That being said, does anyone know the level of vases?...Quote from Shanto94
The point was actually to stop people from killing vases etc instead of actually fighting mobs for loot.
Quite the number of good changes. Will be jumping on the PTR to test out skills and builds.
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This conversation, if anything, highlights the divide in the player-base's mindset that Blizzard is struggling with. There are those who think the AH is a natural extension of the game and thus the game must entice its use, and there are those who think the game has to be good even if the AH never existed and that using the AH will only spoil the experience. I'm starting to believe that making a Diablo game that compromises for both sides is impossible...
Oh, and if you're curious, I'm in the non-AH camp. So yeah, I like the change.
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And yes, A LOT of people have been asking to increase drop rates on legendaries for a long time now.
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Quite the number of good changes. Will be jumping on the PTR to test out skills and builds.
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Ray of Frost
Pros:
Disintigrate
Pros:
Both
Pros:
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Also I agree on the notion that the "illusionary nerf" will pertain to the CC change.
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I'd also like to add that long posts that lack clear structure or arguments are surefire troll-bait. Do not feed the trolls!
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In case you don't, you need a lot more Resist All and Vitality to be able to survive Act 2 and Act 3 damage. And even then you must use Energy Armor with Prismatic.
If you prefer the run-and-gun style, you should definitely switch out Magic Weapon for some survivability spell. Diamond Skin and Frost Nova are good options for you. If you choose Frost Nova, I also recommend switching out one of your passives (either Glass Cannon or Illusionist) for Evocation. It makes all the difference, trust me.
You may also want to consider Wormhole over Fracture on Teleport. The thing about mirror images is they aren't guaranteed to distract the opponent.
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I guess Blizzard did their job then. Now the wait for 1.1 PvP begins...
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