing it bad....their fault ....not mines. they want to bring boa because they been exploited...but once again ......they arent doing it right....and someone will pay for it in a way or another at some point

    You're not getting the point.

    If you get hacked, it's your fault. Your items are now BoA so they're not going anywhere. Instead of two dupe-able items, there is only one that's floating around out there. Yes, it won't stop duping for good, but it won't be as worthwhile for the duper and his potential accomplices since they can only do it one at a time. In that case, it is also much easier for Blizzard to track, because the duping results are linear.

    Picture the current duping epidemic. It's a massive web with items being duped in numerous directions via numerous sources.

    BoA; duping goes in one direction because only one copy of the item exists that is not BoA. It will be easy to track back to the origin.

    at this point then the solution would be no restoration at all
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    Quote from Bagstone

    Quote from Cryomatic

    the solution is the problem here, they restore without deleting the source.....they been exploited for doing it bad....their fault ....not mines. they want to bring boa because they been exploited...but once again ......they arent doing it right....and someone will pay for it in a way or another at some point

    Restore without deleting the source? The source of the dupe is your original item, which has been sold after you got hacked. The buyer of the item had no idea that the item was duped and therefore is the most innocent person of all involved in this situation. Why should they be punished? No way. So, the only way is to not dupe (i.e., not restoring your account), or if they decide to restore your account, make it BoA.

    What exactly is Blizzard's fault? Are you saying it's Blizzard's fault to fix up the mess you left behind when you got hacked? Blizzard does more than enough to tell you to protect the account, they introduced more account security measures than every other company and tell you how to protect your account several times. Dupes only exist because people get hacked (and hackers exploit this by mimicking this stupidity). It sounds harsh but every other way to look at this is just a distorted perception of reality.

    maybe i didnt been hacked at all and maybe i still been affected by dupes economic impact, maybe blizzard is the only one that are duping at the moment with their restoration system.

    imagine i print money......and purchase things with it....that would be so sad to remove it from circulation since the innoccent seller took my money....why would they be punished...? no way ....so the only way... (get it?)
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    Quote from Bagstone

    Blizzard restores your items if you get hacked. That's more than you can expect, in my opinion. It's just the items you had on you at the time when you were hacked that are BoA, it doesn't mean that you won't be able to trade anymore in the future, c'mon. If your gear is worth a couple of billions and you get hacked - I'm sorry to say this - it's your fault.

    You people don't get that the reason for dupes is exactly Blizzard's customer service being so nice to people who are too stupid to protect their accounts properly. Dupes are just the result of fixing user's mess beyond what they have to offer according to their ToS. Yeah, flame on if you're offended, I don't care. Have fixed too many computers in my life (and traced back at which point the user made a mistake that caused him to get hacked) to feel sorry for people who get hacked. It's usually a lesson for life and once you feel the pain you're more careful next time.

    the solution is the problem here, they restore without deleting the source.....they been exploited for doing it bad....their fault ....not mines. they want to bring boa because they been exploited...but once again ......they arent doing it right....and someone will pay for it in a way or another at some point
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    Quote from Jaetch

    Quote from Shinjed
    So when a soldier is going out into war and he is worried about his life all you'd say is:
    Solution: Don't get shot. Let it be a lesson learned.

    Herp derp is herp derp.

    Yes. Why would he want to get shot? Don't get shot.


    Quote from Cryomatic
    never been hacked with an authenticator myself but im not talking only for me, im being hypothetical over what can happens and who will pay for what i judge wouldnt be fair.

    no boa is > boa solution if blizzard do their job correctly on tracking hacker, and duplicated items.

    Whatever Blizzard does to deal with hackers, it will never be enough. The same goes for botting. Technology will keep changing and programmers will always try and find loopholes or ways to break through the walls. When someone gets hacked, honestly, I can't feel bad for hackee. If you got hacked, legitimately or not (if it's a rollback scheme), it's your fault.

    How often do you see high-end players get legitimately hacked? "Help, XYZ hacked me, give me my account back, I lost everything." You don't see those, yet don't you think those players are the ones that would likely be targeted for their highly desired gear and gold savings? No, but it's possible some of them intentionally set up rollback dupes, but you don't see them giving out their info for people to hack into their account and jack all their belongings.

    That's why the BoA mechanic will be better than no BoA. At least at that point, regardless of the hackee's position, at least one of the item's copies will not be open for additional dupes. You won't see five identical Echoing Furies simultaneously in the AH. Worst comes to worst, it will be one EF and that will be much easier to track if the dupes continue to follow.

    the problem wont get fixed with boa either way.....there is still 2 copy of it in game....nothing fixxed and only the account owner rollback is penalized not the other person who went away with the original item....the only way to fix it fair is to NEVER ever restore any item without deleting the Source.
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    Quote from Jaetch

    Quote from Cryomatic

    Quote from Bagstone

    I really wonder why they don't apply their "restored items get to be BoA" rule from Asian servers to EU/US. There's no point in restricting this to one region.

    i dont like this concept, it work if you try to abuse the system.

    but you get penalized if you get hacked for real and wont penalize the hacker

    im sure you would be happy to have every piece of your gear and banked gear being BOA and lose all their value after being hacked

    Solution: don't get hacked. Let it be a lesson learned.

    never been hacked with an authenticator myself but im not talking only for me, im being hypothetical over what can happens and who will pay for what i judge wouldnt be fair.

    no boa is > boa solution if blizzard do their job correctly on tracking hacker, and duplicated items.
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    Quote from Bagstone

    I really wonder why they don't apply their "restored items get to be BoA" rule from Asian servers to EU/US. There's no point in restricting this to one region.

    i dont like this concept, it work if you try to abuse the system.

    but you get penalized if you get hacked for real and wont penalize the hacker

    im sure you would be happy to have every piece of your gear and banked gear being BOA and lose all their value after being hacked
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    Quote from Nodnarb

    Quote from Cryomatic

    blizzard dont delete dupes, they only create em.

    Sad, very sad. But the fact is no one NO ONE outside of blizzard's employees can prove this one way or the other. Furthermore, its the reason I feel D3 softcore is destined to fail- RMAH translates to money>skill AND without fiscal competition greed is the only thing that can kill a Monopoly.

    when the gem went down to 5million for radiant, they were being duped....not a single person claimed that they got one deleted, none claimed that they had gear deleted after buying anything.

    in TOS there a rules that say that every transaction is final wich is why i believe they didnt been deleted.

    for me its more then enough to be an evidence
    Posted in: Diablo III General Discussion
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    posted a message on What happens if you bid on a Duped item?
    blizzard dont delete dupes, they only create em.
    Posted in: Diablo III General Discussion
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    posted a message on PVP and CMWW
    lifesteal will work in pvp im sure of it, but the armor and resist we got, will reduce your dmg and lifesteal will be low too since the dmg reduction will be huge vs pve wich is nul i believe, loh dont depend on your dmg so you can easily assume it will be way better then lifesteal
    Posted in: PvP Discussion
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    posted a message on Help....Authenticator Issues after hours
    you will have to call blizzard and send em copy of your ID to reset your authenticator....also authenticator APP desynchronize if your phone run out of battery and you will have to do the same thing too, i strongly recomment you to use a physical authenticator for this reason
    Posted in: Diablo III General Discussion
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    posted a message on MP4-MP5 is the MOST EFFICIENT way to loot
    Quote from Huminator

    Only an idiot would try to convince people mp5 is efficient. You can't argue with an idiot. So ill stop here. We have had similar discussion in the WD forum, and even after 15 pages the "mp5 sayers" still did not get it.

    what if you are an idiot?

    Posted in: Diablo III General Discussion
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    posted a message on Magic Find, How Does It Work? Time for a Revamp?
    Quote from IlIllIlI

    Wrong, MF increases the chance to get more affixes on item and chance to find legendaries.
    So MF does not increases chance to find rare items but it can sometimes turn magic item into rare.

    wrong, mf does increase chance to find rare items

    MF doesnt get you more loots
    MF make you get better loot quality (wich result in white goin to blue, blue goin to rare, rare to rare with more affixes, and some rare into legendary and some legendary into set)
    you wont get more drop neither higher item lvl per drop, you will feel you get more loots since you will end getting more rare/legendary out of all the loots and yes mf increase the quantity of affixes but not the value of affixes
    Posted in: Diablo III General Discussion
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    posted a message on How to get Exp quicker?
    just a simplified way to understand
    25% of 100 is 25
    25% of 200 is 50

    35% of 135(base xp + 35%)=47,25
    would mean you need 47,25% added to 100% to go 35% quicker(no stack)


    +100% xp bonus + 100% base xp would mean 50% quicker
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How to get Exp quicker?
    Quote from Jaetch

    Can try dropping down to MP1 if 2 is still too slow (and your EXP rate does seem a tad slow). Run a Hellfire Ring at least to speed it up (remember, you're essentially reducing the overall time you need to take by 35%).

    Also try running Storm Armor-Scramble. You don't have to attempt to suicide to get the speed boost. Any little damage will trigger the movement speed buff. This includes the furnaces in Core, Tower of the Damned, Arreat Crater. Just run through the fire and fly. I believe it'll also trigger the moment you attack a Reflect mob, which would make running around to grab health globes much easier.

    As for the Hellfire Ring again, try getting two: one for yourself, and put one on your follower for an additional 7%. Also, if you want to go nuts, you can also get a Leoric's Signet for yourself and your follower ^_^ (I don't do that, but I'm sure there are people who do)

    Bold text is innacurate this is what i was pointing out
    it would be much more under 35% jaetch he would get 135% xp wich is a bit over 25% with no stack
    stacked 210, under 20% quicker
    Posted in: Wizard: The Ancient Repositories
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    posted a message on How to get Exp quicker?
    it would be much more under 35% jaetch he would get 135% xp wich is a bit over 25% with no stack
    stacked 210, under 20% quicker
    Posted in: Wizard: The Ancient Repositories
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    posted a message on DEBATE: Spending money on virtual items, and more
    Quote from Psychatog

    Quote from Cryomatic


    maybe but you could get banned if they have evidence you purchased gold outside of rmah, it is against term of use

    Wont change how that impacts the market, people buying at 12 cents per million means no1 is buying the gold you try to sell legitimately, remember were arguing from the POV of the seller, not buyer
    ....you could also get banned for selling it....and i doubt anyone is selling at 12 cent since it sell at 30-34 cent US easy before cut
    Posted in: Diablo III General Discussion
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    posted a message on DEBATE: Spending money on virtual items, and more
    Quote from Psychatog

    Quote from maka

    Quote from Huminator

    Quote from maka

    Quote from Syronicus

    If you paid a couple hundred bucks to have a character that could breeze through Act III on MP 3 or 4 and find millions of gold worth of gear, you could sell the gold and make back the money you put into the game and be ahead of the guy that decided to grind for months to get to where you are currently.

    That's the sad part: that this is actually a motivator.

    And it works :)

    I'd say that's debatable. That sort of mindset has ramifications that go well beyond the realm of gaming.

    And even with the best gear in every slot, at something crazy like 800k DPS AND survivability clearing MP10 all day, its still random, and you could potentially never make more than a few dollars back. Thats a lot to invest in the market of a game that falls every week (on average the gold prices on the RMAH have fallen by 1.5 cents per week, and will hit the minimum of 25 and stay there very soon. *already hit .25 last weekend, europe is already sitting at .25)

    EDIT: and also, don't think that just because the minimum is 25 cents that it will stop going down at that point. Websites will continue to offer better and better deals as more and more bots saturate the game, and nothing is done about them.

    maybe but you could get banned if they have evidence you purchased gold outside of rmah, it is against term of use
    Posted in: Diablo III General Discussion
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    posted a message on DEBATE: Spending money on virtual items, and more
    Quote from ruksak

    Quote from Bagstone

    IMHO, there's not much difference between using the AH and the RMAH, but it's just my personal view.

    I must STRONGLY disagree with that.

    There is no difference between the GAH and trade games via D2. It's just a different vehicle for the same transaction method. You have to play, hustle, save your scratch and spend smart to gear up intelligently. It is just a more accommodating, efficient method of trading your earned wealth for other players commodities/items.

    The difference between the GAH and the RMAH are striking when considering to what end they can be taken.

    Via the GAH; You must play to earn wealth/commodities/items in order to enter the GAH and leave having progressed.

    Via the RMAH; You could literally have never played, install the game, enter the RMAH and walk out with the best gear in the game (of course you have to level before using it). <<this is="" what="" makes="" a="" lot="" of="" people="" act="" angry="" about="" rmah'ers.="" not="" me,="" just="" sayin.="" some="" people="" cannot="" stand="" to="" have="" others="" be="" "better"="" than="">

    Honestly, I think the most vocal haters of the RMAH are people whom have no means to participate in the RMAH, but they want to.

    you dont need to play to make gold, i am not saying that you dont need any gold to start but just in the same way..you cant use the gear before 60 as you stated for rmah, you could just stop at 60 and play the ah and make million of gold without playing at all, sure wouldnt be that fun either of course but then again it wouldnt be a rmah discussion either.

    It is just a more accommodating, efficient method of trading your earned wealth for other players commodities/items.(pretty sure it can be applied to rmah too), didnt you earned that money?. I know you meant earned wealth in-game...what if you spend into rmah and then you remake your money using this gear? afterall all of this is just trading (time-money-gold) for (time-money-gold).

    yes it can be unfair for others who cant afford it, but you play for yourself and the only person you want to compete in this game is yourself, how you choose to play is a personnal choice i think
    Posted in: Diablo III General Discussion
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    posted a message on DEBATE: Spending money on virtual items, and more
    Quote from ruksak

    Quote from GroentjeBE

    First of all, it's your money, you worked for it. Sounds to me Trail might be young kid hating on the more 'adult' players for beeing able to put money in the game. Anyways... @ the end of the line you choose what to do with your money...

    I wouldn't make that assumption. Many old school RPG'ers like myself frown on short-cuts, no matter what your excuse is. I work too, only part time but I own several rental properties that consume much of my time, not to mention being a single father.

    True pride in your character can only be achieved by doing it 'the old fashioned way'. By purchasing gold/items, you have chosen a shortcut, you have chosen to bypass effort and cut straight to the quick with your wallet.

    In seconds, you achieve what takes me weeks, even months to reach.

    It is your own business how you game, as well, how you achieve prominence in-game. But do not pretend that there is any sense of pride to be gleamed from a bought character.

    i dont see why buying gear with money would be different then buying gear with gold or gear given by anyone. Self looted gear or no point to claim for old school pride but still this pride dont really come from the gear i think, its more of what you can do with what you have.
    Posted in: Diablo III General Discussion
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    posted a message on DEBATE: Spending money on virtual items, and more
    Personnally i prefer to sell but i never sell any gear that is my best gear for any 60 i have,
    i spent and bought on both way, i think its ok if you can afford it.
    its our choice to buy or not and you can only sell if you want to make profit of course

    what really suck is that blizzard is exploited/hacked and i dont believe they do a good job on removing the duped gear and gold botted from the game since they dont cancel any rmah auction (every transaction is final) and neither had a sign of any duped gem sold for 5million gold deleted from anyone.

    this said it could be unfair if that was a competitive game for people who cant afford it but the only competition in this game are hypothetic beside maybe world 1rst kill/fastest kill

    it s in from start and everyone playing know the feature before they purchased or had the chance to know.

    spending money over a video game isnt much more of a waste then spending it on beer at the bar
    Posted in: Diablo III General Discussion
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    posted a message on NEW WORLD RECORD AZMODAN MP10 BY energy 21SEC!!!
    Quote from KilltroX

    Quote from Cryomatic

    Quote from kjiflrf

    some barbarian beat this record huh?

    posted 4hour after this post

    You talking about the 14.4s barb?

    Quote from cdxliv

    Impressive!

    this barbarian =D
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find and Attribute rolls question
    Quote from baron01

    You are right Bagstone in that MF workings are still not completely mapped. MF topic in the theorycrafting section was great help and people behind it did a lot of good work.

    I just feel that for clarity and avoiding confusion in newcomer/starter topics, MF function should be described as having no impact on quality of the loot. You will get more loot by using MF and the affix situation is very subtle difference, one that is not even directly communicated by the game.

    you are confused yourself, mf dont let you get more item drop, you get more rare because more blue are turned into rare, and you get more legendary because more rare are turned into legendary and i dont see why we should say mf have no impact on the quality on the loot....when its the only thing it affect

    yes MF only change the loot qualities, wich exclude affix value(wich isnt the number of affix)

    you feel you get more item but you dont, its all white that became blue and blue that became rare and rare that gained a few affixes, and a very small portion that became legendaries instead and some of them even become set item
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find and Attribute rolls question
    Quote from baron01

    Quote from Cryomatic

    bullshit and thinfoil hat theories guaranteed! and how can you prove they are wrong without even knowing the base drop rate of every creature?

    Even if it ''insreases affixes by such a small amount'' it is worth mentionning that it is what it is doing, nothing more and nothing less
    Read the topic about MF and its working here on these forums. It is you that makes fool of yourself by blindly defending something that was disproved by statistical work and sample testing by guys that did great job unveiling how MF works.

    It is true that MF does impact how number of affixes is distributed but the impact is so miniscule that is can be considered as unsubstantial. Main benefit of MF is that it gives you more rare and legendary drops. Still, the number of affixes % is pretty much fixed. Also note that only at high amounts of MF the impact on affix distribution is visible at all. Check the thread.

    i dont care about an idiot calling me a fool, i didnt proved anything i said what exactly mf is doin.
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find and Attribute rolls question
    not at all, check the context and its not saying you are gonna get more item , its saying what is goin to happen to this 1 item roll.
    all its saying is that mf is increasing the base value of getting a 6 stats affix

    When a monster drops an item, Diablo III randomly determines the item’s quality from a chart that includes item quality and the number of affixes present. The game randomly "rolls" on each property in the chart to determine which affixes your item will get. Your magic find score is applied as a bonus to these rolls.
    Posted in: Diablo III General Discussion
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    posted a message on What game to play next?
    I ended up buying the 100$ founder package for Firefall after seeing someone offering beta key for it, MMO Shooter, looks promising! and fun, just finished my paragon this morning , guess ill have to play it a bit now =D
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Magic Find and Attribute rolls question
    Quote from Stormz

    if monster has 4% to drop a 6-affix rare item and you have +50% magic find, it now has 6% to drop that item
    taken from blizz's own description, which depend on how you spin it both views are correct. mf only increases drop chance or mf increases drop quality.

    well in order to have this equation goin on, you are goin to drop something, so it dont imrove the drop chance...mf only apply on drop that you are getting and by the time you see it drop, its all done already

    if monster has .............to drop that item, if you suceed on the 6% chance roll, else it now roll rare 5-affix, that is what it is saying
    Posted in: Diablo III General Discussion
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    posted a message on Magic Find and Attribute rolls question
    Quote from Litheum

    Quote from Cryomatic

    Quote from Litheum

    Quote from Cryomatic

    Quote from baron01

    Quote from horadrimm

    High magic find has a better chance at yielding items with a greater amount of affixes, but does it also give the chance to roll more attributes?

    For example, would I have a better chance at rolling something with strength/dexterity/vitality instead of just strength/vitality?

    This link doesn't explain it:

    http://us.battle.net...ment#magic-find
    MF does not affect attribute rolls itself, it only impacts whether you find legendary, rare or white item when you kill a monster. Furthermore, while MF impact also the amount of affixes you can get on items, ie. 4, 5 or 6-affix item, its impact is very marginal, therefore, you can almost say MF does not impact quality but only quantity of rares and legendaries you can get.

    You can find more in a great thread in Theorycrafting section of these forums. It has all of the theory in one place and lots of supporting info.

    mf can improve quality in every way....it just Cant increase the item lvl and affix value of drop.
    you get higher quantity of rares because you improve the quality of the drops, you get more and you get more set/rare6affix/5 affix....etc

    There has been extensive testing (1000s of elite kills, many of them recorded) that refutes your claim.

    If there is an affect on number of affixes (4/5/6 affix rares etc) it is so small, it is not noticeable after 1000s of elites killed. Although Blizzards own site says that MF increases # of affixes, either they are wrong about there own game (which wouldnt be the 1st time) or the amount MF effects affixes is tiny.

    I often see players stating MF effects # of affixes, but none of them have a source, or links to any testing done. They just state it as fact with no evidence. The massive article on this website is the only serious testing I've seen done, and it clearly shows MF does not effect affixes much at all.

    and there was official info explaining it was working this way from blizzard

    when something drop it roll a value multiplied by your mf and if you miss the roll then its roll down
    i.e when a runesword ilvl 63(mf dont affect item lvl) drop then
    MF multiply chance to roll wich quality of item it will be i.e if you had 1% to get legendary and 600 mf you would had 6% for it to be a legendary and once you roll it then you got it to drop, if you miss you roll the line under etc.

    so MF START

    roll for legendary if you miss the roll thenM
    roll for 6 stats rare if you miss the roll then
    roll for 5 stats rare if you miss the roll then
    roll for 4 stats rare if you miss the roll then
    ...etc
    down to grey item

    then MF STOP

    and affixes now roll their value

    ------------------------- from game guide ----------------------------------
    Magic find affects the quality of items you acquire from killing enemies.

    http://us.battle.net...ment#magic-find

    Magic find do improve loot quality and this mean more chance on more affixes and legendaries
    Magic find DONT imrove item level
    Magic find DONT make you get more loot drop, you get more legendary, rare and magic because your loot have more quality

    and not every creature have the same chance of dropping an item but anything can drop everything withing the loot table of what you are doin exactly.

    If you read my post......

    There is pretty solid evidence this isnt true, even though Blizzard stated it is. Or it increases affixes by such a small amount, it is not worth mentioning.

    But yes, your long response is 100% correct.....assuming Blizzards post is correct. Blizzard can and has made mistakes. several times.

    bullshit and thinfoil hat theories guaranteed! and how can you prove they are wrong without even knowing the base drop rate of every creature?

    Even if it ''insreases affixes by such a small amount'' it is worth mentionning that it is what it is doing, nothing more and nothing less
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Magic Find and Attribute rolls question
    Quote from Litheum

    Quote from Cryomatic

    Quote from baron01

    Quote from horadrimm

    High magic find has a better chance at yielding items with a greater amount of affixes, but does it also give the chance to roll more attributes?

    For example, would I have a better chance at rolling something with strength/dexterity/vitality instead of just strength/vitality?

    This link doesn't explain it:

    http://us.battle.net...ment#magic-find
    MF does not affect attribute rolls itself, it only impacts whether you find legendary, rare or white item when you kill a monster. Furthermore, while MF impact also the amount of affixes you can get on items, ie. 4, 5 or 6-affix item, its impact is very marginal, therefore, you can almost say MF does not impact quality but only quantity of rares and legendaries you can get.

    You can find more in a great thread in Theorycrafting section of these forums. It has all of the theory in one place and lots of supporting info.

    mf can improve quality in every way....it just Cant increase the item lvl and affix value of drop.
    you get higher quantity of rares because you improve the quality of the drops, you get more and you get more set/rare6affix/5 affix....etc

    There has been extensive testing (1000s of elite kills, many of them recorded) that refutes your claim.

    If there is an affect on number of affixes (4/5/6 affix rares etc) it is so small, it is not noticeable after 1000s of elites killed. Although Blizzards own site says that MF increases # of affixes, either they are wrong about there own game (which wouldnt be the 1st time) or the amount MF effects affixes is tiny.

    I often see players stating MF effects # of affixes, but none of them have a source, or links to any testing done. They just state it as fact with no evidence. The massive article on this website is the only serious testing I've seen done, and it clearly shows MF does not effect affixes much at all.

    and there was official info explaining it was working this way from blizzard

    when something drop it roll a value multiplied by your mf and if you miss the roll then its roll down
    i.e when a runesword ilvl 63(mf dont affect item lvl) drop then
    MF multiply chance to roll wich quality of item it will be i.e if you had 1% to get legendary and 600 mf you would had 6% for it to be a legendary and once you roll it then you got it to drop, if you miss you roll the line under etc.

    so MF START

    roll for legendary if you miss the roll thenM
    roll for 6 stats rare if you miss the roll then
    roll for 5 stats rare if you miss the roll then
    roll for 4 stats rare if you miss the roll then
    ...etc
    down to grey item

    then MF STOP

    and affixes now roll their value

    ------------------------- from game guide ----------------------------------
    Magic find affects the quality of items you acquire from killing enemies.

    http://us.battle.net...ment#magic-find

    Magic find do improve loot quality and this mean more chance on more affixes and legendaries
    Magic find DONT imrove item level
    Magic find DONT make you get more loot drop, you get more legendary, rare and magic because your loot have more quality

    and not every creature have the same chance of dropping an item but anything can drop everything withing the loot table of what you are doin exactly.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on still no wings after pre-ordering SC heart of the swarm
    Quote from XxlegendxX

    just read there was a hotfix for this over on us servers wondering if this will be on EU shortly or has it already been done and i still dont have them?

    was it deluxe? normal or hardcore? did you logged into a game after you purchased?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Magic Find and Attribute rolls question
    Quote from baron01

    Quote from horadrimm

    High magic find has a better chance at yielding items with a greater amount of affixes, but does it also give the chance to roll more attributes?

    For example, would I have a better chance at rolling something with strength/dexterity/vitality instead of just strength/vitality?

    This link doesn't explain it:

    http://us.battle.net...ment#magic-find
    MF does not affect attribute rolls itself, it only impacts whether you find legendary, rare or white item when you kill a monster. Furthermore, while MF impact also the amount of affixes you can get on items, ie. 4, 5 or 6-affix item, its impact is very marginal, therefore, you can almost say MF does not impact quality but only quantity of rares and legendaries you can get.

    You can find more in a great thread in Theorycrafting section of these forums. It has all of the theory in one place and lots of supporting info.

    mf can improve quality in every way....it just Cant increase the item lvl and affix value of drop.
    you get higher quantity of rares because you improve the quality of the drops, you get more and you get more set/rare6affix/5 affix....etc
    Posted in: Diablo III General Discussion
  • 0

    posted a message on A major problem in this game...
    Quote from ruksak

    Quote from Indimix

    Which is, a loot based game, is that the worst part of the game experience, comes when you have to identify all those rares you have in your inventory.

    How is, that the most annoying, boring, almost depressing part of a loot based game.. happens to be the very same item identification process?.


    I too have an issue with the ID process, but it's flip-side to yours.

    I don't mind the high amount of "useless" rares. As I played D2, and most of what dropped there was useless as well.

    My issue is with the ID process itself. I could almost puke everytime I have to go back to town to ID a full INV of rares. It takes over 1 minute just to ID a full INV. I'm a very patient player, but this is just too much.

    1 minute may not sound like much, but it weighs on the player. When you consider the two ways this could be done, it really seems ridiculous.

    If we had an 'ID all' feature at the merch, it would be click.....done

    The way it is; click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....click (wait 2 seconds)....click (wait 2 seconds)....click (wait 2 seconds).....


    ...there....done, finally. That's a visualization of ID'ing 33 rares (an average haul). Fucking...ridiculous.

    People get frustrated and accidentally switch equipped gears for junk, sell their multi-million gold items to the vendor, leave the game and don't realize until it's too late. This is a direct result of the unnecessary monotony of the ID process.

    Other major playability issues IMO;

    1) The lack of /nopickup. So sick of stumbling over loot on the ground, nevermind having to dump shit I didn't mean to pick-up.
    2) No cap on key properties, causing serious itemization failures. Crit Damage & Crit Chance both need a hard cap. Resistance is also lacking a cap, having one would free-up itemization drastically. Life Steal also needs a cap of 6%, unless they make LS available on belts for all classes.

    its not 2 second, its 1 second and 4 second legendary
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Collerctors Wings question
    Quote from Zosed

    Well if i had normal version of the game ( box) there is posibility to upgrade my version to Collector to get wings on character?

    no to get d3 collector wings you need the box and they were on limited quantity and i wish i had one eh
    they worth around 175 unopened on ebay i believe
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The truth about monster power, just a guy telling the truth
    Quote from AudioCG

    Quote from Cryomatic

    Quote from Psychatog

    Barbs: this menas anything other than WWing ONCE through trash and it dying (this menas never having to WW back through)


    this

    Yup, they can do exactly that.

    That 145k guy crits for 400K+, shit just melts to him.

    yeah but at this point they would be under their sweet spot and get more on +1-2 mp wich is why i was arguing it wasnt the best
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The truth about monster power, just a guy telling the truth
    Quote from Psychatog

    Barbs: this menas anything other than WWing ONCE through trash and it dying (this menas never having to WW back through)


    this and realising he didnt said 1 WW shot but goin once wich is kinda correct ><, missinterpreted it actually
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The truth about monster power, just a guy telling the truth
    Quote from AudioCG

    @ Cryo

    http://us.battle.net...6/hero/16884320

    This guy is awesome, have been in a few games with him.

    http://us.battle.net...59/hero/6395374

    I have talked with this guy a bunch, he is a murder machine.

    Im working on digging up more, have to dig through post history.

    cant see it goin on, i cant see em 1 shotting using ww and i cant see their efficiency either, im sure they are strong and im sure they hurt but i think we were talking about op saying that WW 1 shotting at mp0 being the most efficient way to go vs me saying it wouldnt be optimal
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The truth about monster power, just a guy telling the truth
    Quote from AudioCG

    Quote from Cryomatic

    Quote from AudioCG

    Quote from Cryomatic

    you realise that if you ww once and thing die you probably wont get enough rage to sprint and keep berserk? so youll be slower.
    if you raise the mp you can do better by WWing thrue mobs dropping tornadoes and goin quicker in berserker

    for barbarian, your thing might work on paper but it doesnt in game

    If you kill stuff with a single spin of WW, do you even NEED to maintain infinite WoTB?

    *the answer is no

    You just respec your skills to provide you with more general damage.

    at this point you shouldnt even use a WW spec

    Eh...... maybe.

    WW has alot of viable uses outside of infinite WoTB.

    Dont think for a second that infinite WoTB is the only reason to use WW, constant crits and the exceedingly high AOE hit rate benefit a variety of Barb builds a great deal.

    The best Barbs I have seen dont just blindly spec to flavor of the month.

    show me, i want to see
    Posted in: Diablo III General Discussion
  • 0

    posted a message on The truth about monster power, just a guy telling the truth
    Quote from AudioCG

    Quote from Cryomatic

    you realise that if you ww once and thing die you probably wont get enough rage to sprint and keep berserk? so youll be slower.
    if you raise the mp you can do better by WWing thrue mobs dropping tornadoes and goin quicker in berserker

    for barbarian, your thing might work on paper but it doesnt in game

    If you kill stuff with a single spin of WW, do you even NEED to maintain infinite WoTB?

    *the answer is no

    You just respec your skills to provide you with more general damage.

    at this point you shouldnt even use a WW spec
    Posted in: Diablo III General Discussion
  • 1

    posted a message on The truth about monster power, just a guy telling the truth
    you realise that if you ww once and thing die you probably wont get enough rage to sprint and keep berserk? so youll be slower.
    if you raise the mp you can do better by WWing thrue mobs dropping tornadoes and goin quicker in berserker

    for barbarian, your thing might work on paper but it doesnt in game
    Posted in: Diablo III General Discussion
  • 0

    posted a message on So how many worldwide are still playing D3..
    Quote from maka

    ^^Maybe he's a fan of Diablo, but not of Diablo 3?
    Check out the address bar on your browser. See what it says there? That's right.....it says DiabloFans. There's no '3' there.

    dont you see the 3 behind the diablofans logo? =D

    and the only one who mentionned 3 here is me, you and the op and this isnt a diablofans threads either
    Posted in: Diablo III General Discussion
  • 0

    posted a message on 10 armor = 1 all res?
    Quote from Tjabapa

    I read that 10 armor is about equal to 1 all resist, this was in patch 1.0.3.
    Now at pacth 1.0.5.....

    Is this ratio still true or what do you use?

    its a thumb rules and vary if you dont have any resist and tons of armor then resist will gain more value then 1:10 and vice verca
    and you want about 100 all resist for each armor for both to gain their efficient value i believe.

    so if you have 5000armor:500 resist it should be somewhat true
    4000armor:500 resist then +10 armor should be > 1 resist and vice verca
    Posted in: Theorycrafting and Analysis
  • 0

    posted a message on Why farm higher MPs?
    Quote from baron01

    Quote from Andead

    What is the point of this game? Getting better loot in order to advance you character/ers, no?
    When 1.0.4 came out, I bought a Leorics signet and a Cains set. 60% extra xp.
    By doing MP3 (30% extra xp) you don't need to use the Cains set.
    By doing MP5 (60% extra xp) you don't need to use the ring.
    I am doing MP7 runs now, and yes they take longer to finish than an MP0-MP3 run, about 20min, but seriously the loot is terrible on those levels.
    The amount of rares and legs that drop on MP7+ is 3 times more than MP3.
    I get 3-5 legendary items per run.
    I mean look at my char http://http://eu.bat...65/hero/9813579
    Everything I'm wearing, apart from the 2 weapons and the gloves, have dropped in game.
    I started out with 64K dps and I'm now at 187k (204 if I don't use the hellfire ring) and have plenty of millions to gear up my other characters once I hit 100 on this one.
    I don't see the point of running mindlessly at MP0 one shooting everything, skipping gold and items and looting shitty lvl57 legendarys that won't sell, won't salvage to a brimstone and even the vendor say's OMG another one?

    There is so much wrong in that post. Some basic info to get into context: MP3 grants you 30% extra EXP bonus but the monster health is 326% higher than on MP0. Same scenario applies to MP5 or MP7, just that on these MP levels you cant even pretend that your gear allows you to overcome that huge HP increase. There is no gear that would allow you to be getting same EXP on MP5+ as you would be on MP1 or MP2.
    You can play for fun, you can do high MP level games for the challenge, just don't pretend you are doing it efficiently.

    I started playing on MP3 when 1.0.5 went live. My DH had barely over 100k DPS at that time. I have greatly upgraded my gear since then. Im currently sitting at 240k DPS and significantly more EHP then when I started. I play on MP1 nowdays because I can blast through Alkaizer route in 12-14 minutes, get great experience, lots of rares and approximately 2 legendary drops on average each hour I play (I usually play 2 to 3 hours a week day, more on weekends).

    Finally, Ruksak is defending his point from the perspective of melee character. I think it is commonly agreed that melee characters tend to play on higher MP levels due to different class mechanics than ranged characters. As long as the melee character can sustain incoming damage from monsters, which is impacted by MP levels as well, melee can successfully defeat monsters on higher MP. It will take longer but the bonuses provided by higher MP can outweigh the extra HP.

    Ranged class, DH or Wizard, will never be able to sustain being in melee for longer period of time, therefore, they will have to kite. Kiting means you are not attacking, your are backtracking to areas where there is nothing to be done and generally make the combat last longer. All these things make you inefficient--you get less EXP and loot. And there is no fun in running around like a scarred chicken when you cant kill monsters faster then they are able to close distance on you.

    i dont believe you cant get the same xp you do in mp5 that you can do in mp1-2, they have more hp but you can manage to do it quick enough if you really have the gear for it and even with more hp this just could mean you aoe more creatures at the same time and yes im sure you can do the same xp and even maybe more if you are really geared and there is more then enough gear in this game to do it
    Posted in: Diablo III General Discussion
  • 0

    posted a message on NEW WORLD RECORD AZMODAN MP10 BY energy 21SEC!!!
    Quote from kjiflrf

    some barbarian beat this record huh?

    posted 4hour after this post
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Problem with WW + Berserker - Need gear help
    Quote from Nion

    Since the proc coefficient of the tornados has been nerfed from 20% to 8% the fury proc on tornado hit while mighty weapon is on mh is much lower now than before patch.
    So i dont know if loosing 10% crit to gain the extra fury worths it.
    Now about the attack speed and the breakpoints you can read the following post http://eu.battle.net...pic/4902400739.
    You ll understand alot about how tornado works and that by gaining or loosing attack speed while not changing breakpoint gives u totaly ZERO damage on tornados.

    well the proc coefficient change affect both mighty weapon and mace/axe the same way so if it was better before they change it, it is still better

    only thing you can do is calculate how many rage per hit you should get overall with both to compare

    and when i play on higher mp i find it easier to get rage and manage it,

    also when i play on high lvl mp i get all the rage i want ...on mp10 i could use a 2h skorn and be fine on rage

    id say dual wield mighty mh > dual wield mace mh>2hander mighty>2hander axe/mace for rage gained per hit and high mp>low mp for rage gained also since you hit more time per tornadoes or have more creature around you overall on your ww
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Problem with WW + Berserker - Need gear help
    Quote from maka

    OK, so if you attack with a normal weapon swing, you'll get an extra 15 fury each and every time you crit?

    EDIT: Also, is it the same for every skill that reads "[...] has a chance to [...]" (like Overpower)?

    dont know the proc coefficient of a normal weapon swing if it is 100% yes each crits would give 15 fury and 3 fury if you are using a mighty weapon
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Problem with WW + Berserker - Need gear help
    Quote from maka

    One of the problems is that the tooltips are so stupidly vague, sometimes. "Critical hits have a chance to generate an additional 15 Fury". How big a chance? 10%? 30%? More? It's important to know this, it'd help decide between fury gains and crit chance.

    But yeah, what Huminator said is the truth. Use your Mighty Weapon in the main hand. It'll help a lot.

    spell proc coefficient = real proc rate

    looks like it got posted before i did eh
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Problem with WW + Berserker - Need gear help
    atk speed + critical chance = more rage also
    to gain rage you need to spend it before you cap or it doesnt count
    i wish they change the rage gain to count when full rage myself, find it retarded that it doesnt count
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Why farm higher MPs?
    Quote from Huminator

    Ubbers, Keys farming and fun/challenge are the only valid reason for farming at high mp. People thinking they get more and better loot doing the high mp instead of the low, are just misinformed clueless persons.

    People want the high mp's the be worth farming. But facts are blizzard designed it not to be. And no matter how much you want it to be good. Its not. And thats just the way it is.

    im 100% sure im getting more (xp/loot)/hour of mp3 then i am from mp0
    Posted in: Diablo III General Discussion
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    posted a message on RMAH taking 15%
    Quote from Draco_Draco

    1 euro per sale for items.
    Reasoning being that if you put up 100M and sell it over 100 sales, you would lose 100 euro. If you sold it in 1 sale, you'd lose 1 euro. Thus a flat percentage was more fair on Items that stacks.

    wrong
    Posted in: Diablo III General Discussion
  • 0

    posted a message on RMAH taking 15%
    Quote from Bogok

    Quote from Jamoose

    Not to mention the extra 15% if you choose the paypal option...
    So if you sell gold and choose paypal they take 30%? :o

    blizzard take 15% and paypal another 15% , yes
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Why farm higher MPs?
    if you have enough gear you can go fast enough to make it better raising the mp and sometimes mecanics slow itself when everything dies too quick
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Blizzard is not making money out of this game!
    Quote from kebapmanager

    I was reading the blizz forum and this one, and I can see many people saying stupid things like : they are good with botters cuz they give them cut on rmah ... or they are changing stuff because new stuff is more exspensive so they get even bigger cut on rmah ....

    1st of all take a calculator, put in 10miliom and multiplie with 20( monthy subb for WoW), if we take even 50% of that number , for idk taxes and etc its still huge amount of money, now tell me one more time they are getting money true Rmah .... silly people ... btw I didnt mentioned boxes sold...

    so anyone who isnt doing half the money blizzard does from monthly subscription of WoW isnt making money right?
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Monk Speed Run. 1million exp/min
    Quote from dzurel

    Quote from thundersteele

    I use DS instead of TR. Is comparable in terms of farming speed for DW monks, and you don't have to invest in spirit regen gear or similar items. I can farm MP1 with 60m/hour or so and use the same gear to do MP10 ubers (modulo the hellfire ring).

    I liked this vid because it finally convinced me to go from MP3 to MP1, despite having close to 150k dps. I probably could do MP2, but on MP3 elites really start to slow you down, which is in no way compensated by the 10% exp bonus from the extra MP level.

    There is no point in farming mp3 if you are targeting "leveling".
    not always true, if you really have the gear and clear mp3 as quick as mp0 you get another 30% xp so even slightly slower could give the same xp or more
    Posted in: Monk: The Inner Sanctuary
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    posted a message on 100,000,000 IGG give-away (USA-Softcore)
    Quote from Syronicus

    Can you imagine the number of people that would be banned for buying a gem at a low price when the gems debacle was going on? Even those who didn't know better would be banned for simply buying at a low price, even if it were a single gem. Silly extremists! Deal with the origin of the problem, not the folks that took advantage of a great price.

    they couldnt ban anyone for buying duped gem(you cant know you are buying a dupe), but they should be deleting em and restoring the gold paid for em if they are duped and delete the gold and ban the seller till it resolve to the duper

    they wont do it because some transaction are money transaction and from term of use every rmah transaction is final unless they break the term of use

    but by not doing it they are ''duping'' in their own way and effect the market in the same way pretty much but on a very smaller scale.

    its pretty much the same way if we would have fake money that were looking exactly the same way as a real one
    100$ is still 100$ but the dolars itself would be worth less because they exist

    it also open a spot to abuse it

    lets say you duped 1000 gem, you sold em at 5 million but rebought most of em of a legit account....
    lets say you did that and when you did it when it worked
    so from what i said
    you paid 5x500 million so 2500 million
    you sell em now you get at least 7500 million
    you still have 5000 million profit wich arent goin to be deleted in gold or in gem
    because i dont know anyone who had a gem deleted
    all we know is that they banned some hacker, and thats it
    doubt there is any duping beside restoration active atm at least no a very large scale
    but it isnt fixxed at all from my point of view
    and yes i doubt 4-5 gem myself at 5 million, didnt expected they fix it either when all this happened and yes i wouldnt care if they recash em and every other gem that was duped
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Just bought Heart of the Swarm (Digital)
    Quote from XxlegendxX

    i didnt see this message for the wings and ive just pre-ordered got the achievement though but no wings :(

    Relog the game and check you stash, maybe this is just that
    Posted in: Diablo III General Discussion
  • 0

    posted a message on 100,000,000 IGG give-away (USA-Softcore)
    Quote from mdpC

    They also should have taken action against those who took advantage of the duping when gem prices plumetted to almost nothing namely moldran himself making well over 800m. To me he is no better than those dupers. He himself screamed fix the game it's being ruined all the while making a profit off of what was going on.

    YES you are right , the problem is they dont wich is why this thread is made too i believe

    they have to stop the duping and they have to do it with more brains when they fix these issue and yes they would have to delete every dupe and delete the original when they restore, always...

    Never seen anyone saying he had a transaction reverted via AH wich should be the case if they deleted duped gem

    They work it the same way they do in WoW wich shouldnt be the case in a game where currency can be real money
    In other words, Blizzard is duping too

    Blizzard wont take actions against themselves for duping wich is what i consider they do each time they restore without deleting...so no duping wont stop and no they wont confirm this.

    i love their game and loved em all, but i hate how they avoid real issue like these.

    And Those who took advantage of the gem duping by buying low did nothing wrong, dont blame em they did it in a legit way and if they kept the duped gem, you can only blame blizzard because buyer didnt do anything wrong.

    can only blame those who actually duped, botter or blizzard for these issues
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Ias over crit dmg
    critical hit chance = more rage + more dmg
    critical hit damage = more dps
    atk speed = more rage + more dmg


    mecanics go quicker by combining more crit chance and atk speed so you are more stable rage wise and this should help you keeping berserker
    Posted in: Barbarian: Bastion's Keep
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    posted a message on Your advice on my WW barb
    Quote from sssdrawr

    Quote from Fizbini

    Quote from Nodnarb

    First I'd say u need better gems. For your offhand i'd try and get something a little faster bc tornados proc off of your OH. Try and get your crit chance up to 40% and some more LoH wouldnt hurt either. Other than that looks pretty good

    his offhand is fine it has crit socket and 200 str ands life steal.. perfect offhand other then not having a fast attack speed only half the tornado's use the offhand attack speed and uses the main hand for the damage. people overate offhand attack speed. his offhand substantially boost the tornado damage.

    People overrate attack speed ?

    With his current gear:

    true damage: 425237 dps
    4763 HP per second from LS

    With a 1.5 aps offhand and same character sheet dps:

    true damage: 456225 dps
    5110 HP per second from LS

    Free 30k dps and 400 HP per second, and this is only a 0.2 aps increase. Let's think about this with 1.45/1.75 aps weapons.
    this is sheet dps , effective dps could be lower still
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Athene kills Azmodan in 25 sec
    Quote from Huminator

    Quote from Cryomatic

    Quote from Huminator

    Quote from Ryusei

    Why he's not featured?
    Considering the above Athene 25 sec kill is actualy slow, really slow. However his trolling the masses of the clueless youth. Works like a charm for him.

    mind showing me a very, very quick kill, or should i just say you talk shit a lot?

    Basic math my young friend.

    1 players = 100% hp and for each player joining the hp of azmodan only increase by 75%. instead of 100%. So instead of having 4 times as much hp, how much does he have?

    Then you add in the buffs and synergy from 4 classes.. And VOLA there is your answer why his kill time isnt legitimate.

    Its not against the forum rules to use your brain on your own.

    This means than that he not only having buffs and synergy of 4 players. His also fightning an Azmodan with 25% less hit points compared to a solo kill.

    Comprende? or want me to draw you a picture? Not that its going to happen thou.

    i didnt asked you to do math, neither implie i cant do em, i asked you to show me a very very quick kill ....something much better then he did in other terms since you claimed his kill was very very slow, id expect you to back up your talking with proof of any very very quick kill , since you rated it very very slow
    Posted in: Diablo III General Discussion
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    posted a message on Diablo III [Urban]Dictionary
    isnt OBO = on buy out?
    Posted in: Diablo III General Discussion
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    posted a message on Athene kills Azmodan in 25 sec
    Quote from Huminator

    Quote from Ryusei

    Why he's not featured?
    Considering the above Athene 25 sec kill is actualy slow, really slow. However his trolling the masses of the clueless youth. Works like a charm for him.

    mind showing me a very, very quick kill, or should i just say you talk shit a lot?
    Posted in: Diablo III General Discussion
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    posted a message on MP 8 Three Elites at Once Solo Act 2
    Quote from agadabagada

    god damn, stop posting your mediocore videos then looooosing your aboslute shit when pple tell you that your using inferior and coutner productive mechanics (2h with ww, loh at 80k dps, no thrive on chaos). fuck, welcome to the internet and life. If you put yourself out there (ie posting a video AND THEN making it sound like the biggest thing since sliced bread) you are going to get attention. If u ran a superior build, people wouldnt bitch at that, and then they would say "HEY, YOU DID WHAT ANY BARB SHOULD DO, THAT WAS PRETTY COOL THO SEEING HOW U MANAGED 3 ELITES AT ONCE, GRATS".

    ontop of that, your just an rude, hot headed, low self esteem internet kid who posts low quality videos and looses his shit at the first scent of negativity, its really tiring. please stop

    You want to find out how inferior your build is? go do ubers mp10 solo. hf and adios

    how is 2h WW counterproductive?
    Posted in: Barbarian: Bastion's Keep
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    posted a message on FULL REFUND LEGALLY.(For those interested, not intended as a flame thread)
    Quote from Denkar

    This game is technically PVP so you won't get any money. I believe one of the other MMO's (SWTOR maybe) had to deal with one of you idiots claiming PVP did not come as promised. PVP can technically be defined as any competition between players, in that case it was deemed that progression and obtaining better gear was in the realm of PVP (despite the fact you never killed another in game player). You are competing against others to be the most geared and progressed player (player progression versus player progression). You will get no money based on the definition of PVP, not the TOS.

    blizzard doesnt own this hypothetic competition between player actually and is not part of the game technically
    Posted in: Diablo III General Discussion
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    posted a message on How to deal with reflect damage at mp6+?
    Quote from DenkaSaeba25

    Just wait for the hotfix, at this point...
    there wont be an hotfix for reflect damage
    just need to play on lower mp or get more dmg reduction for physical or all resist or armor for it or more lifesteal or life on hit
    or simply kite it into trash or another pack to help on leeching back some life
    Posted in: Diablo III General Discussion
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    posted a message on Can anybody explain gem prices?
    the duping is done by blizzard restoration into scheme where someone is hacking himself with some other account

    I doubt blizzard delete the ''hacked'' gem and they restore and restore again and add more into the game without any cost.
    This is how you can duplicate on D3 i believe.

    if someone from blizzard can deny this theory....or confirm that when an item is restored the source is deleted
    that would be really really nice

    else there is no logic explanation to gem price

    ive heard also that botter were gold capped so they stacked gems as currency

    in both way ......this shouldnt be happening
    Posted in: Diablo III General Discussion
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