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    posted a message on Challenge Rifts - A missed opportunity or an unfinished mode

    I just hope it doesn't mean it's the other way round next week - I don't want to have a CR to eat 20 minutes into the season. For me I only do challenge rifts if I can one-shot them, just for the mats; if they take more than 15 minutes I may as well do a bounty so no benefit anymore.


    Let's see if CRs come up at Blizzcon.

    Posted in: Diablo III General Discussion
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    posted a message on 2 man meta 2.6.1

    2 man competition is really low, so there's never really a "meta". Really far into the season you even sometimes see two DPS combining their forces and playing together - if you can solo a high GR, you can also do a 2 man high GR on a similar level, especially if one forces on trash and the other one single target (and the trash killer can drop Stricken for Esoteric or so).


    In several seasons everyone quit and we were only 2 people left so we just played the two classes that we enjoyed most. I think we've probably tried about every class as zDPS (maybe except for necro and DH because didn't like them) and every class as DPS... and just continued to push with what we enjoyed the most. Then you filter diablorank.com 2p rankings and see if you're #1 "without class X" or whatever the meta is. At the end of the day, rankings are about paragon anyways, and that's impossible to combat since Blizzard hasn't banned botters recently and paragon is absolutely skyrocket in S12 with the power creep - so instead of focusing on "what's best" and "how to get rank #1" I'd strongly recommend to play whatever you enjoy most and set your own goals and satisfy yourself with "well, we were #1 legit players of this combination" rather than "yay, we made rank #253 with the cookie cutter combo".

    Posted in: Theorycrafting and Analysis
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    posted a message on Season Journey Tracker

    Holy crap... okay, this is awesome :o


    I actually received an inquiry a while ago about localization, and postponed it to almost indefinitely due to time issues. However, this might force my hand now. I'll see if I can spare a minute, probably on Wednesday or Thursday, to add proper localization. Not sure how exactly - but hey, this entire thing only came up because I wanted to get back into web dev, so I might as well keep doing so.


    In the meantime (or the event that work permits me to add this promised localization): Awesome stuff, thanks ceving!

    Posted in: Diablo III General Discussion
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    posted a message on Wow 3105 bounty mats gone forever..

    Apparently the datamined primal droprate is something like 0.3% instead of the 1% Bliz stated. The ancient droprate worked out to basically 10% as promised

    The 1% droprate never went to live, it was only 1% in the very beginning of the PTR when ancients were introduced. Some people kept track over hundreds of drops (there were spreadsheets shared a while ago on Reddit) from which we believe it to be something between 0.2% and 0.4%, though it seemed to have converged towards 0.2%-0.25%. Do you have a source for the .3% datamine? That'd be interesting.
    Posted in: Diablo III General Discussion
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    posted a message on Wow 3105 bounty mats gone forever..

    On average. one in ten items is ancient, so when using 3105 bounty mats for re-rolling you should've gotten (on average) 62.1 ancients. If what you say is true you're really really unlucky. Is it impossible though? No. We don't know the exact primal droprate but it's probably something like one in 200 or 250, so not getting a primal is also slightly unlucky but not at all impossible; out of 20 people who spend 3k bounty mats one is expected to not get a primal. So you were just the unlucky 20th person here. Not unreasonable at all.


    Regarding ancient droprates we could speculate if they're higher or lower this patch; I have my own opinion here but to be honest, this belongs into the RNG thread. I'll be monitoring this thread here but for now it looks like there's not much constructive talk going on.


    In an attempt to be constructive, I have to say, using bounty mats to re-roll a Karlei's Point is... the worst possible use of bounty mats. Karlei's Point is an exceptional item for one specific reason: it's by far the easiest item to acquire through the "upgrade rare" recipe as there's only two daggers a DH can get. As bounty mats are far more precious (at least to me) than "normal" mats, I would use the upgrade rare recipe in an attempt to get a better Karlei's Point. I know there's no mathematical equation for which is better; it depends on what you have available. But that's my suggestion for anyone trying to get a better dagger.


    But at the end of the day it's all RNG and there's NEVER a guarantee to get any item.

    Posted in: Diablo III General Discussion
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    posted a message on Is this for real???
    Quote from Abyssiago-next

    If johnstone can be retroactively nerfed, the likelihood of the above explanation with technical issues, is weak or being addressed only to those items that actually benefit from previous versions.

    That is true, normal legendaries can indeed be changed retroactively (see Rimeheart and Furnace a long time ago). It's *different* from a technical viewpoint, but not impossible, so my "the technology isn't there yet" is more to be taken as a meme. After re-reading Nevalistis' post I actually realized that it leaves some room for interpretation, so maybe it's just also a deliberate decision to not tamper with existing items (anyone who has ever done coding knows that changing one variable can cause 10 others to break). Or maybe there's something in the implementation that truly makes certain changes more difficult (some of the items were semi-retroactively changed, like Dead Man's Legacy which looks like the new version but just with a lower roll).
    Posted in: Diablo III General Discussion
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    posted a message on Is this for real???

    (This post's self-destruction timer was triggered.)

    Posted in: Diablo III General Discussion
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    posted a message on Season 12 DH Guides

    Thanks for all the work!


    I still can't believe that UE MS is now a viable speed GR build. So much fun to clear an entire screen in GR90+ in a few shots :)

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Is this for real???

    There was a long debate about this on the official forums.


    https://us.battle.net/forums/en/d3/topic/20758567953


    Basically, they were discussing this internally but decided to maintain their current approach (retroactively buff sets, but not legendaries). It's safe to say that it's mainly because of technical reasons, and whether that's normal legendaries, ancients, or primals, makes no difference - "the technology just isn't there yet".


    For me personally, as someone who has never been a "season pushing player" but likes the continuity of non-season, it gives me new goals to farm. I've already gambled/cubed the new DH weapons yesterday (speedfarming GR90s with Multishot is just SO MUCH FUN) and now I've got some things to do on other classes as well. To be honest, I always complain about the loot hunt being so quickly over, at least compared to D2, so it isn't all that bad in my opinion. Also let's be clear - the list of items you have to replace isn't that long, it's about 5 per class and usually 1-2 per build or so. Some builds even didn't get any changes (like MH wizards) and some got changed a bit more (like the new SWK mechanics or the 3 items we need to re-acquire or UE MS DH). It's not like you're salvaging your entire stash.

    Posted in: Diablo III General Discussion
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    posted a message on Late to the party

    Guys, please don't derail topics with hatred-filled comments or personal attacks. Removed some posts that crossed the lines.


    RE: OP - just ask for the "Malthael quest" in a public community and people will help out (I've done this recently myself when I had to unlock adventure mode on NA+Asia). Takes one minute. No need to play through entire campaign if you don't want to.

    Posted in: Diablo III General Discussion
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    posted a message on Build Page Not Loading

    I've notified the admins and assume they're frantically working in the background to fix this. Apologies for the inconveniences and delays.

    Posted in: Site Suggestions and Questions
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    posted a message on Whats the deal blizzard? constant one hit kill cheating against players.

    Whether it's troll or serious, this thread isn't going anywhere. Locked.

    Posted in: Diablo III General Discussion
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    posted a message on The most powerful thing in the diablo universe.

    Don't be ridiculous. We all know what the most powerful thing in the Diablo universe is:


    Doors.


    Powerful heroes can one-shot the most gigantic and powerful of all demons. But doors? Nope, one hit isn't always sufficient, sometimes those nasty obstacles withstand the first impact and demand a second attack.


    Experienced characters plow through hordes of monsters like there is no tomorrow. No matter the type, size, or fierceness of enemies: barely in sight of the player, enemies drop to the ground, giving up their precious loot obtained from the siege of Tristram's neighborhoods. Nothing can stop them - except for... doors. I have seen it with my own eyes, witch doctors and necromancers stop their high-paced hunt in front of a simple door, charging up their spells and waiting for magical powers to be ready before continuing their crusade.


    Doors are unmatched in their might and power. To settle this debate, I call for an eyewitness from another universe who knows all too well about the power of doors.

    Posted in: Diablo III General Discussion
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    posted a message on Which mouse to use for Diablo 3?

    Interesting... spam bot bumps ancient thread, people continue replying. You all got bamboozled! :)


    Please don't feed the necros. That's how you get zombies.

    Posted in: Diablo III General Discussion
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