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    posted a message on Price Check on Axe
    Thanks for the advice.
    Posted in: US Servers Trading
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    posted a message on Price Check on Axe
    Hi, just doing a PC on Axe
    863 dmg
    +133 vit
    +702 loh
    +2.9% life drain
    Posted in: US Servers Trading
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    posted a message on Introducing the Paragon System
    I think it is a good fix for people asking for things to do, but I am afraid of the effect it had on PvP and future expansion.
    How do you group people with different level of paragons to fight together, and for the next expansion, do we start at lvl 100 paragon or just lvl 60 characters...
    Posted in: Diablo III General Discussion
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    posted a message on Diablo 3 is a very good game
    If Blizz just do a re-hash of D2, there will be tons of people that says totally un-imaginative and complaints about the long grind to lvl 99, those skilltree that made you do hours of research and found out that its useless in hell and force you to replace, lousy drop/ trade system.

    Sorry I am one of those that doesn't like D2 grind, played it once to clear Diablo at hell (after that once again when LOD came out) and never touched ever since.

    So Blizz went to do something new and put in some fresh perspective into the game. And now people are complaining about the changes. Sure, D3 is not the perfect game, but it is good. Good enough to keep people to have a few hundred hours of game time. Maybe it is not what everyone wants in an end game, but it was worth the entertainment while it lasted for me.

    People have the notion that grinding hours for level for 1 skill point and a talent point is an advancement where it is not. Similarly grinding hours for an item that gives you 10 stat points is an advancement which does the same as leveling, but it is just too RNG and people are not seeing it.

    I could write a program that auto play itself and let you gain item/level just to show you how powerful you became and there WILL be people running it. It is all in the mind.
    Posted in: Diablo III General Discussion
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    posted a message on RNG in D3 is not true random
    Quote from Capitano666

    Quote from gamerky

    If it were true RNG then the ratio for "usable vs trash" would be close to even.

    Sorry but no, the game isn't rolling "usable vs trash", it is randomly rolling the ilvl, the affixes number, the affixes themselves (from a pool of many useless ones) and, in the end, the actual values.

    It is quite clear, statistically, that the vast majority of items will be vendor trash.
    This.

    Say you have an item of Dex between 1-10
    Any values below 8 is deemed trash.
    so you have 70% chance of getting trash.
    Now multiply the chance by the number of attributes and affixs, and the change to have a number of attributes getting 8 and above.
    so that's your chance of getting the trash
    Posted in: Theorycrafting and Analysis
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