7/31/2012 10:32:11 AM
I saw this happen once about a week ago. 2 crappy blues with identical stats dropped right next to each other. Was from trash mobs I think. Pretty odd.Posted in: Diablo III General Discussion
7/29/2012 5:18:41 PM
Hardcore is a lot more fun!Posted in: Diablo III General Discussion
7/26/2012 12:04:34 PM
1) LaddersPosted in: Diablo III General Discussion
2) Less rare items dropping, but much better chances of good stats on them. Basically The same odds of getting a good item, but less disappointments when IDing them.
3) More incentives for group play.
7/26/2012 11:34:30 AM
No, buying and selling for profit on an AH is a fun part of any game with an AH.Posted in: Diablo III General Discussion
7/26/2012 10:54:09 AM
Just spent 3 hours in PoE... got bored after 20 minutes. Kept playing hoping it would get exciting...Posted in: Off-Topic
The game appears to have a lot of depth, but the gameplay is terribly boring.
7/25/2012 9:17:34 PM
Hey guys, sorry my data is slow coming. So far I've recorded 71 pack kills at 231mf with 5 stacks.Posted in: Theorycrafting and Analysis
You can view the data here: https://docs.google.com/spreadsheet/ccc?key=0AtPx0_Uc7y78dEFmTkppMEN5TENLOUJJRDVFbVRaSGc
Navigate to the "Elite Kills" tab
7/25/2012 12:28:23 PM
Nice work, been wondering about this myself, but never took the time to make one of these.Posted in: Demon Hunter: The Dreadlands
7/25/2012 11:09:23 AM
Because you can get Life Regen on so many pieces of gear that you can't get LoH on, it can actually be quite good. Stacking up 1k life regen per sec is a fabulous addition to LoH/Life Steal, and it's quite easy price-wise.Posted in: Monk: The Inner Sanctuary
The problem is with Blizzard's unfinished AH. We need to be able to search for 5 or 6 stats to easily find the best gear. Here's hoping for 1.04...
When searching the AH is improved and we can search for more stats, I think the price for good items with high life regen as an extra stat will increase quite a bit.
7/24/2012 8:43:44 PM
I do enjoy D3 more than D2. But D2 is old, and that works for and against it, if you know what I mean.Posted in: Off-Topic
7/23/2012 9:45:49 PM
Posted in: Theorycrafting and AnalysisQuote from tybrone
I spent this much on crafting all 300:
10500 exquisite essences, average 1500 each: 15750000 gold
1500 iridescent tears, average 100 each: 150000 gold
3000 tomes of secrets, average 1000 each: 3000000 gold
300 crafting cost, 91494 gold each: 27448200 gold
Total crafting costs: 46,348,200 gold
I updated the spreadsheet with all current sales tallied, I sold 53,875,000 gold worth before blizz's 15% cut, after 15% cut it's 45,793,750 gold. I've just about broken even with plenty of good chests still left to sell. I'm wearing two of the best pieces I crafted, and just recently crafted 300 belts that I'm currently logging, and have 7 million total gold. I "wasted" about 20 million or so gold on crafting 150 helms of which less than 10 sold but otherwise took up auction spots and I gave up on after making back all 20 million on them. I still have like 140 helms cluttering up characters, stash and mailbox. On that note, I documented all the helms I crafted so If anyone wants to see what I have and would like to make an offer on taking all of them, I'd be interested in that.
edit: by the way there are a good 20 or so undocumented sales because someone is helping me sell the lower items for 75-100k each while I sell the better ones in my spots.
Another thing to consider is the value of the plan which is around 6 million gold. Although, if you can turn a profit consistently then the plan's value is just a sunk cost that's effect diminishes every day. The main thing is turning a profit.
My thought is that if a crafting player can break even over the 700-1200 (I've not seen a large enough sample to justify this range however) crafts it takes to roll a chest with 230+ vit, 65+ all res, 100+ main stat, 3 sockets, and some nice extras like high armor,life%,MF, etc, then that's where the big profit will come in.
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