Thanks. Took care of it for now. We've been hit by a crazy ban wave all morning, still trying to contain the impact; occasionally you might see a delay of a few minutes because the system needs to catch up (or we need to get a coffee). If there's a spam build undetected for 5 minutes or more, just make sure to report it.
Several Blizzard CMs and developers have responded to lag issues multiple times. They're aware of it, publishing hotfixes such as the WD hotfix recently, but also investigating the issues internally and already said a while ago that some of the fixes might break the game so not all of it will be fixed in 2.4.
Edit: Check the Blizz Tracker, or Blizzard's Twitter account. There's not a single mention of the "smaller issues" (paragon, numbers too big, botting) and the only response to an exploit was the Hellfire exploit. There's obviously a lot of PR stuff, but 50-90% of things posted (depending on how you count) is somehow connected to lag, latency issues, and so on. So I'm not really sure where you're coming from when you assume Blizzard isn't aware of it.
@Hldemi: That might be true for dedicated players that play a cookie cutter class on SC in groups - someone who plays more casually and mostly solo (and that's what "average") means will not beat GR60 solo in 50 hours of playtime. Please stay nice and friendly. What we see in forums and rankings are the top 1% or even 0.1% of players, do not generalize from forum posts or Twitch streams or your own experience and assume that that's "average", because it's not. Thanks!
Hm... then I missed the instance where Blizzard acknowledged this. The only instance of "paragon" being mentioned by any Blizzard official this summer was when someone asked in the Reddit Q&A if they were to do changes to paragon and the answer was "nope". Doesn't read to me like they understand the issue.
"The situation is so strange: Low-level paragon players are saying "the system is fine, high-level paragon players should get more power". High- level paragon players are saying "the system is flawed, we should not gain *that* much power". Sigh."
Diablo was a loot-based game once. All the top players are now farming GR70+ in "no boss" runs, which means they only kill trash and leave at the RG to maximize paragon. They play Diablo for 24/7 without seeing a single item drop. How is this still Diablo? How can anyone justify this as being good game design? Why is everyone ignoring the issue by putting words into people's mouth or speaking for other people (i.e., "it's okay if those players get this power") when they say themselves it's not okay?
I'm sad that the community as a whole does not recognize the issue, but even more so that Blizzard thinks it's fine.