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10/22/2014 11:03:34 AMBagstone posted a message on N00b question on Weapon Elemental Damange Type, Ideal Critical Chance and Ring of Royal GrandeurPosted in: Barbarian: Bastion's Keep
10/22/2014 8:36:29 AMBagstone posted a message on Crusader on par with Monk for high Grifts? Video of 50 clear with Sader/WD/DH/DHIn my opinion, Crusader is not on par with monk. It's way better than monk. The fact that the top rankings are exploding and there are multiple groups clearing 50+ every day now clearly shows that this new support character - albeit its early stages, there are probably still a few things that can be improved - is a much better addition to a 4 player group. And yeah, the change of pace is nice indeed, was about time.Posted in: Diablo III General Discussion
10/22/2014 6:01:37 AMPosted in: Diablo III General DiscussionQuote from ruksak
I would add; There is no pleasure without pain.
This. So much this. It always reminds me of a WoW video from 10 years ago: http://www.youtube.com/watch?v=5Jlgz48twTI
We had exactly the same experience - many many 1% and 2% wipes. When we finally killed him, it was the most epic thing I've ever done in gaming (not just because we finally beat him after so many close attempts; after 10+ 1% wipes you almost feel like you will never beat this boss). The longer something takes, the harder something is to get, and the higher the likelihood is to fail and never get there, the better it feels when you finally reach a goal.
With items this is exactly the same: getting a full class set is absolutely no sense of achievement anymore, it needs to be a class set with perfect 490+ main stat rolls and at least 4-5 of the "right affixes", otherwise you'll be disappointed. Imagine if class sets were much rarer (as rare or even rarer as they were at the start of RoS): it would actually mean something to own it. It would be a sense of achievement. It would feel great because you know you've earned it. These days it's not about actually getting an item, it's about getting good rolls on it. And this is a much less exciting form of achievement; similar to the old AH days of D3V.
Quote from ruksak
The game needs MORE 1%, top-tier items. That.....that is the key. These piece of shit legs (Gift of Salaria, Profane Pauldrons, Heart of Iron, Pig Sticker, Kill, Broken Promises etc) need looked at again.
After Wyatt Cheng's post about "not revisiting those items" totally backfired, Blizzard did a full 180 and I expect them to change almost all of those items, as they already started with 2.1. The change to Vile Ward, Angel Hair Braid, Crudest Boots, and so on was really nice and they said themselves, it was only the beginning. It requires some balancing, but we'll get there eventually. Also, those items became a bit rarer in the process - not necessarily 1% items, but at least less common so it's about acquiring such items in the first place, and not getting one with perfect rolls.
10/22/2014 3:52:54 AMPosted in: Diablo III General DiscussionThis idea is neither original nor inspired. This line of thinking is inappropriate for a Diablo game. It falls more in-line with an FPS console game, where you are guaranteed access to all items in the game at a given point.
These "shopping" ideas stink like a can of smashed buttholes. The thrill of Diablo is found in finally setting your eyes upon the White Whale. Whether through trading (which we do not have) or keeping what you kill (which we do have).
Embrace the grind. Keep what you kill.
Those statements seem harsh at first with regard to OPs idea, but I completely agree. I don't think weapons or amulets are the problem - I think other items are. You can get a complete class set and otherwise gear out any class in just a couple of hours - except for weapons and jewelry. I don't like this trend. I don't like that all sets are given out "for free"; I remember a bluepost in early May saying that "there's an option you'll never complete a set, due to bad drop luck". I liked that, as everything that is "hard to get" just feels so much better when you eventually get it. Like I still don't have my Wand of Woh, but I'll be even happier when I finally get it one day.
But when it comes to sets, it's not about completing the set anymore - it's about getting perfect rolls. For a DH on high GRs, the question is not "do you have M6?" but it's rather "do you have CDR, sentry/EA damage, and 500 dex on all pieces of M6?". It's not about getting Taskers, but about getting trifecta Taskers.
I've heard several people complaining now that seasons aren't really an appropriate "restart" for them because in 1-2 days you're basically almost on par with your non-season character. Unless you have extremely high paragon and extremely rare, well-rolled weapons on non-season, both season and non-season characters will feel roughly the same after a few days. It basically kills the idea of a restart and gearing up a new character, if that gearing up only takes a day or two at most. Only weapons and jewelry create some long-term incentive, and once they make those free Kadala hand-outs as well, the game will be dead for many people.
You need some long-term goals; with the weapon vendor as proposed by OP there would be nothing left to do after a few days of playing.
10/22/2014 3:39:02 AMSultan of Blinding Sand: It's a good option as one with high proc chance will result in more blind than Azurewrath will freeze (~32% blind on Sultan will be about the same as ~25% freeze on Azurewath). However, if you also use Pandaemonium Loop, Wyrdward, or any other proc, Azurewrath is better for Enchantress due to more IAS (since Sultan is a super slow weapon). Also, I like to be at ~1.9 APS and make sure the OWD will proc as soon as followers are out, hence I'll stick to Azurewrath. But Sultan is definitely an alternative, it's just a matter of preference I guess.Posted in: Witch Doctor: The Mbwiru Eikura
Tormentor only does charm, it does not proc OWD, and due to a ridiculously low proc chance it's unfortunately almost useless. Azurewrath and Sultan are better.
Rimeheart... *sigh*. This breaks my heart. It's useless. I have three Rimehearts (one for each main stat), the strength one with perfect rolls. I regularly try to create a build around it - there's just no way it can compete with other end-game weapons. The problem is the stupid 10% chance: it essentially turns the awesome-looking 10000% weapon damage into just a "normal" 1000% damage proc, and only on frozen mobs. It's really really useless. You also won't see any "crazy crits" - follower DPS is just ridiculously low. Do the test: equip all followers with max DPS gear, go to Ghom, proc Asheara's and go stand in a corner. Your followers will not be able to kill him in the 30 seconds of their presence - not even on normal. Follower DPS is just stupidly low, it's not worth it. Focus on procs like freeze, stun, charm, fear, and so on. Keep in mind: a decent lightning DH will deal 2-3b eDPS, a follower will not go above 1m eDPS (and if you focus on procs and other items, which is recommended, you'll stay even far below that DPS).
Echoing Fury: I think Azurewrath is way better. Azurewrath has higher APS than EF, higher proc chance, and freeze is to be preferred over fear as fear can result in undesirable CC effects (archer gets feared into next pack, pulls 10 more archers, wipe).
10/21/2014 3:39:24 PMIt's default roll, I'm not even sure why we're discussing this:Posted in: Diablo III General Discussion
The same rumor came up on PTR and was never true.
10/21/2014 10:38:41 AMSure, Hellrack works as well, so does Buriza. Any two-handed bow/crossbow ;-) Unbound Bolt is just nice because you can craft it.Posted in: Witch Doctor: The Mbwiru Eikura
I even have a legacy Buriza with 77% pierce and 14% freeze that I might use... though its APS is significantly lower.
10/21/2014 9:50:27 AMRegarding Bul-Kathos Wedding Band: it's a 0.4% life steal (sounds awesome), capped at 2000% weapon damage (hence useless) ;-)Posted in: Witch Doctor: The Mbwiru Eikura
The best alternative ring is Rogar's Huge Stone, or a ring with 5 primaries (Band of Untold Secrets, Compass Rose) for more toughness.
Hm... I think I'll stick with Fetish Army then. The only time I struggle with BBV/FA uptime is at difficult rift guardians, and 5 Tiki Torchers doing AoE to Ghom will not proc more than 8 Legion of Daggers fetishes ;-) On packs (when AoE is great) I never have an issue either, especially since I'm usually playing with Grave Injustice. But if I'd ever skip GI I might give it a try... will do tonight.
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