• 0

    posted a message on Fan of Knives broken
    Quote from GambitSTgo-next

    @OP

    I think you can workaround the key binds and setup your skills like you want.

    Let's say you have fan of knives on "1" and vault of left click.

    Go to game settings / key binds and change 1 to left click, this way even if you have FOK on 1 and vault on left click, when you press left click you will use FOK and when you press 1 you will use vault.

    Hope that helps you. :)

    You can't change the primary skill (left click) and secondary skill (right click) they are locked.
    And even if you could it would mess up all the other characters and builds.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Help, my barb dies in TX content!

    Yep, you need to kill stuff before they even touch you.

    You can't farm TX without F&R and Ancient Parthan Defenders below 600 paragon.

    You also need to drop lighting gem for Esoteric Alteration and change Battle Rage to Bloodshed.

    Hoarder gem is actually more dps increase than striken on avarage, i use it too, but you need to max it.

    LPFS on your belt will help and you could change Brawler and Pound of Flesh to Animosity and Unforgiving.

    The faster you fill your fury bar, the more you boulder toss, the more you heal and reset WoTB faster.

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on GBarb Ancients Rift Guardian Aggro Problem

    You can

    a) TP to town for a few secs till the RG is positioned or

    b) use raekor builds

    http://www.diablofans.com/builds/76834-furious-globe-barb

    http://www.diablofans.com/builds/76952-s5-globe-barb-fc-gr100

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Help me clear grift 60 as ww barb

    Rend without IK + lamentation does mediocre damage to be competitive enough.

    You only need to use 2 pieces of wastes for the rend build.

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Wastes Barb - Offhand matters?

    Focus and Restrain are 150% bonus damage.

    For T6/normal rifts I use charge as a generator and for Grifts I use bash with the +damage rune. It's not clunky, it works well with WW, the only problem is that the buff icon sometimes won't show up with all the other buffs on the bar so you need to keep track of bash usage.


    Your offhand is not anchient so if you swap to IAS it might proc more tornadoes when the offhand is active but they will do less damage than the ones proced from the mainhand. The only benefit is that you will proc overpower faster.


    Defense wise, since both your weapons lack vitality, I recommend for 40+ grifts to use pride of cassius instead of witching and use ignore pain with the life per fury spend rune on elites and bosses.

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on New weapon choice for followers / zdps: Eun-jang-do
    Quote from Rebslackgo-next

    BKWB still procs the slowing effect of your templar 30%+ extra damage from being slowed is a pretty large impact if you ask me. I'll definitely try your suggestion though.

    BK ring don't proc intimidate anymore.

    You can test it yourself, remove his weapon and take him next to some ACT1 skeletons, the slowed message and the mobs turning white/blue don't appear anymore.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Question regarding WW:DD Breakpoints
    Quote from Th3mbago-next

    Quote from Andeadgo-next

    Damage and ticks are based on the active weapon, so for example if the mainhand (without IAS) is active there will be 5 ticks/sec and when the offhand is active the DDs spawned will tick for 5.33/sec.


    Use this http://codepen.io/anon/pen/yyWLXw to easily calculate the ticks. You need to do 1 calculation for the weapon without IAS and one for the weapon with IAS.



    i would say u are way off if u say its only u main hand or both that make u tornado ticks faster..

    it is your overall APS, that u need to get as high as possible, to get u tornado ticks faster

    >1.25 aps = 4.0000 WW ticks / sec & 2.6087 DD tornadoes / sec
    >1.66 aps = 5.4545 WW ticks / sec & 3.5294 DD tornadoes / sec
    >2.00 aps = 6.6667 WW ticks / sec & 4.2857 DD tornadoes / sec
    >2.50 aps = 8.5714 WW ticks / sec & 5.4545 DD tornadoes / sec
    >3.33 aps = 12.000 WW ticks / sec & 7.5000 DD tornadoes / sec

    I never said it's only the mainhand or both, I said it's the active weapon.

    also found a source http://us.battle.net/d3/en/forum/topic/17070226952#8

    Edit: oh and btw there are way more brakepoints than the ones you posted

    http://www.reddit.com/r/Diablo3Barbarians/wiki/breakpoints

    Whirlwind - Dust Devil breakpoints[/header]
    aps: 0.7 | tps: 1.4286
    aps: 0.71429 | tps: 1.4634
    aps: 0.73171 | tps: 1.5000
    aps: 0.75001 | tps: 1.5385
    aps: 0.76924 | tps: 1.5789
    aps: 0.78948 | tps: 1.6216
    aps: 0.81082 | tps: 1.6667
    aps: 0.83334 | tps: 1.7143
    aps: 0.85715 | tps: 1.7647
    aps: 0.88236 | tps: 1.8182
    aps: 0.9091 | tps: 1.8750
    aps: 0.93751 | tps: 1.9355
    aps: 0.96775 | tps: 2.0000
    aps: 1.00001 | tps: 2.0690
    aps: 1.03449 | tps: 2.1429
    aps: 1.07143 | tps: 2.2222
    aps: 1.11112 | tps: 2.3077
    aps: 1.15385 | tps: 2.4000
    aps: 1.20001 | tps: 2.5000
    aps: 1.25001 | tps: 2.6087
    aps: 1.30435 | tps: 2.7273
    aps: 1.36364 | tps: 2.8571
    aps: 1.42858 | tps: 3.0000
    aps: 1.50001 | tps: 3.1579
    aps: 1.57895 | tps: 3.3333
    aps: 1.66667 | tps: 3.5294
    aps: 1.76471 | tps: 3.7500
    aps: 1.87501 | tps: 4.0000
    aps: 2.00001 | tps: 4.2857
    aps: 2.14286 | tps: 4.6154
    aps: 2.3077 | tps: 5.0000
    aps: 2.50001 | tps: 5.4545
    aps: 2.72728 | tps: 6.0000
    aps: 3.00001 | tps: 6.6667
    aps: 3.33334 | tps: 7.5000
    aps: 3.75001 | tps: 8.5714
    aps: 4.28572 | tps: 10.0000
    aps: 5.00001 | tps: 12.0000
    aps: 6.00001 | tps: 15.0000
    aps: 7.50001 | tps: 20.0000

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Question regarding WW:DD Breakpoints

    Damage and ticks are based on the active weapon, so for example if the mainhand (without IAS) is active there will be 5 ticks/sec and when the offhand is active the DDs spawned will tick for 5.33/sec.


    Use this http://codepen.io/anon/pen/yyWLXw to easily calculate the ticks. You need to do 1 calculation for the weapon without IAS and one for the weapon with IAS.

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Question regarding WW:DD Breakpoints

    Well no, you need to do 2 different calculations. One for each weapon since DD ticks are based on the active weapon.

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Attack speed and Ball lightning, looking for help.

    Crit chance don't diminish when you reach 60%, it's kinda misleading the way you worded it. It simply looses value over the other dps stats.

    You should have posted this in the DH forum btw, wudijo already has a thread and spreadsheet that might help you http://www.diablofans.com/forums/diablo-iii-class-forums/demon-hunter-the-dreadlands/115857-2-2-everything-you-need-to-know-about-ue-m6 or you can try http://www.d3planner.com/ . Import your character, change the gems and reroll the rings and look at the changes in the skills tab.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Attack speed and Ball lightning, looking for help.

    Crusader Law is 100% CHD not CHC.

    Judgment: Resolved is an extra 20% CHC on the target though and Single Out is 25% CHC so those 2 might get you to 100% CHC.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Mark of Death - are they stack?

    The formula is X = 1 - [ (1 - a) * (1 - b) * (1 - c)* ... * (1 - z) ]

    So if you have 2 DH with 20% MFD then

    X = 1 - [ (1 - 0.20) * (1 - 0.20) ] = 0.36 -> 36%

    Posted in: Demon Hunter: The Dreadlands
  • 0

    posted a message on All goblins now in bounties, too, but...
    Quote from ruksakgo-next

    Quote from Mad_Tomgo-next

    O, that's great, so any kind of goblin can open the Vault, cool!

    No. Rainbow Goblins cannot spawn the vault. They are the only type of goblin that cannot do this, and the Vault cannot spawn in a rift.

    And another thing to note, if you kill a rainbow goblin and it opens a whymsdale portal then all the other types of goblins can't open a vault portal.

    You can't have 2 portals in the same game, be it 2x whymsdale or 2x vault.

    So beware if you are farming vault portals don't kill rainbow goblins.

    Posted in: Diablo III General Discussion
  • 0

    posted a message on Fury problem ?

    Use Battle Rage : Swords to Ploughshares and craft Reaper Wraps.

    When I play in groups (no unity) I swap to lightning COTA and don't really have fury problems, Dust Devils proc alot of health globes.

    You should be fine solo, just don't pick the globes when you don't need them.

    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Hellfire Amulet Farming Infographic

    if I'm not mistaken, a small update will be needed come 2.2. I believe the key drop rates are 100% at t6 - that and the wardens are marked in the map. YEY :)


    please do correct me if I'm wrong :D



    great work btw ^^

    Never heard anything about 100% drop at T6 but this is whats new


    Areas in which Keywardens are located now have a boss icon on the Waypoint map
    The icon will indicate whether or not the Keywarden has been killed
    This is only for level 60+ games


    Nekarat the Keywarden
    Has been moved from Silver Spire Level 1 to Gardens of Hope 2nd Tier

    Posted in: Diablo III General Discussion
  • To post a comment, please or register a new account.