edit: Ignore me, I was being blind.
Got any vids of this?
- 12/2/2012 5:22:44 PM Posted in: Monk: The Inner Sanctuary
12/2/2012 5:16:38 PM
Posted in: Diablo III General DiscussionQuote from unReality
"DPS" is "Damage Per Second", which is different from "Damage".
DPS represents the theoretical average per second a person deals with non-stop auto-attacking, not counting skill modifiers, and IAS, CC, and CD should be factored into this number.
This. DPS is average damage per second with auto-attack, no buffs, no skills. It's a solid measure of your damage potential, and of course IAS and crit are included, since they contribute to the average.
The OP is confused.
11/30/2012 7:36:26 PM
Posted in: Diablo III General DiscussionQuote from ruksak
You always pay to win because you either pay in time or in a currency.
This is by far the most dishonest, skewed manner of excuse crafting I have ever heard.
Right or wrong, good or bad, buying items/gold is a shortcut. There is no way around it, there is no excuse to trump it.....it is a shortcut. So much so that it has always been considered cheating until the RMAH came into being. Now, it is not against the rules, therefor not appropriately titled as cheating. But still, buying items retains it's reputation as a shortcut, the easy road etc.
Back in the days when internet would cost per hour, putting more time into an online game was equal to spending more money on it. Would you consider this cheating?
If you lend a friend your high end weapon for a PvP match, is that cheating? What if that friend gives you $20 for the same weapon? What if it is not a close friend but someone you met on the internet a week ago? Where is the difference, where do you draw the line?
Some people spend a lot of money on equipment so they have more FPS, which gives them a slight edge in some games (e.g. FPS). Would you say that they "pay to win"?
11/29/2012 10:43:15 PM
Posted in: Monk: The Inner Sanctuary
Do you ever have to stop or circle around mobs to make them die? The definition of "efficient" is a bit unclear of course, but the goal here I think is to get 10m exp in 7 minutes, or roughly 80m-85m/hour.Quote from Adhal
How high was the person who told you this? Maybe for MP3-4, but I efficiently plow throw MP0 on my monk and I am no where near 150-200k dps (unless we are counting the extra 24% from MoC that doesnt show on paperdoll). Unbuffed I am roughly 81k in my TR gear.
I'm sure you're doing fine, it just has to be clear what the goal is here. If you can do 80m/hour with 80k unbuffed, good for you. I can't.
11/28/2012 12:08:50 PM
The RMAH makes things weird sometimes. The first time I noticed was when a drop sold for 45m or so, and back then I checked that I could probably get some $50-$60 for the gold. At this point I was wondering whether I could justify to spend this much money on virtual gear, instead of just putting it into my bank account. I ended up deciding that this is ingame gold and not $, and spent it on gears. Same happened when I hit 200m the first time, but again I went for gear.Posted in: Diablo III General Discussion
The first time I actually thought about buying gold for $ was when some item I wanted was on sale on the AH and I was about 10m short. I ended up getting and selling a lucky drop before the auction ran out, and could buy the item without buying gold. So far I have not spent any real world money for ingame items/gold, and I don't think I ever will, but I don't mind other people doing it.
High prices are the main reason I wouldn't do it. While there are a few items that I could upgrade for 20m-50m probably, items that last me a long time will cost 100m-500m, maybe 1bil for a weapon. Even if the gold price drops further, that is just too much for me if I had to put in my money. If blizzard was selling BiS gear for $10-$20 a piece, maybe I would buy.
I've had a WoW subscription for more than two years. Was in europe, so it was a bit more expensive. I guess that overall I spend about $500 on WoW, maybe more. So in that sense, D3 is cheap. If you consider what other entertainments cost, gaming is really cheap. Movies run anywhere from $10-$20 for 2 hours of fun, going out for food and drinks easily ends up north of $100 for one evening. If I bought 2m (~$1) gold for each hour played, it would still be cheap and I would have a nice budget to invest right now.
One can also buy gold and farm less = more time for friends/family.
11/26/2012 5:04:49 PM
contact customer support, they should be able to helpPosted in: Diablo III General Discussion
11/25/2012 10:58:08 PM
Well you asked for 250k dps.Posted in: Monk: The Inner Sanctuary
I'm not using TR right now, but to farm MP0 efficiently I think it is enough to have 150k-200k dps and enough spirit regen to never stop.
11/25/2012 10:20:12 PM
Nats boots with 200+ dexPosted in: Monk: The Inner Sanctuary
Nats ring with at least +4% crit (and +min/max dmg, or extra dex, or a socket, or crit damage ideally)
well rolled witching hour (+ dex + other useful stuff)
Mempo with 4%+ crit chance
Vile Ward (250+ dex)
that should do it, although the remaining items can also be improved. Will cost a bil or so, the most expensive being Nats ring and the Mempo.
11/25/2012 4:23:52 PM
Posted in: Monk: The Inner SanctuaryQuote from gran0ls
Okay, so is there any class build, that uses mostly lightning skills?
98 out of 100 monks use builds that consist of mostly lightning skills. The standard monk build (Thunderclap + Cyclone) is essentially a lightning (damage, not resist) monk.
11/25/2012 12:27:25 AM
1) Most likely you have a +min/max and a +min or +max damage roll on that ringPosted in: Diablo III General Discussion
2) based on (1), there might be a display bug with items that roll multiple +damage affixes... the new ring probably has more than just the +9/+18 shown. I thought those bugs were fixed, but apparently not
PS: I'm not sure whether the bug is with the +9/+18 display or with the dps calculation ingame...
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