I chose the 4 player coop. I have already demo'd the game on my Xbox 360 with the free downloadable demo. Already i have sucked 2 new friends into the game just playing the demo. I haven't justified buying it myself yet since I'm so invested in the PC version already.
But if i were to get it for my Xbox 360 i would definitely be getting my friends over for long nights of demon slaying and cold beers. Much more convenient then filling up my basement with 4 PCs in order for us all to play together.
- Bernie_666
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Member for 11 years, 6 months, and 15 days
Last active Tue, Mar, 21 2017 21:18:07
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Oct 24, 2013Bernie_666 posted a message on Announcing the DiabloFans "Site Update" Beta, Diablo 3 For PS3 and Xbox 360 GiveawayPosted in: News
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Sep 26, 2013Bernie_666 posted a message on New Datamined Patch - Class Changes, Passive Effects, Character slots, Stat caps, Quests, and MUCH morePosted in: News
- X1_Legendary_Potion_06 - Drinking Kulle-Aid allows you to burst through walls summoned by Waller elites for 5 seconds.
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I think they said something in the past in regards to this. their idea was something like increasing single resist rolls up to 90-110 or something, but making it so only a single resist OR an all resist can appear on an item instead of both so you cant double stack like now.
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Grenades - I played grenadier build for quite a while. But no matter how hard I wanted like this skill for the sake of the build i just can't. It's retarded you can go to the festering woods and shoot arrows over all the low lying bushes and rocks, but then you throw a grenade and it bounces off them like there is a wall there. If anything should be able to be thrown over an obstacle it should be the grenades, right?
Frost Arrow - I loved d2 Ice and Freezing arrows. This one isn't horrible but for what little damage it does the CC just ins't good enough. either buff the CC effects or buff the damage. Maybe add piercing along with the splitting.
Wolf Companion - Need more wolfies! Would be so cool if i could run around with a pack or 3 wolfies nipping at the Big Demons ankles and keeping them distracted. Then i could do cool shit like sending them after a boss, throwing a guardian turret around them for some extra protection, cast a rain of vengance over top, then kick back and relax while I phew phew a few arrows their way.
Hot Pursuit - Why do I have to be at full hatred??? Would rather have it taken down to 10% and have it always on like the Monk version.
Also, DHs need another viable (off-weapon) Life Steal option. I'm so sick of Shadow Power, i would love to ditch it for something else. Nether tentacles suck, and MFD - Death Toll isn't really good enough playing solo. maybe instead of the Spider Companion slowing some random mobs, it could instead add some life steal to you (kind of like a wizard's MW - Blood Magic). If we got that + the extra wolfies and the already decent bat and boar i'd really have a hard time picking a companion, which is a good problem!
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For example if an item was traded on the auction house it then became BoA it seems to me like it would help in the following ways:
-Item is BoA after first trade and is removed from market (less flood of items on the auction house), better economy
-No one can flip items any more, thus causing more players to actually play Diablo to earn their gold, instead of playing AH
-Still allowing players to easily trade self found items that are good, but not useful to them
I'm sure many would complain at first that they cannot re-trade the items if they don't want them any more, but it's really basically the same as crafting, just without the randomness of the results. Players (such as myself) have been spending buttloads of their lovely gold on crafting knowing they will never get that money back since the items are BoA. So it's really the same thing, just be sure you really want something before buy it, because once you do it's yours!
I don't think this would work with the RMAH, but i think that should be removed anyways. I do like the GAH though and i think this would be a good change to it. It great to have an easy & safe way to trade when you found something good, but not something you can use, (or maybe something you found already).
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Yes he is right I use Ghostery on Chrome, and it blocks all ads and any trackers. Nothing shows up here or other sites. Plus you can click the ghostery icon and see who/what the ads and trackers are that it blocked. handy.
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You can do a DH pretty cheap for MP3/MP4 but they require a bit more practice and attention than some of the other classes (which is what i like). If you practice your run/shoot/run/shoot/run/shoot (by clicking back and forth and bumping your "stand still" button) you can physically dodge most attacks avoiding a significant amount of damage while still attacking which is something most wizards builds can't really do too well. And if you have trouble with mobs catching up to you just use Caltrops/Torturous Ground or vault to put some distance. The demon hunter is very quick and does good damage but is fragile without good gear, so its critical to learn how to avoid damage to play the class, but once you do they are really fun to play.
I remember pre-monster power i used to easily play A3 inferno with shit gear probably 40K-50K dps at the time. That is equivalent to about MP3 right now. Now i'm much better geared and doing MP6-MP7 no problem and loving it. I have a WIZ too and i like her on MP1/2 using either Archon or my All Cold build, but when i'm essence hunting, key hunting, doing ubers, or anything else hgiher MP it's always the DH for me.
Check out this old thread here.
diablofans.com/topic/63508-inferno-clear-with-100k-gold/
It may be old, but its a good one for seeing how use of a DH with a bit of skill can get you by with pretty crap gear.
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Only issue I have found so far is the mechanics of the grenades suck sometimes, especially on stairs. Sometime it seems almost impossible to get them where you want them to go. And you can't throw them over low lying objects like logs etc that you cant walk over, Seems like if you can shoot an arrow over something you should be able to chuck a grenade over it too.
Maybe some of the other grenades work better, i've been using Firebomb because of the damage it is still good for single targets as well as groups. Also if you can find a cape with +xx% grendade damage that helps too!
Anyone else played with this build type at all or have any tips on it?
Here is what i'm using now, give it a shot if you haven't tried yet, if it's not anything else it is at least some fun for a while:
us.battle.net/d3/en/profile/Bernie666-1727/hero/3288198
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Just figured it'd be worth a mention since i actually missed the message at first and was wondering why they didn't just show up in my inventory from the start.
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I believe the way the Frostburn Gauntlents work is:
-Adds X% to Cold Damage
**works on "+cold damage" on a weapon AND to skills dealing damage as cold
-Cold Skills Deal XX% more damage
**increase damage of ONLY skills that deal damage as cold
In this case i don't see how these Frostburn gloves for example would do anything to a skill like the zombie bears that is dealing damage as poison.
Maybe i'm wrong... but this seems logical to me.
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Then maybe your helm and bracers, you can probably easily replace those with similar ones but with +Crit chance also for cheap.
Some movement speed on your boots wouldn't hurt either.
Good luck!