All jokes aside, Jay has a very fat looking face. His chin looks almost like an oversized zit.
Now, on a lighter note, he doesn't pay my bills, so I could give 3 shits what he says/does. He gave me a game I like to play, and that's all I care about.
"Besides, I've been called worse on the basketball court." - Barak Obama
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Game Play – Over all pretty nice. Combat is fairly smooth and mobs aren’t dumb either. However, the “speed” is slower than D3. Not sure how to really express “speed”, but for example shooting an arrow and then trying to run away. Your character finishes the animation and then moves. D3 feels like you can move and cut off the remainder of the animation. This isn’t necessarily a bad thing, though, because it gives me a sense of concern. Like, I need to plan my attacks and prepare for mobs to try and flank me; know how I move and do less attacks knowing I have to retreat a bit before attacking again.
Loot – Loot seems pretty decent. Standard requirements such as lvl and things, but the sockets also are random, so a nice rare (yellow) piece of armor may not be worthwhile since it doesn’t have the proper sockets needed for your gems (My Multishot Arrow gem is green and can only go in green sockets). Loot is also different sizes, just like D2, so inventory management is important. A wand is 1x3 squares, whereas a chest piece is 2x3, and a 2handed club is 2x4.
Currency – There is no money or gold in PoE, and instead a barter system. Took a bit to get used to it, but it isn’t’ so bad. Selling a crap piece of armor will get you at the least a Scrap of Wisdom (SpoW). 5 SpoW’s convert into a Scroll of Wisdom (ScoW). The ScoW’s are used to identify items and to purchase gear from the vendors. The ScoW also drop from mobs, so you don’t have to farm drops just to purchase gear. Also, unidentified items give different barter items than identified ones. Pieces of transmutation and something else that combine (20) into Orbs. I haven’t read up on these, but they have purposes as well as are used for currency for the higher end vendor gear. So, if you have an unidentified item that you can’t use (maybe a 2handed sword on your Ranger), don’t use a ScoW to identify it. You might only get a SpoW back (net loss of 4 SpoW’s). Instead, vendor it for some of the other barter pieces.
Potions – I really like the concept PoE has for potions. They hold “charges” and can refill once out of combat. So a healing potion holds 21 charges, and 7 are used each time you click on the potion. 3 uses per potion. Once out of combat, the charges regen. Gear/gems/passive skills can increase the amount of charges and benefits from the potions, and you can also find other potions along the way.
Gem – Really cool. Not only do they level up as you kill things, you can remove them and place them in different armor/weps. So if you find a better head piece, simply right-click the gem and take it out. Then put it in your new helm! I also like how you can give them to other characters. I didn’t like the Marauder, so I sold his crap gear. In doing this I noticed that the gem for his Cleave ability could be put into the stash (shareable among all characters on your account). It’s useless to my Ranger, but can definitely help out in other ways. A quick thought is giving that Cleave gem to a Shadow character. Stealth kills with some AOE ability… The only caveat is that as you level up the gems, the level requirements are set, so giving a gem to a lvl1 character may not help if the lvl reqs are too high.
Overall – Overall, I’m impressed. It has some things you’d need to get used to, but I like it. I think I’ll focus on my Ranger (I always prefer the ranged classes) for now and check back on D3 when the next patch comes out.
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But you don't. All you have are your derp QQ posts on a fansite.
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You mean your parent's money? Close your account with DiabloFans, uninstall D3, and tell them to spend $60 on another game that will charge more down the line for DLC.
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