10/16/2012 3:58:55 AM
This has nothing to do about 80% dieing in act 1 Normal though, as only inferno and above is countedPosted in: Hardcore Discussion
9/26/2012 11:36:22 AM
Is that video assosicated with blizzard in any way at all?Posted in: Diablo III General Discussion
If not, what do you expect them to do? They don't own youtube (atleast they didn't last time I checked, though I never checked)
9/25/2012 10:29:44 AM
Posted in: Diablo III General Discussion
Ehmm, you are reading it wrong.
MF increases the quality of loot (so you will see more legendaries) and affixes (so you will see more 6affix rares). You should take a look at: http://www.diablofans.com/topic/57939-magic-find-and-its-efficiency-a-statistical-insight/page__pid__1048507__st__960#entry1048507
Also, you changed my entire message, that isn't really nice ):
9/25/2012 9:14:15 AM
I agree with the skill synergy, but it needs to be taken further. Each skill must go along with multiple other spells, this gives build diversity and some weird but hopefully fun and viable buildsPosted in: Diablo III General Discussion
9/25/2012 9:07:40 AM
The advantage of MP is:Posted in: Diablo III General Discussion
1) You can get challenging content if its currently too easy and you play these kind of games for a challenge
2) If you are vastly over gearing what you currently farm, you can turn up the difficult for more MF and XP. This will result in a higher efficiency if that's what you are focused on.
And the unofficial advantage
3) Blizzard doesn't need to listen to QQ anymore about the game being too easy.
9/25/2012 7:30:19 AM
Ill try to expain you a little about where the problem actually is:Posted in: Diablo III General Discussion
1) Your survival
You currently have 3.3k armor and 200 AR, which is an effective 5.3k armor. Monks and barbs usually have 7-8k armor (which alone is more survival than what you got) and 800-1000 AR, resulting in as much as 18k effective armor.
Drop some HP (60k is too much TBH) and get some more AR and even armor.
2) Your logic
You think that monster level 10 is a "must" but its simply a difficult you choose, if you can't handle it then you will need to go for a lower difficult. Unless you got extreme DPS you wont really experience the need for monster level 10 anyway.
3) DH's gear
It is not weaker, what you want is to wield 1.5 2h weapons. Getting bows and xbows buffed to the lvl of 2h weps would also make it impossible for you to wear a quiver with your bow/xbow in order to balance it.
In addition, rings and amulets can have enough stats, look at this:
Sure, it will be expensive, but what you complain about is actually that perfect items are expensive, and yes they are because they are rare.
So please don't come here to whine over DHs being bad, they aren't.
9/25/2012 6:07:28 AM
Posted in: Diablo III General DiscussionQuote from goyetusFirst PTR notes sayd: XP only for pj from level 1 to level 59.
Then Jay sayd: XP for pj from level 1 to level 60.
I readed the patch notes again, and now it says: XP for pj from level 1 to 60....
So... my question is..... The XP buff is working with the parangon leveling???
Work in Inferno for paragon lvls too, because it wasn't reasonable to take 10 times longer killing something for same XP
I wish the bonus XP started at powerlevel 5
- 9/24/2012 8:06:51 AM Posted in: Barbarian: Bastion's Keep
9/24/2012 8:00:57 AM
Posted in: Monk: The Inner Sanctuary
I think you read wrong
"Is it worth losing 60 elemental resist to gain 12% movement speed? hell yes"
Is what he meant.
9/24/2012 6:51:52 AM
Posted in: Diablo III General DiscussionQuote from XenocowQuote from BenedicteIt's not like the archon spell, you can't "add" time, it's just refreshing the time left you have on it. At the end of the pack he will go back to normal after a few seconds.
To keep Archon up, you need a constant Killing Flow.... Baba doesnt have that problem, they rely on Crits for Fury Gain.
Try Playing a Archon Sorc in Singleplayer right now... it gonna works perfectly fine.
Play the same Sorc in a 4 player Game solo... you wont have much fun.
And thats how it gonna be in /player 10 for sorc....Mobs simply have to much HP, you aint killing fast enouth, and Archon runs out all the time.
He was simply informing uneducated lil me
Not trying to say it was unfair that it didnt happend like it happends for Archon's ^^
Thanks Benedicte for informing me, I still have lots to learn
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