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    posted a message on GPU Replacement - Need help !
    Quote from Wertomgo-next

    As far as SSD is concerned , never had one u think it ll help loading D3 maps etc ? Any budget suggestion ? (small size just to load win7 and 2 - 3 games) How i check if my mobo is compatible ?

    OH YES. Load times in D3 go from "let me go make a coffee in between switching rift levels" to "oh wait, was there a loading screen"? Obviously a little bit of an exaggeration but it's really noticeable. There's no "compatibility issue", it uses the same SATA connector that other HDDs use; the only restriction might that your mainboard doesn't support the speed of an SSD (which is really through the roof). Budget for hard drives is difficult, because if you go a bit smaller (say half the size) the price doesn't drop by half the size but just by 20-30% or so. Best bang for your buck currently offer 250 GB HDDs, a really good choice is the Samsung EVO 850, 250GB for around 80-85 EUR. The cheapest ones in that size start at around 65 EUR whereas the cheapest 120GB ones start at 55... so it's not really worth it, in my opinion. Especially because OS + GTA V = SSD overfull at 120 GB :P
    Posted in: General Discussion
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    posted a message on GPU Replacement - Need help !

    Such a terrible moment for your GPU to bite the dust. I recently looked into potential upgrades and decided currently it's a no-go. I personally would strongly recommend to settle with a rather cheap solution that'll be enough for your current gaming needs for at least a few months, and then hope that Bitcoin crashes or the bubble bursts or in some other way this madness ends.


    For those who're not aware - graphics card prices are currently doubled because cryptocurrency miners are buying them left and right to put them in their racks for mining Bitcoins. While there's no immediate solution on the horizon one can only hope that this will not be a permanent state of affairs and prices go back to normal in a while.


    On topic: I don't know how high the GPU demand of WoW is and I have no idea what WoT is, but I doubt HS requires any high GPU power and D3 runs super smoothly on my 960 GTX. So unless you plan on playing the absolute newest shooters and every game in full HD ultra high settings with 16x AA, I'd say saving a few bucks right now and settling with a lower choice might not be the worst idea. I always like to start my search by checking logicalincrements.com for a comparison of "reasonable choices", and then go from there. I think which one exactly you settle for also depends on if you can get a good deal.


    Besides, if I was you I'd also spend some money on an SSD, as I didn't see one in your list. An SSD is an absolute must (especially for D3 it really helps a lot).

    Posted in: General Discussion
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    posted a message on Fastest DH build for TXIII?

    This weekend Arkismall was talking about a topic similar to this on stream - they were talking about split bounties, and he said that "on non-season even with paragon 4000 we're not doing T13, we're doing T12 because it's more efficient". It's funny that a player who has achieved rank 1 spots and is one of the best-geared and highest paragon players on non-season isn't running T13, but people with maybe a fraction of that power think they can handle T13. Sigh. I can't wait for 2.6.1 when UE on T13 becomes viable because right now almost no one should be doing T13.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on "MY BUILD DISAPPEARED" - report in here please!

    Hi Cratic,


    I'm afraid that's not possible :( It used to be possible a few patches ago, but I think the developers disabled the ability to change the patch number of a build. The reason for that is that people would carry their highest upvoted build and keep editing it to accumulate more and more upvotes but maintaining the highest-ranked build. Basically if one were to able to change the version number to PTR, anyone with 200+ upvotes on the build could just switch it to "ptr version" and it would be the #1 build in the next patch again.

    Posted in: Site Suggestions and Questions
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    posted a message on questions

    Welcome to Diablofans!


    1) No, it's a separate damage reduction multiplicator. It applies to all elements except physical (which is a resistance type as well), but in its own category and independent of the resistance values you see on your character sheet. It's important to keep this distinction up between armor, all resist, and other damage reduction means to understand how things add up. You can import your profile to d3planner.com and hover over the toughness stats to see how it is being calculated.


    2) You need to beat a GR70 (in time, so under 15 minutes) to be able to get primal items, yes. But not only from crafting (there's almost no useful items that can be acquired through crafting; maybe Reaper's Wraps for some necro builds and Hellfire Amulets), so not sure if you literally meant this "crafting" bit. Basically as soon as you clear that GR70 any item that you get (from a drop, from Kadala, from bounty caches, from crafting) can be a primal.


    3) Not exactly sure what you're referring to; it's difficult to generalize as sometimes there are caveats and exceptions and so on, but in general if some description says "reduces enemy damage by X percent" or so that also applies to elites, yes.

    Posted in: Diablo III General Discussion
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    posted a message on Fastest DH build for TXIII?

    Impale DH. UE DH needs insane gear/paragon to be able to run T13... if you're like paragon 2000 or so than UE DH is faster because it one-shots entire screens. But the general answer is: Impale DH.

    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Rebalancing in 2.6.1

    In general I agree, I would be okay with it if at least sets would be nerfed (from giving 3000% buffs to 1000% buffs or so). But not gonna happen.


    However, usual caveat: this is first iteration of PTR, everything is subject to change. And since we haven't seen an announcement that they raised the GR cap (which is currently GR150) I think they'll have to dial some of this down as top players will get dangerously close to that level.

    Posted in: Diablo III General Discussion
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    posted a message on Archon Wizard and area damage

    Okay help me out here guys, is this some kind of meme? Why is everyone posting the same reply to a thread that has already been answered? I'm curious what's going on here. I feel like there's some meme-ing going on here. Should I just close it?

    Posted in: Diablo III General Discussion
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    posted a message on "MY BUILD DISAPPEARED" - report in here please!

    Glimwick: I've fixed it, should be back now. Next time make sure that if that happens again to post here FIRST, not re-post... because that's exactly what a spam bot would do!


    z1pper: Sorry I have no access to that build either, so I can't remove it. Not sure what's going on there.

    Posted in: Site Suggestions and Questions
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    posted a message on "MY BUILD DISAPPEARED" - report in here please!

    Sorry z1pper, there's nothing I can do... it's not marked as spam, it just seems the build is gone for good. Not sure if anyone can recover it - I can't.

    Posted in: Site Suggestions and Questions
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    posted a message on Archon Wizard and area damage

    Area damage works with Archon, but in the end you want to play the Manald Heal build and Manald Heal does not work area damage (MH and AD are both procs and procs can't proc procs ;-)). So basically area damage is a wasted stat for now on a wand.

    Posted in: Diablo III General Discussion
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    posted a message on WD LoN group build?

    There's plenty of them ;-) I guess you forget to switch to "builds - all time" instead of the default "builds - this week" (I've mentioned several times that this should be changed but no success).


    Check out this link for some example builds, should be all the same or similar:


    http://www.diablofans.com/builds?filter-group-type=2&filter-build=12&filter-has-spell-previous=Spirit Barrage&filter-has-spell-1=136&filter-has-spell-2=-1&filter-build-tag=5&filter-has-item=1344&filter-class=8


    For in-depth info into the mechanics and stuff check out svr's guide on Reddit:


    https://www.reddit.com/r/Diablo/comments/6egxrm/an_indepth_analysis_and_guide_on_lon_spirit/

    Posted in: Witch Doctor: The Mbwiru Eikura
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    posted a message on Fastest (T13) class/build atm?

    Wizard consistently clears GR80s in 3-4 minutes... with no augments. Wizard can run T13 off the bat with all non-ancient, mediocre gear.


    Anyways, this thread is interesting: I didn't think so many people would be willing to champion their class and be so defensive about it. If you want a *real* answer though, you need to clarify a few things.


    First, running T13 isn't smart. Streamers only do this to show off, but really efficient players run at most T12 (you can watch the paragon 1500+ seasonal streamers these days running T12, so when you think you can run T13 at paragon 800 fast enough to justify T13 that's your opinion, but you're definitely not being as efficient as you could be).


    Second, which class is best depends a lot on power level, your playstyle, and preferences. But there is unanimous agreement among the top players that wizard is the fastest class for speed farming, by a margin. That's why every paragon farming group is running 3 wizards with a support monk. Nothing else. Think about it: if that is so fast on GR80+, why would anyone else run something else? Inspect a few top players and you'll notice that almost all of them have a wizard, even if it's not their main class. That's how good it is.


    Close second to the wizard is the monk, and some say it's even as good as the wizard. In T13 clearing competitions, the monk is the closest thing to the wizard; however, the wizard still reigns supreme for a few reasons: 1) The wizard's beam just clears the entire screen, once you have enough Archon stacks and therefore enough damage. Just circle around and everything's dead. 2) The wizard's scaling is just insane. While every other class relies on the typical skill+items+sets+gems multiplicators, the wizard adds the Archon stacks - if you're playing on the right difficulty you should have 100-150 Archon stacks all the time, and with overlap that's 200-300 combined Archon stacks. Everything melts, you don't even need the Manald Heal proc. 3) In the beginning of the rift many classes struggle a bit to "get things going", and that includes the non-MH wizard. But Manald Heal is the solution here: once it procs, the first elite is dead, In-Geom is up, and the party begins. Basically, the wizard has infinite power scaling, and the lower you go the faster it is; if you think it's not fast enough then you're either playing the build wrong, or playing on a difficulty too high (i.e., not gaining enough stacks).


    After that follow Necro and DH. DH has two builds that both have issues: Impale one-shots elites but you'll struggle to kill trash. UE is the "most fun" build for many, but you need insane power (paragon 2000+ with full augments) to be able to clear T13, and even then it's questionable. As for the necro, its damage spikes are ridiculous, but it's just too unreliable in certain situations (doors are you mortal enemy, sometimes long cooldowns hold you back, no corpses = no damage in many builds, and pet builds lack AoE compared to monk/wiz). I love Fluffy for all his guides and his compassion for the necro, but on "even ground", i.e., comparing necro to wiz/monk with similar gear level, it doesn't hold a candle. It's still viable enough (if you enjoy it) to farm on the necro if you want.


    Crusader is in-between. It's still insanely powerful and fast, and especially the most laid-back class as you just ride through everything and it dies. The problem is that you're either only killing stuff you ride through or have to rely on the ridiculously long Bombardment cooldown. The damage a LoN Bomb crusader can deal every few seconds, wiz/monk dish out multiple times *per second*. If you feel crusader is fast that's good for you! But as numerous competitions have shown us, it's fallen behind. It was once the fastest class, but others have caught up now.


    Barb has the usual power struggles. And WD just isn't made for speeds at all. WDs either farm on wizard or pay their duty as "rift closer" in groups.


    So basically:


    Wizard > monk > necro = DH > crusader > barb > WD.


    Note: this is mostly not my perception or opinion, but that of the top players who have min/maxed everything and who recently discussed this on streams. Some of them would put monk ahead of wiz, but on that I'd disagree simply because of streamer "Baudusau's" competitions which has been won by a wizard the last 438958 times (despite a lot of high-paragon monk participants).

    Posted in: Diablo III General Discussion
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    posted a message on Defensive Legendary Gems

    The formula for resist is in my previous post ;-)


    resist / (5*level + resist) = %DR


    I'm not sure I understand the "Molten's after DR". In the end, this "comparison" is really nothing more than a ballpark figure because one is time-based (Molten) and one is pure damage based (Esoteric).

    Posted in: Necromancer
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    posted a message on Defensive Legendary Gems

    The primary effect is a separate multiplier, the secondary one is just a 75% multiplier of existing resistances. At least that's what the tooltip says. That's why you need to know the resistance values for the secondary effect.

    Posted in: Necromancer
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