Why Krip is even relevant in Diablo3 anymore is beyond me. Might as well host a video from a nobody. They at least will have info that may be relevant.
- Urasim
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Member for 11 years, 6 months, and 15 days
Last active Sat, Aug, 12 2017 15:23:34
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Jan 31, 2016Urasim posted a message on Console Patch Being Deployed, Annoying Urshi, Kripp's Thornsader & Season 5 ReviewPosted in: News
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May 14, 2013Urasim posted a message on Addressing Security Issues, AH Exploits Still Under Review, Preparing for D3's First Anniversary, ZzEzZ's Proc Coefficient List,Posted in: NewsQuote from BaronVonBeef
As soon as Blizz decided to give D3 online only DRM they forced themselves to carry on supporting the game, if they allowed offline games & modding this wouldn't be a problem.Quote from OnTwoFronts
Do people STILL think this is an MMO and it's going to get new content on the scale that WoW does, or even close to it? Not happening. We'll get an expansion and we'll get small things to do added every now and then. Pretty much everyone that played D2 knew this going into the game.
Until then it might be best to keep your mouth shut, defending Blizzard at this point is pathetic to say the least.
Pathetic? How about realistic. This isn't an MMORPG where you get constant updates to the game every month. Hell, even the top MMORPG's don't get updates once a month. Being online only has nothing to do with their obligation to constantly update. They made it clear that they will update the game regardless of the online thing. Look at Diablo, Diablo2, warcraft2, warcraft3, and starcraft. All of those got updates after release even though they didn't have to. -
May 14, 2013Urasim posted a message on Addressing Security Issues, AH Exploits Still Under Review, Preparing for D3's First Anniversary, ZzEzZ's Proc Coefficient List,Posted in: NewsQuote from Rhye
I find it hilarious that they celebrate the games first year live, and at the same time talk about security issues and AH exploits. That's something they should have been done with 1 month into the game. Also, I really thought we'd have some kind of random dungeon generator or custom maps by now. Maybe some kind of survival mode or a few more uberbosses.
Nono, it's all about "finding players near you" and "now you can have a message next to your name to broadcast to all your friends". Stop making this game into facebook and give us some content
It's so easy to whine and complain about it. Where is your constructive criticism? Security issues are ALWAYS going to be coming up, as NOTHING is truly secure. Games get bugs when new content patches are introduced. They are adding new content, but it costs money and takes a lot of time.You seem like a spoiled child that isn't getting his/her way, so you just whine and complain about it instead of realizing that they are trying their best. I feel sorry for your parents. -
Mar 6, 2013Urasim posted a message on Developer Journal: Itemization UpdatePosted in: NewsQuote from maka
Quote from reclaimer3235
Eat it haters, Even more soild stuff coming to D3. Like i said at the very start. Rome wasnt built in a day, D2 sucked intill LoD came out for it, It took WoW 7 years but they finally got transmog. I dont get where people think games are going to be perfect at launch. Nice to see i was right again, but hey thats allways for me
Hell, I don't know, maybe because people expect to pay for a finished product, and not have a company use its customers as beta testers, especially when they DID have a beta (which only went to lvl13 but that was THEIR choice) and supposedly had internal testing.
Yeah....people and their weird concepts of finished products.....
Let it be a lesson to all game companies: if you truly want to test your game before launching it (and not just say that you tested it), hire some hardcore gamers, give them a couple of months to play the game to the max, make them write down every single little thing wrong with it, make them sign NDA's, then fix the damn thing. And THEN release it.
What? Most of the hardcore gamers I know loved Diablo3 at launch because it was hard to get what you wanted done(time investment, difficulty, etc...). Sure, there are some terrible ideas that were implemented, but that doesn't make the game terrible or unfinished. The launch for Diablo3 was a completed project... The only thing wrong with it was that casuals didn't like it, and since the majority of gamers are casual the game suffered.
Note: Casual and hardcore have different meanings for different people... Hardcore means you play a lot, and casual means you play very little (this is my opinion of the meanings). But, casuals can like having a challenge, and hardcore players can dislike challenge. It's all about the gamer, and no one is the same. -
Sep 12, 2012Urasim posted a message on Diablo III Blog on Class Changes Coming, PTR Download Button Active On Launcher, Blue Posts, Curse Weekly RoundupPosted in: NewsQuote from von_Oberstain
each time cookie-cutter strategy gets nerfed by blizzard, a kitty dies!
so they usually left them be...
WW barbarians can be rest assured their precious, 15-years-old cookie will remain main playstyle forever. be sure not to try anything else, cause it's so fun...
(coming from a diablo1 player who played many many barbarians, some of them WW)
seriously, i'll be pleasantly surprised if WW gets nerfed (OR other playstyles brought to same level of efficiency), but blizzard tends to avoid changing the obvious culprits IF they are popular (look at wc3 - BM, DH, DK/Lich and AM were changed... well never, even when obviously being cookies and overpowered... for years)
i would be indifferent to whole stuff, if only my gear wouldn't mainly coming from AH, collected by *someone* who has a *certain skills* that allow him to farm while power-leveling where i can't - basically, i feed that *someone* through my own farming - so it kinda matters
All of the heroes you mentioned did recieve a nerf/buff at one time or another. WoW has "flavor of the month" classes that gets adjusted as well. Just because it's popular doesn't make it immune to nerfs or buffs.
I can see the Sprint: Run Like the Wind rune for barbarians being nerfed. Possibly a nerf to it's proc rate to either remove it or to make it weaker. Wizards had their proc rate on Energy Twister lowered, Demon Hunters had their proc rate on Caltrops completely removed. -
Sep 12, 2012Urasim posted a message on Diablo III Blog on Class Changes Coming, PTR Download Button Active On Launcher, Blue Posts, Curse Weekly RoundupPosted in: NewsQuote from Molster
Quote from Timmylol
I'm guessing they will be "re-balancing (i.e. nerfing)" the skills/runes that are deemed absolutely necessary right now, and buffing the underused ones to make them more competitive.
A good example is the whirlwind/sprint/into the affray/thrive on chaos synergy, I highly doubt Blizzard will leave this alone the way it is. Then there's skills like Overpower/Cleave/Threatening Shout that are overlooked not because they're bad, but simply get eclipsed by better skills.
Thats not what they mean tho, We would see that by datamining (see that some were nerfed, some were buffed) something is changing that we cant datamine, whatever it is, buffs everything, in return I guess they needed to nerf the skills (But they still end up stronger)
The only thing that comes to mind, when they say something like that, is that with PvP there will be different numbers associated with skills. A PvE number and a PvP number. They mentioned this while talking about PvP many months ago. They will look like nerfs, but they will only effect PvP. -
Sep 5, 2012Urasim posted a message on Alkaizer - Paragon Level 96 Barbarian, svenskadiablo's Interview With the Game DevelopersPosted in: NewsQuote from sardonicgoat
I'm not hating...i said nothing disparaging about the person...i just think they should see the sun every once in a while, cuz if they're just one person, which as you guys pointed out is probably not the case, there's no way they've had much time for anything else if they're already up to 96...that can't be good for your health...
You're not worried about some random person on the internet... You're jealous. BTW! You only need 10-30 minutes of sunlight a day if you're an adult. OR, you can get your vitiman D elsewhere. -
Sep 3, 2012Urasim posted a message on Monk 1.0.4 Guide, 3D Fan Art, Inferno Booster Pack GiveawayPosted in: NewsQuote from Catalept
You've got to admit, though, that it looks pretty good. I mean, not nearly as good as the one made by the awesome pros who did the cutscene obviously, but way better than the hacks who made the one in the game.
...
what?
Quote from Snowbrew
I think Blizzard's fans are infinitely more talented than them, that model is pretty badass
If you two knew anything about game disign you wouldn't have made those comments... Yes, the character model in the video looks pretty darn good, but there is no way that Blizzard, or any game company, can use a high-poly character in their game. - To post a comment, please login or register a new account.
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He cheated because he doesn't like the game. He feels forced to playing it. He streamed the cheat because he's an attention seeking person. He was banned, while others were rolled back, because he streamed it and encourage others to do the same cheat(this is Blizzards biggest no no).
I only have one question regarding this whole thing. Why isn't he banned from Twitch.tv?
Cheating is never acceptable in life. Maybe when you all grow older and maturer you'll learn that cheating is bad and those who cheat should be punished appropriately.
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Yes, but they changed it this season.
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+(981–1199)–(1175–1490) weapon damage.
10% is the max roll you can get for % damage affix.
750 stat is the max you can get for intelligence.
15 arcane power is the max.
Godly means perfect or damn near perfect. Missing that much intelligence and no cooldown reduction makes it not godly. But, it is a damn good wand.
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Pathetic? How about realistic. This isn't an MMORPG where you get constant updates to the game every month. Hell, even the top MMORPG's don't get updates once a month. Being online only has nothing to do with their obligation to constantly update. They made it clear that they will update the game regardless of the online thing. Look at Diablo, Diablo2, warcraft2, warcraft3, and starcraft. All of those got updates after release even though they didn't have to.
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It's so easy to whine and complain about it. Where is your constructive criticism? Security issues are ALWAYS going to be coming up, as NOTHING is truly secure. Games get bugs when new content patches are introduced. They are adding new content, but it costs money and takes a lot of time.You seem like a spoiled child that isn't getting his/her way, so you just whine and complain about it instead of realizing that they are trying their best. I feel sorry for your parents.
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What? Most of the hardcore gamers I know loved Diablo3 at launch because it was hard to get what you wanted done(time investment, difficulty, etc...). Sure, there are some terrible ideas that were implemented, but that doesn't make the game terrible or unfinished. The launch for Diablo3 was a completed project... The only thing wrong with it was that casuals didn't like it, and since the majority of gamers are casual the game suffered.
Note: Casual and hardcore have different meanings for different people... Hardcore means you play a lot, and casual means you play very little (this is my opinion of the meanings). But, casuals can like having a challenge, and hardcore players can dislike challenge. It's all about the gamer, and no one is the same.
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All of the heroes you mentioned did recieve a nerf/buff at one time or another. WoW has "flavor of the month" classes that gets adjusted as well. Just because it's popular doesn't make it immune to nerfs or buffs.
I can see the Sprint: Run Like the Wind rune for barbarians being nerfed. Possibly a nerf to it's proc rate to either remove it or to make it weaker. Wizards had their proc rate on Energy Twister lowered, Demon Hunters had their proc rate on Caltrops completely removed.
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The only thing that comes to mind, when they say something like that, is that with PvP there will be different numbers associated with skills. A PvE number and a PvP number. They mentioned this while talking about PvP many months ago. They will look like nerfs, but they will only effect PvP.
0
You're not worried about some random person on the internet... You're jealous. BTW! You only need 10-30 minutes of sunlight a day if you're an adult. OR, you can get your vitiman D elsewhere.
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If you two knew anything about game disign you wouldn't have made those comments... Yes, the character model in the video looks pretty darn good, but there is no way that Blizzard, or any game company, can use a high-poly character in their game.