Hi everyone. I've been working on my WD - here's my current gear/spec:
I'm currently farming mp1 and oneshotting everything but I'd like to increase my DPS so I can farm MP2 or more after the patch hits without changing my spec/playstyle.
I recently upgraded my Zuni's Pox - was comparing to 6%CC and this one did more damage.
Also recent upgrades include the amulet and weapon.
I have 250M right now to spend and another 200M fluid in auction house flips for a potential 450M to upgrade this character. I'm stuck right now - can't find a better weapon in my budget, can only marginally upgrade certain pieces of gear. What should I go for? I know my armor is terrible - I have like five different sets that I use but this one is the only one I have with pickup radius. But I could only add about 40INT on that.
I have another build with Tyrael's Might 3os for movement speed and rare bracers, but I lose too much pickup radius for it to be viable in low MP. I also have a 37yard set that doesn't use Thing of the Deep, but uses Skorn and does a bit more DPS. I really don't like Skorn though as I like to be able to cast Acid Rain just a tad faster.
- 2/5/2013 10:08:06 PM Posted in: Witch Doctor: The Mbwiru Eikura
2/5/2013 10:03:54 PM
Well, the main problem I see is that your weapon has extremely low average damage. Shoot for a lower attack speed and more consistent damage from a mace or spear. Also you can improve your gloves a lot - look for 200+int high crit chance and crit damage. Attack speed is not a beneficial stat for a witch doctor. You would prefer to do more damage per hit.Posted in: Witch Doctor: The Mbwiru Eikura
Get a better helm. Andy's is terrible for a WD (artifically inflates your sheet DPS but lowers actual damage per hit compared to 200+int cc Zunimassa's Vision.)
I would shoot for 4pc Zunimassa bonus.
You have 60% increased attack speed and as I said that is not in any way beneficial. Firebats is pretty bad overall, Acid Rain is better - more AOE and more damage if you use the method of maximizing crit chance and crit damage.
1/23/2013 8:38:10 PM
My stream disconnected during the run, but I did a run in 9:00 using the above method and a Leoric's Signet. here are my results:Posted in: Witch Doctor: The Mbwiru Eikura
Run time: 9:04
Exp/hr: 96.84 million (!)
The difference between this run and the one I did with 22mil exp was that I did not do Tower of the Damned level 1 and I was less thorough on both Keep3 and Keep2 to avoid backtracking. Either way, it's very, VERY solid experience. Again, the main difference was using Soul Harvest - Vengeful Spirit over Soul to Waste. I used it to open doors so I didn't need to cast as many Acid Rains and also made elite killing much faster, as well as not having to cast Acid Rain nearly as often to kill mobs - while in Spirit Walk and Horrify, I simply cast Soul Harvest while running through a pack to kill it. This is much more efficient than stopping to cast Acid Rain while in movement speed bonuses.
1/22/2013 10:27:39 AM
Only if the spell deals its damage as Physical. (Sacrifice?)Posted in: Witch Doctor: The Mbwiru Eikura
1/22/2013 12:04:46 AM
I did the math and a decent Tal Rasha's Allegiance would add several thousand damage over my 100int 95%critdmg 9.5%cc amulet because of the elemental damage.Posted in: Witch Doctor: The Mbwiru Eikura
1/21/2013 10:44:32 PM
Belt: Get a Witching Hour. Single biggest upgrade for you I think.Posted in: Witch Doctor: The Mbwiru Eikura
Helm: Probably Zunimassa's Vision. Crit chance if you can afford it otherwise get the Int as high as you can.
Armor: Zunimassa's Marrow. Best for the price.
Consider Lacuni Prowlers for the movement speed.
Look for pants with all resist, 150+ vit, and int. They're pretty cheap.
Definitely change your mojo. A decent Thing of the Deep is very cheap, or an Uhkapian Serpent if you don't care about the pickup radius. You'll have lots of mana regen already from 4pc Zunimassa set bonus if you've followed my other advice.
Try to get gloves with crit damage as well as crit chance.
Try to get an amulet with crit damage as well as crit chance.
Try to get a ring with crit damage and crit chance.
Change your skills. Look around the forum - there are lots of build suggestions, and there are lots of problems with your build.
My doctor: http://us.battle.net/d3/en/profile/Nezeru-1609/hero/3704310 (mp0 farming spec)
1/21/2013 10:32:25 PM
With the build as you have it now, you aren't using a rune on Sacrifice (I like Provoke the Pack), your weapon has high attack speed (bad for a witch doctor - you would prefer to do more damage per hit and attack less often so you never have any mana issues), and I would replace Gargantuan with Summon Zombie Dogs - Final Gift (it synergizes well with Circle of Life because when an enemy dies and it triggers spawning as a dog, it counts as your dog dying and there's a 15% chance to drop a health globe, which synergizes well with Gruesome Feast).Posted in: Witch Doctor: The Mbwiru Eikura
Poison Darts is in my opinion a totally wasted slot. Acid Cloud is a much better attack in all situations, as you shouldn't be out of mana. I would use either Horrify with Stalker for additional movement speed, or Mass Confusion with Paranoia for additional damage, and put Acid Cloud on left click, Actually, I just realized you aren't using Spirit Walk. Spirit Walk is amazing - you can use it for more mana if you want (Honored Guest), more life, longer time, it gives you more movement speed, and makes it so you don't take damage from Reflects... I would use that over Grasp of the Dead. With your build (not using Zombie Bears) there is no real reason to slow your enemies down.
My doctor: http://us.battle.net/d3/en/profile/Nezeru-1609/hero/3704310 (mp0 farming spec - I have a lot more resistances by swapping out my Hellfire Ring with Litany of the Undaunted, I normally use Uhkapian Serpent and a Zombie Bears spec for higher MPs)
1/21/2013 10:01:09 PM
Unless I miscalculated horribly, I'm getting over 90mil XP/hr with my current spec. Noticeably over in my last two runs. Here's the run I'm currently doing on mp0:Posted in: Witch Doctor: The Mbwiru Eikura
Azmodan checkpoint to waypoint
Tower of the Damned lvl1 circle back to waypoint
Arreat Crater lvl2 to waypoint in Tower of the Cursed lvl1
Keep Depths lvl3 to lvl1 waypoint (go to town rather than going back and go the other way through lvl2 if inefficient)
Rakkis Crossing back to Fields of Slaughter, around to waypoint, end run after circling.
My last run was insane, I gained 22mil exp in just over 12 mins for just over 100mil/hr but this was probably an anomaly. It was however the first run I did with Provoke the Pack (I had mis spec'd Pride before, which is obviously a waste of a rune)
Spec: Acid Cloud/Acid Rain, Horrify/Stalker, Spirit Walk/Jaunt, Soul Harvest/Vengeful Spirit(I think this is a VERY important speed improvement over Soul to Waste. It helps for opening doors and not stopping and I have 5 up 95+% of the time anyway), Summon Zombie Dogs/Final Gift, Sacrifice/Provoke the Pack. Passives are of course Circle of Life, Grave Injustice, Gruesome Feast. (Only Circle of Life has changed since Grave Injustice was patched to become insane )
I'm only in the upper 40's at the moment as I play 5 characters and have a full time job and two part time jobs and am trying to get into medical school but this is the nicest version of the build I've tried.
I will post a video soon.
1/16/2013 11:37:31 PM
A couple of improvements I think you can make to ramp the experience way up:Posted in: Barbarian: Bastion's Keep
I really don't agree with skipping out on Rend. Rend (with the increased range rune) should one-shot all non-shielding elites if you have reasonable gear and a Skorn (there's no reason to dual-wield WW unless your gear is completely ridiculous)
My barb runs with 300% MF and about 120M exp/hr (on average, not high-end) with Leoric's/Hellfire and same on follower, 122k DPS with Weapons Master, 50k health, 400 all res. The spec I use is:
Bash/Instigation (whatever rune is fine, I like getting more Fury)
Rend/Ravage (I only cast this on elites, it one-shots literally everything that doesn't have shielding)
Battle Rage/Into the Fray
Sprint/Run Like The Wind (Marathon is also good but the tornadoes help to keep up Fury)
War Cry/Charge! (fury regenerator)
Passives: Weapons Master, Animosity (is that the fury regen +20% one? if not it's whatever that is), Unforgiving
This works better with 5pc IK (you still use Unforgiving - IK 5pc is buggy and doesn't work as intended 90% of the time but it does stop your Fury from degenerating. Why would your Fury degenerate?)
I do several different runs that pull about the same exp/hr but I add Keep3 to my runs because it's quite efficient once you know the possible layouts. Also more uptime of 5stack without doing inefficient areas. If you end up having to backtrack it's better to go through town to Keep1 though.
But Rend/Ravage is much better than Overpower and any other way of killing elites. If you take more than a split second to kill an elite you are wasting time.
1/7/2013 7:56:14 PM
I've been testing the numerous possible specs for Acid Rain farming and here are my finds:Posted in: Witch Doctor: The Mbwiru Eikura
1) I don't know how an experienced player like Huminator hasn't found the Move keymap in the key bindings option. It's there. Move, not Move/primary skill/etc
2) Acid Chicken doesn't seem as efficient as having Sacrifice available more often...the movement speed doesn't seem to apply if you're not in spirit walk (more extensive testing is required but it's not significant) and frankly it's annoying to time the explosions sometimes especially if crowds die while you are in chicken form and reset my hex timer. I use my hex button to explode - this is probably best?
3) Mp1 farming is more exp/hr than Mp0 for me. I still oneshot elites with my current gear, and if they somehow don't die (shielding) sacrifice kills them.
4) Higher MP is much more fun and rewarding set/legendary item wise. But clearly Paragon leveling should be limited to low MPs. Maybe with my DPS gear I can oneshot everything in MP2 and maybe come close to Leoric's Signet.
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