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  • posted a message on [T3 Crafted Witch Doctor] - Poison Toads - [Starter Gear & Build]




    Poison[b]Toads Witch Doctor - [Crafted/Starter Build][/b]




    [b]Overview[/b] If you're looking to try out the Barbarian here is a starter "Poison Toads" Witch Doctor that can be crafted from very little. It's perfect for farming those end game items.

    - No Royal ring needed
    - Crafted Items
    - Torment Viable
    - Starter Crusader

    [b]Requirements[/b]
    -Crafting Materials - (veiled crystals, arcane dust, reusable parts, forgotten souls, deaths breath) - Crafting Plans - (Demons Hide, Aughild's Authority, Spite, Living Umbra Oath,CainsDestiny)
    - 100+ Paragon
    - Gold for crafting costs


    [b]Items to Craft[/b]- Warning lots of images!









    [b]Build:[/b]

    Here is the build for the "Poison Toads" Witch Doctor,how to use the build is listed below in the "In Action" section




    [b]Parago[/b]n[/b]

    Core points Max your Movement Speed until you reach the cap on 25%
    Use the rest of you PTS in INT

    Offensive Max Attack Speed until you reach the maximum of 10%
    Max the ones remaining in the following order Critical Hit Damage,Critical Hit Chance, Cooldown Reduction

    Defensive Max Life % until you reach the cap
    Max the remaining ones in the following order Armor, Life Regen,Resist All,

    Utility Max Life on Hit until the maximum
    Max the remaining ones in the following order Area Damage, Resource Cost Reduction,Gold Find.


    [b]In Action/More[/b]

    [b]Piranhas (Wave ofMutilation)[/b]Is a damage increase mobs affect by it will take 15% more damage use as often as possible

    [b]Acid Cloud (Lob Blob Bomb)[/b]is mana spender use this on big groups of mobs in conjunction with our mana re generator.

    [b]Plague of Toads (Addling Toads)[/b]Our main skills use this to regen mana to spam our other skills it also offers a nice amount of CC with a 15% chance to charm.

    [b]Gargantuan (Wrathful Protector )[/b]Long cooldown so use this for elites or bosses it will damage a mass amount of damage.

    [b]Summon Zombie Dogs (Rabid Dogs)[/b] Get these guys out straight away they have good life so they will survive a while they take aggro for you whilst dealing damage

    [b]Spirit Walk (Jaunt)[/b]Our safety net use this to avoid impairing effects from elites, it can also be use for mobility.


    Info
    Socket your Helmet with any gem of your choice
    Socket your chest with Topaz
    Socket your pants with Topaz
    Socket your Weapon with an Emerald
    The more % POISON damage you can get the better

    Info
    Rifts Torment 1 rifts with the gear and build take around 3-5 minutes (this is dependent of rift layout and density)
    Torment 2 rifts with the gear and build take around 5-8 minutes (this is dependent of rift layout and density)
    Torment 3 rifts with the gear and build take around 6-10 minutes (this is dependent of rift layout and density)
    Posted in: Witch Doctor: The Mbwiru Eikura
  • posted a message on [T3 Crafted Barbarian] - Furious Fire - [Starter Gear & Build]






    Furious Fire Barbarian- [Crafted/Starter Build]




    Overview
    If you're looking to try out the Barbarian here is a starter "Furious Fire" Barbarian that can be crafted from very little. It's perfect for farming those end game items.

    - No Royal ring needed
    - Crafted Items
    - Torment Viable
    - Starter Crusader

    Requirements
    -Crafting Materials - (veiled crystals, arcane dust, reusable parts, forgotten souls, deaths breath) - Crafting Plans - (Sage's Journey, Aughild's Authority, Borns Command, Captain Crimson's Trimmings,Devastator)
    - 100+ Paragon
    - Gold for crafting costs


    Items to Craft- Warning lots of images!









    Build Here is the build for the "Furious Fire" Barbarian how to use the build is listed below in the "In Action" section



    Paragon Core points Max your Movement Speed until you reach the cap on 25%
    Use the rest of you PTS in STR

    Offensive Max Cooldown Redcution until you reach the maximum of 10%
    Max the ones remaining in the following order Critical Hit Damage,Critical Hit Chance, Attack Speed

    Defensive Max Life % until you reach the cap
    Max the remaining ones in the following order Resist All, Life Regen,Armor.

    Utility Max Life on Hit until the maximum
    Max the remaining ones in the following order Resource Cost Reduction,Area Damage, Gold Find.


    In Action/More
    Whirlwind (Volcanic Eruption)Is our fury spender and our main damage deal skill. Use this all the time, on as many mobs as possible

    Sprint(Marathon) is our mobility skills it will last four seconds so use it wisely as it does cost fury.

    Overpower (Revel)deals a short burst of damage should be used vs elites is does have a small radius area however using whirlwind plays into the use of overpower as we are in close combat 90% of the time. Critical hits can reduce the cooldown of this skill.

    War Cry (Charge!)is our fury generator use this when your low on fury

    Furious Charge (Battering Ram) is our fury generator use this when your low on fury, it can also be used to deal damage it will deal a high burst of damage towards mobs, use as often as possible

    Battle Rage (Bloodsed) Usedas a constant source of damage critical hits will causes an explosion dealing 20% damage




    Info
    Socket your Shield with a Diamond
    Socket your chest with Rubies
    Socket your pants with Rubies
    Socket your Weapon with an Emerald
    The more % FIRE damage you can get the better

    Info
    Rifts Torment 1 rifts with the gear and build take around 3-5 minutes (this is dependent of rift layout and density)
    Torment 2 rifts with the gear and build take around 5-8 minutes (this is dependent of rift layout and density)
    Torment 3 rifts with the gear and build take around 7-10 minutes (this is dependent of rift layout and density)
    Posted in: Barbarian: Bastion's Keep
  • posted a message on 5 Hours of... - Treasure Realms! [PTR] - [Gold/Xp/Legendaries P/H]


    //www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/" rel="nofollow" target="_blank">http://www.diablofans.com/forums/diablo-iii-general-forums/diablo-iii-general-discussion/[IMG">This video is a reaper of souls farming video - It shows how many Legendaries and how much Gold/XP/Items you can get from 5 hours of farming this area(s)

    5 Hours of...Hello and welcome to 5 hours of, in which we farm 5 hours of a particular area and gather stats such as XP per hour/Legendaries per hour/Gold gained per hour and more.

    Treasure Realms! [PTR] Farming Method:
    The method is simple and effective we hunt for two goblins in two small area's

    Area 1:

    • Act:1
    • Teleport to:Weeping Hallow/ Head back to new Tristram/ Go down the cellar of the damned
    • What to do: Check the area (very small) safe area for hardcore players



    Area 2:

    • Act:1
    • Teleport to:Northen Highlands
    • What to do:Fully check the area go around the edge and work towards the middle.


    Results for the 5 hours of-[Click spoiler to show]







    OtherInfo:
    - Averaged a portal per 15 goblins
    - Average run was less than 2 minutes
    - We found a goblin at least once every 3 runs.



    Thanks for looking - CuckooGaming
    Posted in: Diablo III General Discussion
  • posted a message on [T3 Crafted Crusader] - Holy Damage - [Starter Gear & Build]

    Holy Damage Crusader - [Crafted/Starter Build]





    Overview If you're looking to try out the Crusader here is a starter "Holy Damage" Crusader that can be crafted from very little. It's perfect for farming those end game items.

    - No Royal ring needed
    - Crafted Items
    - Torment Viable
    - Starter Crusader

    Requirements -Crafting Materials - (veiled crystals, arcane dust, reusable parts, forgotten souls, deaths breath) - Crafting Plans - (Hallowed Protectors, Aughild's Authority, Cain's Destiny, Captain Crimson's Trimmings,Golden Scourge)
    - 100+ Paragon
    - Gold for crafting costs

    Items - Warning lots of images!








    Build
    Here is the build for the "Holy Damage Crusader" how to use the build is listed below in the "In Action" section




    Paragon
    Core points Max your Movement Speed until you reach the cap on 25%
    Use the rest of you PTS in STR

    Offensive Max Critical Hit damage until you reach the maximum of 150%
    Max the ones remaining in the following order Attack Speed, CDR Critical Hit Chance.

    Defensive Max Life % until you reach the cap
    Max the remaining ones in the following order Life Regen, Resist All, Armor.

    Utility Max Life on Hit until the maximum
    Max the remaining ones in the following order Area Damage, Resource Cost Reduction, Gold Find.

    In Action/More

    Justice (Crack) Is our wrath generator its used to generate wrath for our main damage deal skill. Use this when your low on wrath it deals a good amount of damage

    Blessed Hammer (Dominion) is our main AOE damage dealer, you can cast and move dealing damage to all near by mobs. The more you cast the more AOE you will do.

    Condemn (Unleashed) deals a short burst of damage should be used vs elites to get them low as quickly as possible. Condemn will cast instantly make sure your in close range when using this skill.

    Steed Charge (Rejuvenation) used for mobility to get from one area to the next it also will heal you for 10% of your health.

    Phalanx (Bodyguard) summons two bodyguards to fight by your side use this skill as often as possible they will deal high amounts of damage to single targets.

    Laws of Valor (Unstoppable Force) use this skill just before you decide to spam Bless Hammer it reduces the cost by 50%.

    Info
    Socket your Shield with a Ruby
    Socket your chest with Rubies
    Socket your pants with Rubies
    Socket your Weapon with an Emerald
    The more % holy damage you can get the better

    Info
    Rifts Torment 1 rifts with the gear and build take around 3-5 minutes (this is dependent of rift layout and density)
    Torment 2 rifts with the gear and build take around 3-6 minutes (this is dependent of rift layout and density)
    Torment 3 rifts with the gear and build take around 5-8 minutes (this is dependent of rift layout and density)
    Posted in: Crusader: The Church of Zakarum
  • posted a message on [T3 Crafted Wizard] - Stun Lighting/Archon - [Starter Gear & Build]

    Lighting Stun/Archon Wizard - [Crafted/Starter Build]





    Overview If you're looking to try out the Wizard here is a starter "Lighting Stun/Archon" wizard that can be crafted from very little. It's perfect for farming those end game items.

    - No Royal ring needed
    - Crafted Items
    - Torment Viable
    - Starter Wizard

    Requirements -Crafting Materials - (veiled crystals, arcane dust, reusable parts, forgotten souls, deaths breath) - Crafting Plans - (Borns Command, Aughild's Authority, Cain's Destiny, Captain Crimson's Trimmings, Cosmic Strand)
    - 100+ Paragon
    - Gold for crafting costs

    Items - Warning lots of images!









    Build

    Here is the build for the "Lighting Stun/Archon"how to use the build is listed below in the "In Action" section




    Paragon
    Core points Max your Movement Speed until you reach the cap on 25%
    Use the rest of you PTS in INT

    Offensive Max CDR until you reach the maximum of 10%
    Max the ones remaining in the following order Critical Hit Damage, Attack Speed, Critical Hit Chance.

    Defensive Max Life % until you reach the cap
    Max the remaining ones in the following order Life Regen, Armor, Resist All

    Utility Max Life on Hit until the maximum
    Max the remaining ones in the following order Area Damage, Gold Find/Resource Cost Reduction



    In Action/More
    Main Skills - In Action
    Black Hole (Spellsteal) is used for crowd control, catch as many mobs as possible. Each enemy grants 3% increased damage for 5 seconds.
    Reduced cooldowns from out gear helps cast Black Hole(Spellsteal) more often.

    Archon(Pure Power) is the main damage dealer with around 60% CDR with have it around every 17 seconds! Use this for elite packs.
    Use Q as often as possible simply spam it whilst Archon is up.

    Electrocute(Lighting Blast) is used when our Archon is down. Its great for stunning mobs and it is a spammable skill as it doesnt cost acrane power
    To get the best out of the skills use it directly after using Black Hole.

    Other Skills
    Familiar(Sparkflint) Last 10 minutes a simple damage buff.
    Magic Weapon(Force Weapon) Last 10 minutes a simple damage buff.
    Storm Armor(Thunder Storm) Last 10 minutes will stun and damage mobs around you.

    Info - More Socket you helm with a Diamond from more CDR
    Socket your chest with Topaz
    Socket your pants with Topaz
    Socket your Weapon with an Emerald
    The Wyrdward ring works with this gear set and build
    The more % lighting damage you can get the better

    Info - Rifts Torment 1 rifts with the gear and build take around 3-5 minutes (this is dependent of rift layout and density)
    Torment 2 rifts with the gear and build take around 3-6 minutes (this is dependent of rift layout and density)
    Torment 3 rifts with the gear and build take around 4-7 minutes (this is dependent of rift layout and density)
    Posted in: Wizard: The Ancient Repositories
  • posted a message on Patch 2.1 (PTR) - Undocumented Changes
    Not sure if posted

    Slave Bonds now roll 5 "primary" stats.

    Posted in: Diablo III General Discussion
  • posted a message on 5 Hours of... - MALTHAEL Farming - [Gold/Xp/Legendaries P/H]
    Quote from chadwx

    Your supposed to use a char with the portal to his door. I got my barb in place, ill get a friend, leave, then bring in the dh, Singled out > malth, he talks more than fights :)

    Hey Chadwx
    Yeah i know with the videos i tried to do runs everybody can do as i figured a lot of people solo. Plus i don't think i could of got someone to keep opening up Malthael ports for me for 5 hours :)

    Quote from Draco_Draco

    Does anyone else but me get nervous ticks when you realise he's using a fire SoJ and cold bracers, and has chosen to go wit 2x 500 int set bonuses instead of the 2pc aughild (bracer+shoulder), 2pc vyr (500 int), and say, a magefist, and just go fire?

    And that his gear includes unity rather than a RoRG for set bonus galore, with no follower unity ;_; (2 set aughild = better than the unity elite bonus cos it's "free" vs taking up a slot on ring etc)?
    And that his bracers doesn't have any max/high rolls at all and doesn't even have the four stats you expect on bracers ;_;.

    WITH THE TIME YOU ARE SPENDING ON THESE VIDEOS LUKE, SO MUCH COULD BE DONE. PLS HALP.

    Hey Draco
    Yeah i get the gear thing, its just what gear i used from the start and wanted to keep it the same so its always T3 Wizard same gear same kill speed on things, so its easy to compare different activities. We look at changing thou:)
    Quote from mamurny
    660 k gold per hour :D thats just one t6 kill, which takes 50 sec LOL

    Hey Mamurny
    To be honest ididn'tthink my videos warranted higher geared players watching them, hence why they are the basic methods, at least i know that its best to opt for that now. I reallyamused that people watching them would be people starting out, at least i know and we can improve the videos.:)

    Thanks guys the for comments, they do help.
    Posted in: Diablo III General Discussion
  • posted a message on 5 Hours of... - MALTHAEL Farming - [Gold/Xp/Legendaries P/H]


    This video is a reaper of souls farming video - It shows how many Legendaries and how much Gold/XP/Items you can get from 5 hours of farming this area(s)

    5 Hours of... Hello and welcome to 5 hours of, in which we farm 5 hours of a particular area and gather stats such as XP per hour/Legendaries per hour/Gold gained per hour and more.

    "As always we used a wizard on torment 3"

    Malthael farming method:


    • Game mode: Adventure
    • Act: 5
    • Teleport to: Pandemonium Level 2
    • What to do: Locate Malthael and take him down

    Results for the 5 hours of - [Click spoiler to show]


    Other Info: With the gear and build used in the video it took on average 5 minutes per run!


    • Gear
    • Build- [Note teleport was switch to Archon at the boss fight]
    What do we do next episode? The choice is yours, for next weeks episode you decide what we do which ever comment gets the most up votes wins


    Thanks for looking - CuckooGaming
    Posted in: Diablo III General Discussion
  • posted a message on Tal Rasha's Set - Elementz Build/Guide
    Hey Safka:)

    Not everyone has Thunderfury's that's why i opt'd to add Magic Weapon with Electrify.
    You could just change "Ice Armor" to "Storm Armor" with "Power of the Storm" to spam "Ray of Frost" longer.

    That's the nice thing about the set, you can change it around a lot to suit your gear and torment level.

    I run this on Torment 4, Its alot slower on Torment 6.
    Posted in: Wizard: The Ancient Repositories
  • posted a message on Tal Rasha's Set - Elementz Build/Guide

    Additional Information

    Other items i'm using with this build

    Shoulders: Firebird Pinions
    Boots:Firebird Tarsi
    [Used for the 2 set 500 extraintelligence]

    Pants: Vyrs Fantastic Finery
    Gloves:
    Vyrs Grasping Gauntlets
    [Used for the 2 set 500 extra intelligence]

    Belt: The Witching Hour

    Ring#1: Stone of Jordan
    Ring#2: Unity
    [Used for the increase damage to elites]

    Bracers: Aughilds Search

    Main Hand: Thunderfury Blessed Blade of the Windseeker


    % Meteor Damage

    As far as i know % meteor damage on items does affect the meteor proc from the Tal Rasha's Set bonus.

    Therefore the more % meteor damage on your items the more damage the proc will deal. would be nice if anyone could confirm this.


    That's all
    If you have anything you would like to add let me know below. If it changes to the build or the set up, or even if its your own experience with using the set.


    Thanks Luke.
    Posted in: Wizard: The Ancient Repositories
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