If you are using the 64bit client, try leaving all community chats. I had some strange fps drops too on a 970 (i mean, more weird than usual but D3 always did that) and by leaving those chats it fixed for me.
Otherwise launch the 32bit client.
If you are using the 64bit client, try leaving all community chats. I had some strange fps drops too on a 970 (i mean, more weird than usual but D3 always did that) and by leaving those chats it fixed for me.
Otherwise launch the 32bit client.
Going stand alone is the best way to make a new, hypothetic, expansion for D3. This way they can keep RoS like this and start anew without making a new game; classes, spells, graphic can be reused but with a different itemization, game system and not stacking insane damage multiplier for a new level cap.
Maybe blizz could make a stand-alone expansion then make some drastical changes to d3 to that.
Well, i can say the item hunt and character building, both aspects that were butchered patch after patch in RoS.
In Diablo 2 and PoE i can enjoy the leveling process because each time i know the build i envisioned (read: copied) is shaping up and at key level i get the talent that gives my character a nice boost.
Then i can always find a good item in the lower levels to keep me company instead of tossing away 2-3 levels after, which requires 10 minutes if you are slow, because the damage stats increase so much.
That's why i was happy for seasons but D3, in this state, doesn't bring the good feeling of journey while starting a new character because everything is the same and it doesn't matter until you reach max level, while i never reached the cap in D2 or PoE but i enjoyed farming while leveling up.
Basically, i never had an endgame in Diablo 2 and i never felt the need for one.
So, what i want from Diablo? The rpg and character building that was lost when it was decided that the game had to be build around max level and items dictating how your character has to be played, which lead to the loot hunt to being almost removed completly because base spells are terrible without augumentations and the insane difficulty stack lead to give everyone a fast way to experience the "endgame", which became a paragon grind and gem leveling.
I think a new patch is more likely, but it has to contain really ground breaking changes otherwise D3 will get stale in a matter of few weeks.
If they are going for another expansion... i hope it will be on the scale of LotV that basically changed the economy gameplay and went stand alone.
It could use the same assets but we really need to go away with main stat grind and insane set multipliers.
Yeah, he just keeps riding over his name and past legacy. I guess it's a good life, first Blizzard invites him probably for a video interview for the 20th anniversary of Diablo, now GGG (or Tencent) "hires" him as advisor just because he is David Brevik... I know he did some others games, but he kinda is a one hit wonder at this point.
Still undecided. I love DH but i dislike UE even if it's the free set this season and it's the best for farming and do GR with minimal effort; what happened to Natalya RoV?
Crusader.... i like the class but it's sets are meh at best. I have no intention to give me carpal tunner with Blessed Hammer stutter step while spamming for abilities or be a Punish bot or wait for Bombardment cd if i ever get full ancient Invoker with LoN.
Barbarian.... i loved the Leap Quake build but really disliked the IK-Raekor hybrid because it was too spammy.
AAAND i don't really play the other classes that much, i just don't understand their spells and mechanics.
So yeah, i think it will be the worst season for me.
I'm in a mindset i wouldn't play season if extra tabs weren't a reward. I like the combat and i like farming for items... if they weren't dropping from the sky. I guess Diablo 3 GR endgame isn't what i look for in the long run in an ARPG but looking for rare items....
Always one more than what we have! /s
I never had too much problems with my storage because i'm only attached to Demon Hunter and i keep the various sets updated while other classes only have one set of (bad) gear and i forget.
I have good memories of Torchlight's statsh system with one chest for your current character while another is shared so i think for D3 we could use 1 or 2 tabs per character with a 3-4 tabs for shared gear and materials?
Going back to DH. Last season i wanted to play the Shadow Mantle set but played a Barb to climb some GR with a friend so never had the chance to try Impale build outside a fast conquest. Now i'll take that chance and play a bit more relaxed.
I'll play new season and try to complete the journal again but i won't try hard as i did this season; it's extremely taxing with GR fishing and Paragon grind.
No point on playing No-Season because i'll just skip the gearing part with fully decked characters and it's just the same thing, GR fishing and endless Paragon grind.
I just wish the item hunt would last more than 2-3 days....
Edit: i'll asnwer your questions, totally skipped those <.<'
I'm curious about what you wrote on the official forum, but from the last sentence you wrote, you were probably a smartass and no one likes those.
My opinion on the lack of communication, like it's happening with WoW: Legion, is that this game's community tends to dissect every word a dev speaks, create false expectations and bitch when they aren't met. Or just don't speak or show anything in development to not create hype about nothing (hi PvP).
This is the season i tryharded the most, without a doubt.... but i think giving a free complete set for easy tasks was a bit too much. It basically killed the early progression of the item hunt and forced players into a playstyle from max level. That's my main gripe, everything else is just the same old Diablo with paragon grind and GR fishing.
Auguments are still a good idea but key farming has to go sooner or later.
Good bost from Midknite.
I would say that after a while i switched to Hota Globe from WW/Sol barb because my Twister Wizard pal suffered a lot during a single target boss and Hota with Solanium is the best in that case.
The biggest cons i think there are for this build are less survability even with high level Esoteric and Mutilation, Fury management (if by chance you hit more than 3 monsters, you dump a lot of fury and lose Aquila's buff) and monsters are more spread out.
Yes, i did to that e-mail adress and after a day the botter was temp banned and his character roll backed a month or so, the time he started botting.
The in-game report feature is useless.
Why did i do that? Because it rubs me the wrong way seeing players farming infinite amount of keys, paragon and cube materials when they are not even at home while i do through those chores to make my character better to tackle down Greater Rifts.
I wanted to do Master of the Universe but Wastes set dungeon is retarded then i realized: "I'm an idiot, i can easily gamble two sets for another class and faceroll my way for Years of War!" And that's what i did. Piece of cake.
I'm just looking for opinions. I'm playing support Barb and i was discussing with my Wizard friend if it's worth for me to start adding stats to my few, good, ancient pieces to help me survive now that we are at Gr85 and it can happen that i can't keep up with the damage income.
Looking at the Leaderboard, i can't find a single support with some added stats but if i would go for it... should Vit be the best solution? Or Str for armor and a minimal amount of damage?
I'm a solo player again, my friends stopped playing Season 4 already and i'm taking a break... yay.
As Bagstone said, Diablo 3 is basically a forced Co-op game at the moment, and if you are going solo all the time you will exp slower, drop less and you won't be able to level up your legendary gems as high as you can.
Just deal with it and play a gimped experience as a purist solo player or jump into group play and enjoy the game more.
I started as a Hammerdin this season, but i recently switched to Barb.... I just think the damage isn't there for this class and until i find a unity for my follower, i can even survive big packs. Just to add something on the carpal tunnel gameplay, every top crusader is stutter stepping with Hexing Pants to increase the damage and avoid taking hits as much as possible....
I'm kinda sad that Cold RoV isn't that good anymore, i liked that it was both easy to aim and provided a good amount of CC that i need playing solo, while Stampede makes my gameplay miserable by knocking enemies back so much.
Now i'm trying Anathema and i noticed, as Wudijo said, that its damage is insane but its hit box is so small.... Shade, why are you so bad, you were my favorite RoV rune in 2.0
Pff, i remember being mocked when i expressed my feelings against exploiters during the Blood Shard bug because it effected leaderboards and if players are downvoting concerns about botting on official forums... well, there isn't much hope in the community.
I'm sorry to hear Jaetch isn't a MVP anymore and i have no idea if he is playing or not anymore, but these rampant cheaters affected his enjoyment in this game and his competition and Bagstone is suffering the same, but if it doesn't affect me, i shouldn't care, right?
Well, Bagstone, if Blizzard doesn't act actively on banning botters and cheaters, i think you are out of luck and probably at the moment you are feeling like a retard playing legit and trying to climb the leaderboard for your fun while players are gaining power by just botting and gaining exp when not even in front of their monitor.
Well, the source isn't official, even if it is from a well known streamer, i'd take this information with a pinch of salt.
If this is true, i hope we will see an increase of western storages too because i don't think asian servers are soooo better than EU/NA to handle this "insane" amount of stash space.
In before, pay for more storage!
Periodically, this is a topic that has to be discussed.... oh well, i think the best solution is to have a personal storage for each character and one shared storage like in Torchlight; that was a nice system.
How the F a thread about this game helping a player with his mental disorder (i know, this term is quite harsh) went to talking about number sales? Seriously guys....
On topic: i'm glad you've found a way to deal with your problem and you are not alone. I use games to help my self confidence and prove myself i'm capable to tackle some tasks (mostly pve raiding) because i have some disorders too (and no, i won't tell strangers on the net what they are).
And yes, stopping caring about other players' ranking is a good way to play this game and others too if you are not pushing for the top of the leaderboard. Keep going mate
Just to set the record straight. I do realize some will agree and disagree with some points or even the full video. I have no idea why you called me arrogant demon as if i stated anything else anywhere about this video. To think otherwise would be kind of silly.
I also realize there are things that people consider more important and would be higher on their personal top10 than the ones in my video.
Finally about the presentation which some think should have been more serious instead of slightly ironic, that's simply how i chose to create this video as. You probably noticed most of my videos try to be more than just a simple recording. I put a lot of work into the visual presentation, the editing and audio as well. I enjoy creating different things or trying out new techniques with each video as well as content people can find useful or relate to. So there's that.
Will read the rest later when i have time, saw some really interesting ideas floating in this thread
Well, i kinda suspected you wanted to make an ironic video and i'm sorry i sounded a bit salty, it's just i take this game a bit too serious and i'd like feedback sent to Blizzard to be professional. My view of the overall Diablo 3 community is quite distorted by the horrible official forum which is full of bad complains and awful written feedback like: "This game suck, Blizzard get cancer, my idea of improving this game is vastly superior but i won't explain how, hire me and fire X guy! Ps. get cancer again!". So yeah, while i took refuge on Dfans to read proper discussions, a video like that, from you that are capable of great content, disappointed me.
In my opinion this top 10 sounded whiny instead of constructive. The bunch of "really" "reasons" and other ironic words i would say because i'm a common peasant poster with mediocre writing skill but not as a quality content creator for this game.
Not that i disagree with most of your points (hi trial, hi crafting material; which i exhausted everyone of them, thanks Myriam; hi monster experience), a couple of them are just nitpicking like season items and progression globes; yeah, i think those are the two i just don't agree, or more correctly i don't care. Probably, because i'm not pushing for leaderboard and i'm just farming GR 43-45 based on my luck (which is a paradox) on trials, i can understand why stuff like pylons. which are more common now from my experience, bad elite placement, which i hate too, and unavoidable damage, which kills the player skill, are annoying and indeed a serious problem.
From my gameplay stand point i think gems are more of a problem in this game, but with no easy fix until ANOTHER itemization overhaul or the fact that builds are tied to full sets and there is basically no room for regular legendaries, minus a couple of slots, and CC-CHD uber alles. But as i said, i lack the writing skills to make a constructive discussion and i'll stop my rant here.
Back on video, you raised some good problems that should be fixed, but i'd rather hear or read a full thought on those than a list full of "why?" "really?".
I just have a doubt, or maybe i skipped the line that explained it; you suggest Cull the Weak and Bane of the Trapped for both UE Fire and Lightning, is that because you are using Polar Station or Iceblink with Evasive Fire: Focus, for fire, or the cold Multishot (which i don't remember the name) to proc the effect from the passive and gem?
I know the templar can slow too with Thunderfury and his passive, but he is not reliable in my opinion, so... yeah, that's my question.
Yeah, but since i don't cheat the system like that, i care about my playstyle
Sure, i could go group trials, get a key i can not complete solo unless dream GR, as you called them and nailed the problem, and level up my gems that way, but this is another kind of issue.
I listened further to the podcast, and Wyatt talked about this speaking of starting a GR from your last best, but he aknowledged that you can clear higher GR in group than solo; will you start from your 4 men best and just grave zerg the dungeon and still be able to level up your gem? It's a good question and personally i would just split keys based on the number of players that did the trial (or start from the best GR completed based on that number) but it's a bit clunky i admit <_<'
We can only wait to see how this thing develops in the future, at least they are still listening to our constructive bitching XD
Well, i'm just playing on and off and i can clear solo 42-43 comfortably and when i do trials i get between 39-42 depending on.... something
Sure, i'm not spamming them and i only care about leveling up new gems for new DH builds (thanks god for this patch) and i'm sick of trials sooooo much, i can only imagine a dedicated GR runners like you can feel.
The elemental weapon damage is just cosmetic in RoS, so your test is correct. Only cold spells will proc the gem, which is useful for stuff like CA Maelstorm which has no chill or slow but it's a cold spell.
Is it time for me to farm 2 gifts for my ancient Danettas? <.<'
Trials are what makes me not run GR. These days i played a bit of D3 because i had a itch to do some farming but when i wanted to level up a new Legendary Gem i remembered that as soon as i finish my GR keys i need to do more trials.... no thanks.
Trials are just boring and i still have no idea how they calculate the key after you are done with it.... Sometimes i do better than the previous run and i get a lower key, other times i do worse and i get a higher one.... What the fuck? -.-
They could just make us choose the level we want to play based on the highest rift we cleared, if we beat our record... YOU ARE A WINNER (pun intended) you can start from here the next time if you wish.... but this suggestion is as old as the GR release...
This rant was brought you by: "Suspension Points. Make your senteces float!"
Yeah, because botting for a Furnace or Paragon Exp at the start of a season doesn't help getting a rank on leaderboards. Sure, you need to play the Grift yourself, but you already got an advantage over legit players, if any are still playing for the endgame, because the botter could "play" 24/7.
But you know, if it doesn't effect you, it doesn't anyone, right?
Your best bet is indeed sending a mail to firstname.lastname@example.org. From my experience, the in game report function is bloody useless, i used it for a month to report a bot and nothing happened, then i sent a mail to the address and in 24 the bot was banned and then rolled back after the ban was lifted.
I tried the Chakram-Strafe build last season, and while the sinergy was there, the damage wasn't and it was painful to just do T5-6, i'm so happy to finally see something like that work with Nat. Strafe and RoV together, best spells ever.... now can we have something to make Vengeance less sucky too? <.<
I'm gonna upvote your feedback on the official forum, it's well written.
It saddens me a lot that weapon and quiver choices are really limited, once again and that Nat is underperforming so much compared to UE and M6.
Meh, at least we have different builds to play with in the future
Uhm, interesting point. I thought that Spitfire-Ballistic was till the best sentry setup. I saw on your profile that you removed Enforcer gem for Efficacious Toxin..... i knew that i shouldn't took such a long break and level up backup gems <.<'
Tbh, since i don't have a Kridershot, i'm going for a Chakram/Etrayu setup - i'm losing 2 sentries but i get a double spender setup which nets me more uptime and total damage. Also i'm planning to farm a Krider to start high level grifts.
I also choose the Frostburn as offset piece - great CC for free. I use Polar station because since missiles are not anymore the main damage source, the sentry damage turns to cold so it benefits from the various affixes i have on gear.
I'm not WD, but this link and the thread on official forum get my approval.Quote from shaggyhttp://www.reddit.com/r/Diablo/comments/2f40nm/certain_mapsmonsters_need_rebalancing_in_grifts/
This is also related to the discussion.
That's really good to hear. As soon as they fixed the bug with sentries and 3 spenders i'm having a lot more fun with my Demon Hunter than pre patch, expecially since i'm using a Krinder without killing the turret dps but i admit Mara6 is waaaaaaaay too strong compared to any other Demon Hunter build and set and the gameplay, if going for a 2handed crossbow, is too passive and safe.Quote from Ambient6This was interesting to read. They seem to want to add more and nerf less. That sounds good to me... I would hate for my sentries to get screwed over -_-.
I can't wait to play the same build dictated by insane damage multiplier but with primal stats! So different, so much build creation. Let's just stack difficulties and tiers of item, that will make the game more different and reward build diversity.
I just want to know what's going on with the Diablo franchise. The radio silence we had these few months has been really depressing.
Anything would be nice to hear at Blizzcon, just to give some peace of mind.
I love how many speculation videos we had this few weeks talking about D4 or D2HD being announced at Blizzcon. Let's just bring the hype on absolute nothing.
I understand there is a huge lack of news but between job openings, d4 dice and realms of evil, the updates have reached conspiracy quality... It will not help the few left that are really hoping for something great in the near future.
So, 3 auguments at 50+ again... just kill me.
Well, as much as i dislike the extreme GR pushing (1300 keys? fuck that) i'm impressed someone used an insta-salvage item to clear a high tier rift and claim the world first.
Gratz Wudijo, you always thought outside the box (Lightning RoV when everyone was running UE) and you are the asset for the Demon Hunter theorycrafting.
It's ok, i'm not that into boosting and i'm already done with all the achievements for now. Thanks for the offer
I think i'll toss the gift this season. It was a novelty but i think it made the game go too fast for my taste. The best part is finding and completing your first set and moving up difficulties one step at a time while Season 5 rewarded you for petty task and told you: "Good job, go TX now" "pat on the head".
Don't use logic, clearly the Art team also balances skill and sets, develops WoW and it's running for the USA President Election.
I remember starting Diablo 2 before the release of Diablo 3 and crashing on me every 5-10 minutes with "unhandled exception" error.....
Hopefully when nostalgia will hit me for an evening i will be able to play it without getting booted out of my game because the software is old as hell <.<
>150 characters or less
>why can't he explain design decisions in depth
Please. someone post it on the main page before the comment section or the forum becomes a flame fest... ops, too late!
Reading the reddit post from Wyatt, it just says what we already know; builds are built around items and let's face it, all Hota Barbs are using Gavel and they will still use Gavel as their main weapon, with or without the +200% bonus damage. What are we discussing here precisely?
I like that there is some depht behind mechanics in Diablo 3 but why this is always hidden?
I had no idea Stricken had an ICD, only worked on the first target it and it snapshotted each time you zone, die or use a pot!
This is hidden stuff that shouldn't be hidden, like proc coefficients.... i felt like a retard playing hammerdin and losing Gogok's stacks on single target even if the gem was maxed.... then i read it procs off the coefficient of the spell.
Seriously, it's time to make advanced tooltips, well, advanced for real.
Well, i think it was obvious it counted console versions, still a lot of copies sold and the game is getting better by the patch, in my opinion.
Can we have 2.3 soon by the way? I have the itch to return to Diablo 3 a couple of weeks, or maybe more, but i really dislike trials and the current hellfire event
Which is nice. I know it's some sorta of semplification, but i stopped playing Diablo 3 (once again) as soon as i found farming keys and trials boring as hell. <.<
I would just increase the drop rate of keys at 100%, that would make the process a lot less annyoing, expecially when looking for Act 2 warden.
No need to make the amulet always borderline good with a guaranteed socket or chd/cc, come on.
They removed Critical Mass for a reason. The problem right now isn't perma CC, is the fact that perma CC is mandatory to play the game because in GR you get one shotted by anything. Are players really having fun by stun locking and ignore monsters abilities? Well, right now i think yes, because it's that or getting one shotted; but of course the QQ bandwagoner read only the title or select the line they want like: remove perma cc, and BAM! We got ourselves some good days of constant whining. The fact that's been confirmed once again that damage scaling will be looked into is irrelevant.
Seriously, get the fuck out of Diablo 3.
They said they want to make defensive affixes more valuable too. I don't know if they will buff them or reduce the damage dealt by monster, but they are not going to nerf zdps without adjusting the gameplay..... right guys?
I never saw an end-game high GR... but i laughed a lot seeing the crusader dragging monsters with steed chains; it's funny to see.
Sets are basically a way to make builds and spells work in end game, and this makes me quite angry, because it means some underused skills won't be viable until Blizzard decides to make bonus for them, which they already said it will be the case; they rather make items to empower those abilities than make them good from the start. Basically, Blizzard decides when it's the time you will have more viable builds in end-game while keeping a bunch of useless legendaries with bad affixes that won't synergize with a set or between other oranges to make something workable.
At least i'm having fun with different sets to play with, variety, even if limited, makes this game better; i was so sick of running M6 all day, every day, even to farm keys, bounties and normal rifts.
I'm really happy to see Blizzard is working on legendary items and the amount of build defining equipment in this patch is really good, if only all future patches will have this amount of work....
I'm still torn about the fact that a high end build is viable only with a full set bonus, this leaves basically no room for off set pieces, just one thanks to RoRG or none if Bastion's Will is better than Soj+RoRG; so seeing legendary items being buffed but then not utilized because the slot is occupied by a set makes me a lot sad.
Or probably i'm just an old grumpy player that likes to rant for everything.
I don't want to be in Twitch chat moderator's shoes that day..... Choosing questions from one of the most childish, even if somewhat funny, communities sounds so stupid. I already see a million of kappas and "Why Diablo 3 sucks?"
Now, this is a belt i would use instead of WH while using the new Nat
God, i really need to finish my game backlog before the patch
I like this a lot. When i started RoS i was completing every bounty in the session because i liked the exploration, but then the reward wasn't worth it and we discovered that the almighty mandatory ring was in Act 1 and everything else was mostly trash.
I dislike mircrotransaction in every B2P game, because i already paid for the content when i bought the disc or cd key but the industry moved towards "let's milk our customers more" and we got day one DLC, pre order bonuses for unfinished products and cash shops.
Now, speaking about Diablo 3's case, Blizzard cut off the income for this game by removing the RMAH (thank you) and it's still pushing free patches once in a while, something that not many developers do, and i predicted that someday we would see an in-game shop to sustain the development of this game i like.
I hope it will be cosmetic only like pets, wings, dyes and so on.... as soon as we will see exp boost and stash space, a shitstorm will occur.
Meanwhile, my wallet will stay closed
Someone hire that guy for his suggestion!
(insert Obama pic here)
Because caches in Torment don't scale with difficulty and they don't even drop class sets. As soon as the patch hit i won't feel like an idiot doing them on T3.
Speaking about Natalya's set. I'm kinda sad they moved the last bonus to 4 piece instead of keeping it to full set. Like in D3V, there is no reason to have a full set because you unlock the final bonus without a piece (well, you forget about weapons because they are terribad, but that's not the point). I'd love to have a reason to wear the whole set, maybe a visual bonus? (aura, hint hint).
Hopefully. This is one of the things i was looking for future Beta Patches.Quote from Pietrak
Can it really be?
Blizzard will never achieve 100% satisfaction from its playerbase.
Before,some players were bitching about RoS not having enough exclusive content for an expansion; only one act, one class and one artisan.
Now Adventure Mode, Rifts and Bounties are RoS content and another part of the community is bitching about it.
Ok, i think at least Adventure Mode should be avaiable for D3V because the quest model is so bad and Torment should be unlocked too if no balance is done to Master.
The classic version of the game will be probably dead as soon as RoS ships but what i'd like to know, just for my personal amusement, how many of those complainers are players that were going to buy the expansion regardless of Adventure Mode avaiable for Vanilla or not...
Uhm... i will look around for the physical CE.
Oh wow, cooldown reduction for Rain of Vengeance as a 5 set piece bonus. I'm sold.
And i agree with Maka. They really need to stop pushing those Tal'Rasha bonuses; just put flat int and all Wizards will be happy.
Quote from bigheaded
I keep going back and forth on the Transmog idea in D3. I like the idea of being able to customize the way I look when an upgrade happens to be an ugly PoS, but more importantly, I like being able to accurately distinguish what a player in mulitplayer is wearing, visually. Now i'll be forced to go through the hassle of inspecting a player if I ever feel the need to see what his gear is like.
And doesn't transmoging a Legendary, kinda take something away from it being a Legendary? Is it just me that feels like it does?
Quote from DarkSzero
Considering the "Hell" difficulty is called "Tormento" in portuguese, I was a bit confused about the changes. (Poor localization team, there's not much you can do when "Hell" translates to "Inferno". Oops)
Quote from Bagstone
This is one of the reasons why they're removing LS - people with low health and low res roflstomping through content because one single stat (LS) made all survivability stats and strategies obsolete.
So yeah, the game will no compensate, the game already has compensated for it - by many other life recovery options. A year ago, we actually had a choice. But with everyone running around in 200k DPS gear, 3% of life steal are enough to make you invincible and all other options useless.
Quote from Bagstone
Quote from Preach
No cap on paragon? So that means infinite paragon levels? Lawl
I'm seriously worried about that. Some people would be paragon 1000 by now, the majority hasn't even reached p100; how are they gonna make sure the game still stays balanced and these 24/7 players don't cause havoc to the system?
Quote from Westy357
What happens to the paragon level you are currently @ now with your various characters, is this all gone?
Quote from Serpenth
I know it's hard to believe but they can't do it all in one day. There will be no miracle patch. It's piece by piece as it has been for the last year and the game has improved greatly.
Actually I'm not even sure this is a serious post, these notes have been around for weeks, even a month.