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    posted a message on Greater rift rankings by gearset

    You can't, because the API of Blizzard's leaderboards doesn't offer any information about gear. You can only check the leaderboards in-game one-by-one. And even then you only have the highest clear per account, so if the #1 player cleared another GR with another set just one tier lower it won't show up. And from experience the ranks #2 to #1000 just copy #1, so it's only natural that leaderboards always converge to one set. Until someone starts using a different set and discovers that it's strong as well.


    Diablorank.com used to have such a filter feature, but it's currently disabled. Going through all in-game leaderboards and taking screenshots is a lot of work and I guess it's not worth it right now to do this where ranks change on a daily basis.

    Posted in: Diablo III General Discussion
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    posted a message on Rainbow Goblins - Cosmetic Wings
    Quote from lagcatsgo-next

    edit: Feels like neph rifts are the best atm? Found loads of gobs there not any rbg tho yet.

    There are no Rainbow Goblins in rifts. RBGs can only be found outside of rifts in Adventure Mode.

    (I've removed your other comment btw, please don't lash out at other people, just let this discussion cool down.)
    Posted in: Diablo III General Discussion
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    posted a message on Rainbow Goblins - Cosmetic Wings

    Okay, I think we should calm down this discussion. This one is not about RNG, but it's a fact that this got nerfed. I saw threads popping up yesterday morning and there's not even a debate about it anymore:


    Before yesterday, you'd get on average a goblin in 2 our of 3 runs, and oftentimes 2 goblins in this area. You'd also get 2 elite packs and/or 1 rare.


    Now there's no elite packs in there anymore, only sometimes a rare mob, and hardly ever a goblin (I didn't get one, I guess the chance is as small as in other areas now).


    I ran this area for countless hours to get my wings, so I'm done now and don't care personally, but I went back there and the change is more than obvious. There is also tons of threads everywhere calling Blizzard out for the hotfix - it's not even a debate *if* there was a hotfix, the issue is that they did it without any communication. Currently we believe it was hotfixed because players would remake games every 20-30 seconds to check for goblins there.


    This thread is about "what are we doing now to get the wings". But please don't tell people it's RNG. Everyone who was running this area for goblins immediately noticed it; the change is not a subtle change within some decimals that can be explained by RNG - it's changing a goblin spawn chance from 80% to 5% and changing an elite spawn chance from "1-2 guaranteed" to "0". You don't need 100 runs, not even 10, to see the difference.


    Please help OP by answering his question for alternative goblin spawn spots. If this thread continues to be off-topic by people who apparently have not farmed this area for goblins I'm gonna lock it.

    Posted in: Diablo III General Discussion
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    posted a message on Brainless Builds Comparison: Sage's set builds (with videos)
    Quote from maxmaxellgo-next

    Bagstone, can you try the updated DH build by Desolacer?

    I've changed a few skills and I really like the results.

    I'll put this on my todo list and see if I can get to it when I have the time. A bit busy at the moment... setting up the build, recording the videos, and so on takes some time ;-)
    Posted in: Diablo III General Discussion
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    posted a message on Need your help good people of Tristram!

    @NoK: Could you provide me with a link to a tanky necro spec? And I don't mean "I have tons of skill and dodge everything like a mastermind yolo" spec. I've tried almost every necro spec (on SC NS) and found almost all of them incredibly squishy, *especially* the Rathma builds. But happy to be proven wrong, because I'd actually like to get back into Necro and I'm not sure if on SC NS, SC season, or HC season. But when I see myself ripping on SC NS I don't see myself doing that, so would be happy to get a link to a spec!

    Posted in: Hardcore Discussion
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    posted a message on Are you ready?

    RIP. Oh man, I wish they would finally fix that. It was in the 2.4.3 patch notes... but yeah, still happens every now and then.

    Posted in: Hardcore Discussion
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    posted a message on Need your help good people of Tristram!

    Moved to HC forums.


    Highest DPS right now are necro and wizard (necro highest GR for pushing, wizard highest for speed GR farming). Both are very squishy though. I personally went for wizard - died once, but it was my own mistake (as it is always on HC ;-)). Learned my lesson, everything good now. It's definitely a bit more challenging. Before that I ran a crusader on non-season, but deleted it - it's just too boring. Actually pretty decent DPS and super easy GR70 but never even in danger of dying. Doesn't feel HC-like.


    Many people play the DH, because it offers the best trade-off between good DPS with relatively low chance of dying. I see a lot of people playing the Impale DH for that reason. But again, if I play HC and I'm not in danger of dying I might as well just play SC, right? So that sounds boring as well.


    Basically: if you're looking for a safe farming class with a little bit less danger of dying and good DPS, pick the DH. If you want to be super safe pick crusader (but doesn't sound like that's what you're looking for). If you want to be a bit more adventurous and try something new pick the necro. And if you're absolutely mad and fearless and want the fastest mid-GR farming speed, pick wizard. (But be prepared to die! :D)


    Edit: Just as an advice, have backup gear ready - and that should also already be re-rolled to the right stats and with backup gems, if possible. It really sucks if you die and have no backup gear, or that backup gear has to be re-rolled but you have no Death's Breath left. It's just nicer if your backup gear works right off the bat on T10. Basically I have 2 free deaths right now already because of 2 backup sets ;-)

    Posted in: Hardcore Discussion
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    posted a message on Lv 68 character in public T13, how?
    Quote from Darksciongo-next

    Simple, start a game with the underlvl char and then make it public, if others complete any bounty you got yourself free xp.

    A character below level 70 can't open any game above T6 difficulty.
    Posted in: Diablo III General Discussion
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    posted a message on Caldesann'S Despair, used wrong gem... can do again?

    Yes, you can overwrite any Caldessan's by just augmenting it again, with any gem of your choice - higher or lower.

    Posted in: Diablo III General Discussion
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    posted a message on Lv 68 character in public T13, how?

    Well, then it's a recent exploit. Would still love to see a screenshot. Not saying it's not true - but it's hard to believe since this should obviously not be possible, so if you find such a thing take a screenshot and send it to Blizzard/post it in their bug forums:


    https://us.battle.net/forums/en/d3/5386229/


    Didn't see a bug report referring to this yet, but whatever this is it needs to be fixed immediately since this would be exploited like hell for the next season start.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Lv 68 character in public T13, how?

    It's not possible, and without a screenshot we can't tell what it is you saw. My guess is the guy was paragon 68. If there was a way to get people into a T13 game underleveled that would be abused like hell on season start, so simply: not possible.

    Posted in: Diablo III General Discussion
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    posted a message on How to FINISH Conquests? :(

    First of all: you need 2 conquest for Conqueror, 3 only for Guardian.


    Once you can finish a GR75 in time, you should really have no issues whatsoever to clear a Torment X rift in 2 minutes. Just use the movement speed ability of your class, cube an In-Geom (except for when you're playing DH, but then the UE build does quick work of any TX rift anyways) and go for it. Once you have an open map, don't loot anything and just keep going. Wear Nemesis Bracers to get extra progress and In-Geom procs from pylon elites. This conquests might be more easy on some classes (DH, wizard, monk) than others (WD, crusader) but still - it's really easily doable. Torment X is approximately GR45, so in a solo GR75 the mobs have 1.17^30 = about 111 times the HP. In other words, mobs in a TX rift have less than 1% the HP of a GR75. If you clear a GR75 and fail the TX in 2 minute it's just a matter of speed, nothing else.


    The second easiest conquest is Boss Mode. If you have a group you can basically do this at around paragon 200, that's how easy it is. For solo you need to get a bit better gear but still, it's really not tough. I wrote a guide for it a long time ago, since then a lot of power creep made it even easier. Check it out:


    http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/179021-conquest-boss-mode


    Avarice is also super easy, but annoying. You need a Boon of the Hoarder gem (recommended to be high level to make it easier, max is 50) and some gold find on gear - again, to make it easier. Then you take on a lot of toughness gear and NO DAMAGE (take your weapon off) and run through the "Ruins of Corvus". Scout the entire map, let all the scarabs spawn that jump over the walls. Then teleport back to town. Switch to damage + gold find gear and run through it, always making sure to kill stuff but also keep a few gold piles here and there such that you can maintain the streak if it gets close. The difficulty should be low enough such that you can kill everything really really fast, but as high as possible (the higher, the more gold, the easier the conquest). You can also collect a bunch of bounty caches and open them all up at the same time - not sure how many you need.


    Last but not least, 8 set dungeons. This one has become much much easier now with the changes (more time, all mobs always visible on the minimap). Some set dungeons are super easy (like Natalya, Immortal King, Invoker), some set dungeons are super difficult (Wastes, Roland, Jade), and some set dungeons are super hard alone but a joke with help (Unhallowed Essence, Inna, Uliana, Raiment). If you pick the right set dungeons this conquest is super easy, it just takes time to get the set pieces.


    The overall ranking for difficulty of the conquests is, from easiest to most difficult:


    1) Speed Demon - TX in 2 minutes (if you're paragon 500 and you don't have this conquest done, you're doing something wrong, i.e., going up too high in Torment difficulty and not farming fast enough)

    2) Boss Mode - kill all bosses on TX in 20 minutes (the first group did this at 20:48 in EU at around paragon 110, so they started this less than 3.5 hours after the season began; just to give you an idea how easy this one is)

    3) Avarice - 50m gold streak (this one is just annoying and needs some continuous killing as well as planning your route in Ruins of Corvus, but it's not difficult)

    4) Divinity - GR75 (once you have cleared this your power level is beyond what is required for all the other conquests)

    5) Masters of the Universe - master 8 set dungeons (it's just about picking 8 easy set dungeons - this one's easier than Divinity but getting 8 class sets takes longer)


    Most people go for Divinity first for whatever reason I don't get. It's mostly because they *think* the other conquests are so difficult, or they *don't like them*. Note: I've done almost every conquest since S4 (sometimes both on SC and HC) got quite a lot of high ranks. Also, this order is usually in which they're unlocked by the first player/group.

    Posted in: Diablo III General Discussion
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    posted a message on Can't see new post in forum

    Interesting. Yeah, "last visit" doesn't make any sense basically... just noticed it now. I use the same bookmark but with "show content since: last month". Sometimes I have less time and check only a few threads, sometimes I have more time and check almost every thread. If you choose "last visit" you basically have to check every thread, as they will disappear from this search upon your next action. Yeah... sorry, can't really help you with what's wrong, I'd just suggest to do what I do and change "last visit" to a time frame (I picked "last month" because when I'm travelling I sometimes can't check the forum for days and that way it still gives me an overview of everything that happened).

    Posted in: Site Suggestions and Questions
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    posted a message on Season Journey Tracker

    No, you can only get one Haedrig's Gift per season.


    EDIT: Holy crap I misread your question, thanks RealGsuss for clarifying that - you can indeed open it on a different class. Just once. The set is determined on opening, not on redeeming the gift.

    Posted in: Diablo III General Discussion
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    posted a message on Kadala Hack question

    Unfortunately it's not that simple. Items have two different levels - an item level and a required level. For example, for Manald Heal the required level is 24, but the item level is 27. So basically you can't get it from Kadala below level 27. (We had a discussion about this on Reddit before the season and together with a lot of people we gambled tens of thousands of shards on various levels between 0 and 28, and you can't get MH below level 27).


    Someone was nice enough to write a script and query'd every item from the game API to list both required and minimum levels:


    https://www.reddit.com/r/Diablo/comments/6ogand/list_of_all_items_with_their_itemlevel_and/


    But there's more: some items can be gambled below their item level - for example, you can gamble Gungdo Gear on a level 1 monk, Lut Socks on a level 1 barb, and so on. Initially we thought it was just a -7 level reduction, but it doesn't make sense for the case of Gungdo Gear (which are not even the lowest bracers since Cesar's Memento have both lower item level and required level). So there seems to be some special rule for some (not all) low-level gambling slots/items.


    Be careful with info you find about this - basically all of this we found out a week ago. So basically any "low level gambling guide" that's older than July 19, 2017 might contain wrong information. We really had no idea and are just scratching the surface here.

    Posted in: Diablo III General Discussion
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