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    posted a message on Finally !!♥ we ,Koreans, are now approaching 100 tiers~!!!
    i'm not korean but..

    they don't have the "R" sound in their language
    hence "L"ime heart (i think it should be translationed like that if u read the korean text directly)

    hmm interesting use for theBul-Kathos's Wedding Band tho

    even tho they are all gimmick stuff.. but it is what it is
    Grats
    Posted in: PvP Discussion
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    posted a message on 【INVIS】Monk, RoS 2.06 Raimend Set DS only T6 5m30s Demonstration
    really impress with your video, but sorry i dislike how it needs to dash around to be effective,

    is it possible to make a workaround so jawbreaker isn't necessary?

    it would be really nice if we can make use of a play style where we do not have to bet on RNG for those fist.

    keep up the good work

    (really wish the buff would be something more accessible)
    Posted in: Monk: The Inner Sanctuary
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    posted a message on What's the best character end game DPS-wise?(Show build/gear)
    strong != fast

    rift varies due to mob density the rift stage itself

    i'm not sure how strong are you without seeing your profile but i do have a 600 para wiz friend (he is in fire gear now)
    http://us.battle.net/d3/en/profile/requiem-1589/hero/37535712

    i'd say overall in teams of t6 solo and overall survival
    wd > sader > barb = wiz = dh >>>>>>>>>>> monk
    but in best group setting
    zDPS monk >> wd > wiz = sader = barb = dh

    i do see a lot of good wiz t5/t6 that has pretty high damage and tough (hard to die), but overall wd and sader can get it done very easily with less effort due to class mechanics
    Posted in: Diablo III General Discussion
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    posted a message on Rerolling buriza that has a default socket but low damage
    rolled the 10% damage in 5 enchants =)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Rerolling buriza that has a default socket but low damage
    1087-1365 base damage

    assuming the best that i can get is 100 on lowest and highest damage
    so 1187-1465 <- a very good roll?


    if i rolled a 9% damage (let's use 10% damage instead)
    my base damage is the same
    i think we need a sticky about this somewhere >.>

    i just have no idea what to do when the damage range is low
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Rerolling buriza that has a default socket but low damage
    http://imgur.com/TI811VA

    i've also asked in the US forum, just want to get more feed back

    i'm leaning more to rerollt he raw damage tho >.>
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [Video]6 pieces Marauder Discussion -2xConsecutive T6 Rifts 6 minutes/7 minutes Physical /w 6 mara
    Quote from Teso
    i seek a bit of clarification regarding what weapon to use. people praise 2handed Xbows, but at the same time, they also adore Kridershot, these are the two i have, and can't seem to figure out whether or not it is worth it to swap to my rider over my buriza. if swapping, should i run 3 x spenders or how? currently I'm running a fire spec with LfB + Multishot with Cindercoat, but considered swapping to my Magefist instead - or even my Tasker and theo, if it is worth it?

    Buriza



    Krider







    advice is much appreciated!
    I guess u can't reroll ur buriza since it didn't came with a socket right?

    i would say it's 50/50 split no clear cut winner out of the 2, ur kridershot is a 3 hatred version (boo), and ur buriza is 1 extra projectile.

    i would play more with the kridershot tho, EA opens up a lot more fun
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Kridershot reroll.
    haha replied u on the US forums, anyways no hurry, just socket ur bow and use it atm and see how u like it =)

    the most u can improve into is this if u roll the white damage
    http://us.battle.net/d3/en/profile/ulostface-1341/hero/33186450

    if u get a 10% damage
    http://us.battle.net/d3/en/profile/Seabass-1362/hero/20944168
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on The "help me" thread - Post here your build/gear questions.
    Quote from qwertyasdf123
    Going Sentry Physical, Any Help Would Be Really Appreciated

    http://us.battle.net/d3/en/profile/Kenji-1607/hero/45464113
    since u don't have the sentry quiver, replace steady aim for custom engineer

    aim for a mara shoulder then go back and hunt for T&T
    physical amulet, physical Reaper Wrap, Physical soj/Unity.

    u can do on ur following gear
    shoulders => pick a stat, choose sentry damage
    quiver => pick a stat (hatred regen or vit) to sentry damage (this is very costly)
    chest => if u can still enchant it, choose a state => sentry damage
    helm => that is debatable, i would make the crit back to multishot damage.

    the best quiver should have
    dex, high crit, high ias, reduce cooldown, sentry damage.
    sentry quiver is not necessary, it just opens up a passive (so u don't need custom engineering.

    u got a very sexy Buriza there, grats,
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on The "help me" thread - Post here your build/gear questions.
    Quote from Immortalem
    just a single question: If I use the marauder set which elemental type counts for the spenders they cast. The element of the spender or the element of the sentry ?
    ur sentry damage is physical unless u choose the fire one, but the hatred spender that it shoots depends what you choose it to be

    so fire sentry + physical CA = sentry shoots physical CA
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on The "help me" thread - Post here your build/gear questions.
    Quote from Alheric
    Suggestions pls, i thınk i should get amulet and calamıty ..

    http://eu.battle.net/d3/en/profile/Alheric-2328/hero/42534463
    yes a calamity does help, but if ur not getting the 4 pcs bonus from mara then i would suggest not using the RRoG, a good unity would be a big boost

    craft yourself a fire Reaper Wrap, aim for a %fire amulet

    if u do have mara helm, i'd use it for instead of ur fire Andy, the 4pcs bonus from mara is really nice where u can boost yourself overall, u will lose a bit dps but it's all worth it.

    if u can still enchant ur pants i'll get rid of the bola damage for something else >.>

    nice slayer u got there =)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Afraid to Enchant
    i only checked ur profile haven't check ur pictures yet which i will after work
    u have a really really good amulet tbh, too bad it's lightning….

    if you can get a lightning SoJ + kridershot you'll end up very good. (with a lightning repear wrap)
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Buriza-Do Kyanon vs Manticore
    reroll that buriza to at least 8% damage, ur not missing much on the max range of the attack, this should keep you for a long long while until u can find another replacement, but remember ur next upgrade has to come with either 1 of these combination
    max low and high damage
    dex?

    either
    8~10% damage or a socket since IAS will also be there, the best case is to have a socket (which is ur case and just go all out on rolling the 10% damage) if it comes with a default 10% damage all u need is a socket by rerolling the IAS



    either way it's hard to come by.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [Video]6 pieces Marauder Discussion -2xConsecutive T6 Rifts 6 minutes/7 minutes Physical /w 6 mara
    Quote from Kuchzz
    I switch my build to turrets from default CA build and it is much more powerful in most cases. It is more comfort t6 farm and more safe.

    I made some tests on Manglemaw t6. First of all i was intresting what is better 2h Manticore(2417 dps, 745dex) or 1h Cataclysm (2640 dps, 723 dex), also i was suprised that you guys prefer phys build, not fire.

    The results is 13-14s time for killing in fire and 14-16s time for killing in phys build. 1h and 2h is absolutly the same. But my phys gear have 80k dps less and 2% phys damage less than fire. But it was in single target, in rift farming imho fire is better.

    What is your thoughts about phys vs fire? And why 1h is so much less power in general (Cataclysm have more dps and mark (+20%) but results is the same)?

    If anyone could make some tests in rifts with TurboHud, i can't coz playing on Mac.
    My profile: http://eu.battle.net/d3/en/profile/Kucher-2741/hero/13810210


    If you rolled the %crit to damage on your manticore u'll beat fire straight up, the main reason why physical the speed boost that comes from T&T for both pets and sentry, as well as calamity has a constant 20% buff, on a party setting who prefer's dual wield then ur damage will boost even greater.

    in terms of rifts u want that big hit from ur sentries not from u when u initially launch, if you play the fire variant with cinder u have more control of there the damage is going as ur sentry random aims, but if ur talking 1v1 like boss fight fire will lose by a small margin.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [DH] Patch 2.1 Wishlist
    Give Sentries and pets more element choices to make it work even better for other elemental geared dh especially for cold/poison/lightning

    this is asking for a nerf but i don't like how we are need to choose 2~3 hatred spender to make 6 pcs mara ideal especially when both of them are archery instead of one of them as a secondary. our secondary skill doesn't seem worth using, impale, rapid fire, chakram, element arrow, i don't' see much ppl using impale or rapid fire, and not much ppl uses elemental arrow unless u get a Kridershot.

    make spike trap, caltrops more meaningful, we need more diversity, how i don't know but i haven't really see much people running those specs as the usually cindercoat base fire builds (CA - LfB) or T&T Garwulf builds.
    Posted in: Demon Hunter: The Dreadlands
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