3/10/2014 7:30:06 AM
Yeah, I did try Slow Time a lot. To be honest, not too keen on it. Even if I use "Point of no Return" I do indeed get a million bubbles, but I feel it does not increase the stun rate anymore. It might just be an issue of hitting diminishing return limits or so. Also, I might be the only one who actually dislikes Slow Time in general: the only really useful bubble is +10% more damage, but almost every other skill you put in that slot will increase damage as well, probably even more, and not just within the bubble. Furthermore, the bubble often works against you, e.g., electrified mobs will totally kill you as all the electric sparks stay in place and make the entire bubble a zone of death.Posted in: Wizard: The Ancient Repositories
3/10/2014 7:24:16 AM
It's also covered in the FAQ:http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/82430-2-0-1-frequently-asked-questions-and-transition-to#magicfindPosted in: Diablo III General Forums
3/10/2014 5:27:03 AM
So... actually quite early on in 2.0.1 I found this strange helmet, and every now and then I try out some fun things to "create a build around it". The helmet goes by the name "Archmage's Vicalyke":Posted in: Wizard: The Ancient Repositories
As you can see the rolls are quite crappy and I can only justify wearing it when using Arcane Torrent. So all I knew is I had to create a build that uses Arcane Torrent and Mirror Images. It turns out, with some APoC and using many of the AP regeneration skills/runes, you can sustain Arcane Torrent without using a signature spell. Looking through my twinks, I realized I had this fantastic legacy SoJ (this beauty) which made me become independent of the SoJ and give me a bit more freedom in skill usage (no Power of the Storm).
Note: If you get the helmet with APoC and/or +lightning damage, you can simply go for Power of the Storm and you won't need the SoJ. The SoJ is really just to cope with my bad luck for rolls in 2.0.1 so far and the fact that the Mystic isn't around yet.
So I was set: left mouse button continuously casting Arcane Torrent - Cascade (because it's the AT spell I like the most), with paragon specced area damage; right mouse button Mirror Images and casting whenever cooldown is over. Since I benefit from getting hit hard (Illusionist procs) and my Mirror Images are supposed to be killed fast to duplicate, this is a build that actually requires high Torment level. On Torment 1 or below it just doesn't work.
Here's build #1, just to see how it works; using Hydras for fun:http://eu.battle.net/d3/en/calculator/wizard#ekOjSi!dUX!cZcYYc
It's super awesome as group support for fire wizards. EVERYTHING BURNS. I didn't cast a single Hydra myself, yet have a look at the result:
Yeah, those are 6 hydras, and they're all from my Images (no other wiz in group and I didn't cast Hydra myself). It's just the best picture I found; there were some with even more Hydras, but didn't hit the screenshot button fast enough. I tried out the other Hydras as well but this was the funniest of them all. Unfortunately those Hydras don't do a ton of damage, so it's not like the Mirror Images do the killing for you. And spells cast by Mirror Images also don't trigger passives, so Conflag is not an option. Though I wonder if it works for Elemental Exposure come RoS. But it's a nice thing to play around with, just fun to see everything burn. I wonder if they would cast double as well if you had the Serpent's Sparker...
The second build, that I actually like the most, is a heavy crowd control build. Like I said, the damage of Mirror Images or their spells is negliglible, and they don't proc passives like Paralysis, but they do proc direct effects based on your skills's runes. So here it is:
I am dealing Arcane damage only and slowing everything to 80%. My Mirror Images cast Blizzard all the time, and freeze a lot. In addition, if a mob is dumb enough to kill one of my Mirror Images, they either die - stunning enemies for 2 seconds - or multiply, and cast 2 more Blizzards. Win-win. The movement of monsters is almost down to zero with this build, which makes it a super nice support build when I play with squishy people who want to play on higher Torment difficulties.
If you have the helmet, too, let me know what builds you came up with!
3/10/2014 5:03:54 AM
Posted in: Diablo III General Discussion
Didn't we ding 100 together (within a couple of hours of each other)? You're insane!Quote from Minon
My goal was to get to 200. 252 atm and i moved my goal to 300 but i'm getting bored so not sure if i'll bother with it pre RoS.
I have no doubt you will reach p300... tomorrow, at the latest.
3/10/2014 4:16:23 AM
Get to paragon 200 - done. So no goals left, I'm just playing because it's fun :-)Posted in: Diablo III General Discussion
3/10/2014 3:21:22 AM
*Puts on tinfoil hat* do MVPs get +1000% magic find or what???Posted in: Diablo III General Discussion
Congratz, Jaetch. I don't know if anyone on EU Dfans has even one of the sets completed... but both? That's insane.
Are they real upgrades though? (I don't have a single Tal's item so no idea, and rarely see them drop at all.)
3/10/2014 3:11:37 AM
Posted in: Diablo III General Discussion
This. Exactly this!Quote from MasterDinadan
If these things are going to drop so frequently, it's probably best that they can't be traded. Otherwise, the game just gets flooded with legendaries and they feel too common.
I kind of like the appeal of BoA legendaries. With this system, I have to use some creativity to come up with builds, since any great build I look up probably involves items I don't have. I have to combine my skills and gear in more interesting ways, since the gear available to me is not the same gear that is available to everybody else.
This is slightly off-topic, but as was discussed before: if they remove online-only the game becomes a cheat festival (like D3 console), killing off all multiplayer (because all of the sudden people with 3m DPS join your game). It would also make loot 2.0 and BoA useless as items dropped offline would just be made "non-BoA". Offline-only ensures no cheats, hacks, dupes.Quote from MasterDinadan
That being said, if Blizz is going to make the game play more like a single player game, they really need to drop the always-online crap. The excuse "We designed the game around auction and trade" is clearly no longer valid.
3/10/2014 3:06:43 AM
Wait a second...Posted in: Diablo III General Discussion
3/9/2014 8:19:24 PM
I've made 113 paragon levels so far, so you can do the math how much I've played, but I haven't found a single real upgrade. Found lots of sidegrades and some interesting legendaries that are fun to try things out, but no real upgrade. And no, my gear was not OP before the patch... was more like average or slightly above average, depending on your point of view. The "sidegrades" buffed my toughness a lot though (for sacrificing only a small amount of DPS), which will make the start into RoS a bit easier.Posted in: Diablo III General Discussion
The real gear reset comes with RoS. You will find tons of upgrades, even yellow ones in the beginning. Plus enchanting, that's why I keep some of the "meh" legendaries and hope to make them useful for the start at 60.
Found that damn stupid useless 2h mace today 3 (!) times within just 5 hours or so. FML. Don't care, as long I'll get a level 70 OS Wand of Woh on day one of RoS Saving all my luck.
3/9/2014 11:30:29 AM
Posted in: Diablo III General Discussion
I think I'll keep class-specific stuff out of this FAQ to keep it concise. If it's something that's "frequently asked" it could be added to a class-specific FAQ, though.Quote from Jamoose
I don't know if this is relevant here but the monk's animations were finally fixed so now the monk actually hits with the weapons he is holding.
Interesting questions! Same as with the monk's comment above - I think this should go in a class-specific FAQ *if* it is frequently asked. I'm not 100% sure but my guess is the answer to those two questions is "no". You should post the question in the wizard subforum though! :-)Quote from Venaliter
I'd like to know three things. A) does +% disintegrate improve Archon's disintegrate, and b) Would Chaos Nexus be increased by +% Disintegrate damage
Good point, I'll add that.Quote from Jamoose
Also, whenever you gain a paragon level above 100 you will get the "new portrait unlocked" message even though there's no new portrait.
Technically, the black weapon bug still exists (at least it did at the end of beta). Not sure if it's fixed in the current build, the last bluepost I found was this:Quote from Venaliter
c) how exactly % damage works now. Is it just base damage on the weapon? Does socketing a ruby increase the benefit of the % damage? Does it increase elemental damage on weapon?
They somehow find a different way to describe it but tl;dr: if you have +% elemental damage stuff like Triumvirate in RoS, you want a black weapon. Also, if you use physical damage skills and have "+% to physical damage skills" items you want a black weapon. I'm very easy on Blizzard but they really managed to mess this up again, but I haven't given up my hope they will eventually fix this. Let's see...
If anyone has news on this let me know, otherwise I'm gonna add this as well.
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