• 0

    posted a message on Horadric Caches Legendary Drop Rates - 2.0.5 Edition
    • Difficulty: normal

    • Horadric Caches Opened: 13
    • Number of 'Normal' Legendaries: 2
    • Number ofTorment-OnlyLegendaries: 0
    Posted in: Diablo III General Discussion
  • 0

    posted a message on RoS lvl 70 max?
    I'm positive a gear revamp will happen, just to make pvp a viable place.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Offhand question
    Most people use spears for that reason, highest dps with the lowest attackspeed. Faster weapons requires less ehp so long you hit hard enough :).
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Veteran Mp10 Barbarians, please rate Mine?
    Should really use 5/5 IK if you dont have the required ias breakpoints. (unbuffed .42 or .57). That way you can dump bash what you would hardly use and take overpower killing spree instead.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on DiaBro3 - find your Optimized MP Level, and a quick gear analysis
    PS : love the idea tho, should just use some more fine tweaking and maybe use diabloprogress as source instead of battle.net.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on DiaBro3 - find your Optimized MP Level, and a quick gear analysis
    - Set bonusses ? IK 2 piece? real EHP unbuffed 500k, result 430k
    - DPS? DiaBro3 took over the number sfrom battle.net , so why not calculate the actual dps? result 668k, while unbuffed with passives is 393k. Logged out with BR/OP and WOTB, after a fields run.
    - As a barb, WOTB and OVERPOWER are up 24/7, can understand that is not included.
    - Gearscore, so a lacuni with 100 str/9 ias/6 crit = decent, but crafted bracers with 300 str/6 crit are trash vendor?

    But basicly the numbers are not correct in anyway.
    Posted in: Diablo III General Discussion
  • 0

    posted a message on Dreadbomb barb build patch 1.0.8
    Nice build. Tried this a couple of times in the last few weeks. Mostly to see how this run vs ww-rend-op.

    The major problem I had it that sometimes I would use dreadbomb while not at max fury, so the damage output was not that high, but that should be better timed while I play this spec some more.

    Still think if you dont want to wotb 24/7 uptime, (the lost dps doesnt hurt so much vs the lost of movement speed) the only major dps increase is Battle Rage - bloodshed.

    And for 3rd passive should always be brawler in these kind of specs, the extra dps from a skorn without lifesteal will never outshine the dps gain of brawler.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Crit Chance Cap
    Quote from Strafir

    It's closer to impossible to reach 100 crit with a Skorn when using a REASONABLE build and gearset which the guy in the video isn't. While it proves that there is something fishy going on the question still remains: What happens when you use a shield and axe AND natalyas boots+ring. That's an additional 17 crit.

    Shame I got rid of my items and gold and can't test it myself.

    I tried it with extra crit in gear, the 93% SKORN is a solid cap.

    My default is 89% crit with killing spree+wotb+br+scoun (rend replaces revenge).
    Tried it with natalyas boots+ring bonus, so I should end up at 97% crit (7 bonus + 1 crit more on ring).
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Crit Chance Cap
    Skorn Cap is 93%.

    http://www.youtube.com/watch?v=Hk2htVi_8fc&list=UUdOSioPfQ7O0bixfwWQPgAg&index=1

    The wierd part is stacking of killing spree + revenge, it doesnt add up.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Some thoughts and questions on 1.05 Test realm
    About your first question :

    I bought an echoeing fury. Current patch the weapon speed is way to fast and I'm burning fury like mad, and I have all lot of trouble keeping my beserker buff up.

    On ptr however it works out great, thanks to the change to WW fury spending on faster weapons.
    The sprint tornadoes spawn 23/26 every 3 sec and didnt even notice the proc nerfs. Only solo targets however it can become dull, I tried swapping out bash with frenzy and burning my fury with spamming my other abilities.

    I still dislike Rend, it feels more like a mage spell, rather then a melee skill.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on What's breaking my DPS? =(
    Crit hit damage!
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on wwbarbs 1.0.5?
    Quote from ThatDangGuy

    Luckily these are the PTR patch notes. They can still make changes down the road.

    Indeed.

    It just means the more attackspeed, the more you gain from your LoH/Lifesteal and easier beserker uptime.
    Fury generation is nerfed all lot.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Barb LoH problems
    Quote from Maschinentrauma

    All you need is ~60k DPS, Sever, + Life-leech belt (~2-3%) and being a bit clever with kiting and killing the blobs when low on health.

    But psst... it's a "secret"... would be cool to keep it going for 1-2 patches before it's getting nerfed. ;)

    Tested sever out, when healing is the most wanted on the hardest combinations it's weaksauce... no mobs around and an elite with extra hp/fire/poison on the ground and your not getting health back.

    A rare with better stands > any sever.
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Barb LoH problems
    Rougly aim for 1200 loh, or 800+ and 3% life steal (50k+ dps).
    Posted in: Barbarian: Bastion's Keep
  • 0

    posted a message on Barb LoH problems
    Run like the wind is only 20% of your life on hit, so you will heal only for 160 every time your tornadoes hit.

    All LoH vs barb spells :
    http://i.imgur.com/ewTt0.png
    Posted in: Barbarian: Bastion's Keep
  • To post a comment, please or register a new account.