10/21/2013 11:03:04 AM
from 99-100 probably, yeah it's 322 or somethin like that... honestly, i kinda like the paragon 2.0 idea. if you're worried about not wasting time playing your plvl100, just make a new one, switch the gear from your 100 to your lvl 60, and just start truckin in MP10... honestly it's not that difficult to get multiple of the same character to plvl100 with gear from a character that already made it... you just need the time.. of course i'm speaking more specifically to barbs... you can drop some gold into him and WW mp10 like its a joke... imagine doing that at plvl1, you'd get like 6 levels a run for a few runs.. the one thing that concerns me is how does paragon 2.0 exp scale to the current exp required for levels. i can't imagine there will be like, 7billion experience required to level eventually... or maybe they will, who knows... but if that's the case, i'll probably just bang out RoS, and level til i can't anymore, and then stop playin entirely... but if it's anything like D2, i'll be back... haha... i always come backPosted in: Diablo III General Discussion
10/21/2013 10:55:11 AM
Posted in: Diablo III General DiscussionQuote from elQuesoAlso, CC+CD increases you damage quadratically not exponentially. This is a massive difference. Many people use exponentially to mean generically very very large, but this is not what the word means. Perhaps a bad complaint, but it bothers me. They may currently be too strong, but only because the numbers are bigger than they should be. Mathematically attack speed + crit change change your damage in the same way as CC+CD because damage is linear in each, so quadratic in their product. In its current state, damage is basically just proportional to CC*CD*AS*Main stat*weapon damage, so all of these would be equally powerful for increasing damage if their relative values are tuned correctly. With the item reset that comes with RoS, I hope to god Bliz does this. At launch, attack speed was the most powerful of these 5. Now CC+CD clearly are. It does not seem so impossibly difficult to take all damage affixes and balance them mathematically, modifying slightly to account for side effects.
i'd be fine with that so long as enemies are balanced as well.
10/3/2013 2:08:17 PM
neither anymore... though if i had to choose, it would have to depend on the rest of the build, MP and what my passives are. if you pair grave injustice with gruesome feast on lower MPs, you really can't go wrong... soul harvest is also useful in situations, depending on rune, and the rest of your build. but i don't use either anymorePosted in: Witch Doctor: The Mbwiru Eikura
10/3/2013 2:05:26 PM
whichever one you can do fasterPosted in: Diablo III General Discussion
10/3/2013 8:50:49 AM
more or less you base your build off the weapon. keep in mind that the CD and CC you'll get from an ammy will probbaly outweigh the AS on the tal ammy. WDs don't really use AS, but if that's the route you wanna go, you wanna make sure you got the mana regen capabilities. for right now, everything really seems solid except for the armor... CD isn't really all that low all things considered, and you're probably better off just using the ruby. personally i like the 2 hander though, as it just puts out crazy DPS, and most of my gear sucks, as i look at alot of WDs around... build / gameplay also has alot to do with it though... but if you're gonna do anything, and wanna keep a 1 hander, i agree with RasAlgethi about the black weapon...Posted in: Witch Doctor: The Mbwiru Eikura
10/1/2013 1:15:52 PM
well, judging by where you are right now, i mean, you have more life, more DPS, around the same res as my WD, and i solo MP10 ubers... so it must just be your gameplay... if you solo MP10 you're gonna get to Plvl100 before you know it. like i said, the build i use is solid... before you do anyhting, just give it a shot, and see how you like it. you should be having a much easier time than i doPosted in: Witch Doctor: The Mbwiru Eikura
10/1/2013 8:28:30 AM
not sure why you're looking to improve... you don't really need to improve as far as gear is concerned, i mean sure you can boost your armor a bit, by changing out those pants for some better rare ones. but honestly you look like you shouldn't be having any issues. if you're gonna do a bear build, fool around with skills you like. if you wanna do damage you either gotta go bear or firebats. the build i use a mix between both, and pretty solid, i rarely have any problems. i can only imagine the type of damage you can do with plague bats... give it a shot, unfortunately WDs also don't have many build varieties in terms of damage / efficiency. it would also help to know what MP you're on... anything over MP8 i'd say go plague bats, because most of the time it's a 1 time cast to burn down elites... otherwise you're just spendin too much mana that you don't have, which in turn gets frustrating, and requires alot of placement. GI is good, as is GF, but i found that the higher MPs everything in general dies slower, and by that time most of your cooldowns are fine anyway. just fool around with some stuff. i used to run bears as a main, and i had mana issues til i used widowmakers, but after the fix to firebats you really can't go wrongPosted in: Witch Doctor: The Mbwiru Eikura
10/1/2013 8:18:49 AM
they're planning on getting rid of blood magic, i believe... food for thoughtPosted in: Wizard: The Ancient Repositories
9/26/2013 7:58:27 AM
i did a DH MP10 from quest 1 norm to hell... i dropped it down to MP5 for hell, though, so i mean it's mostly your play style... you'll take longer to kill stuff, but if you build right, your character will be a friggin tankPosted in: Hardcore Discussion
9/25/2013 10:34:24 PM
well, locate via farming or AH, buy the archon craft books from the AH, specifically, archon spaulders of intelligence, archon gauntlets of intelligence, amulet of intelligence and razor spikes of intelligence.Posted in: Witch Doctor: The Mbwiru Eikura
the first thing with a WD is you gotta figure a weapon, and from there you can build the rest of your gear, along with your build. if you switched over to a 2 hander, then my build works well if you're a bit more tanky. also, with the crafted gear, if you find yourself lacking in health, you can craft. say. an amulet of vitality.
craft up that gear and see where you stand. those pants, work... but you can probably find a decent pair on the AH with AR/int/sockets/whatever else you need, to add some extra beef. skorn is a good choice, and that being said, you likely ditched a thing of the deep, so skills like sacrifice (unless you're doing 0dogs) and grave injustice tend not to be as helpful on higher MPs. if you're just doing act 1, however, you may be better off doing a mostly acid cloud build, with firebats for elites. which means you'd need a skorn with 1500+ LoH. CC and CD dramatically increase DPS for a WD.
i can't really tell you how best to do your build because i don't know what kinda gameplay you're looking for. if you're looking for pretty much fire bat the hell out of everyhting, that's what i do, and it brings me great pleasure. for efficiency i'd go for acid cloud as my trash clearer
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