The price difference between great items and "greater" items is waaaay too big, and that is because only perfectly rolled items sell anymore.
Items need to be soulbound if you equip them, the thing is, everytime somebody gets an upgrade, they just sell their old items for dumping prices on the AH, making great items worth less and less.
If you hit 60 with your char today, you can buy full inferno gear for less than 1million gold. Is that how this game is supposed to be?
In my opinion, make items soulbound and increase the amount of good items that drop, for example by making quivers not have int or wd offhands not have strength. People should be able to find good items in this game, but good items need to be removed from the game aswell, by soulbinding them.
I hope you guys know what I mean.
Thanks for listening.
I got the idea from an interview with David Brevik, D2 designer:
[Blizzard South] made some decisions with the loot system that were very different than the way that we did it in Diablo 2 and I think that obviously the community has been upset with some of the decisions they made. Having all of your powers work off your main weapon and things like that, to having blues that are more powerful than yellows. Eventually the auction house and how that worked, even something as simple as when you equip an item and it’s bound to your character permanently would have totally changed the dynamic of the game.
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Congratulations, you're a text book example of exactly what the person you quoted is talking about.
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Fact of the matter is that its currently hip and cool to hate on D3, so these 2 will get a lot of "likes" and "follows". I'm not just talking about real criticisms of real problems, I'm talking about 95% of people who complain about the game on forums are going out of their way to make things up just to be upset and negative about.
What I don't really get is the game is $60 dollars, has no subscription and has no micro-transactions. A typical game will give you anywhere from 40-80 hours of game play (guesstimate) and then its over. People like these guys have hundreds if not thousands of hours into D3, and then they talk about how much of a garbage game it is and whatnot. How do you put 100s of hours into a game if its "one of the biggest failures ever"?
And then to compare D3 to PoE is laughable. I can't directly criticize PoE because it is free to play, so it is what it is, but compared to D3 the game is rubbish.
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PoE is such a poor game to actually play (the combat) that about the only thing they have to hang their hat on is "we'll put everything into our game that people complain about D3 not having".
The "problem" with ask the devs is that people expect it to be "Tell the Devs what to do and they will respond with exactly what you want to hear".
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So yes, congratulations Blizzard for continuing to make good games that are popular and played by a large number of people around the world.
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1) Make something up
2) Find a game with a player base with a very gullible subset
3) ????
4) profit
4
People over react so much to shit its ridiculous.
1
Because PvP is so broken right now...oh..wait...it doesn't exist. But lets have have discussions about what we think is going to be broken about it.
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Please stop this casuals can't enjoy D3 argument. It is nothing more than people stretching to find one more thing to complain about because they are so jaded.
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Yet somehow, some way, people will find a way to complain about it catering to one specific subset of players that they don't believe they belong to.