I like to use many of the lifesteal-esqe runes to make sure my health never goes too low, and with the buff to rend it has great synergy with revenge (rend -> spam revenge -> refresh rend -> repeat til dead).
May seem like a little overkill, but I don't take chances on Hardcore ;p
I wish they'd just copied the chat UI they used in WoW, I liked how i could make separate trade/guild/whisper tabs to filter through the endless waves of chat.
I would really love to see MF/GF affect the chests/jars/bodies etc again, at the moment I feel it's not worth the effort to go through and break them all open when it costs me durability (melee ftl) and hardly covers the costs.
I think this could be a big factor in the discussion, but I personally believe most of the complaining is from new players to the Diablo franchise.
They've become accustomed to how WoW-style loot works, where you go kill the boss who drops the loot you want. There is still RNG in what exactly drops, but this is chosen from a predetermined list of items that can possibly drop.
In Diablo, however, it is completely random what can drop, and so the idea that you may or may not get the gear you want without using the GAH/RMAH becomes quite scary and frustrating. This is what has kept me playing the game daily however, since I love the endless grind to get better gear, and that feeling when you roll a 1200 dps 1h wep is too addicting to pass up ^^
The 3 stat search is incredibly limiting, at the least a 4th option would narrow the searches and speed up browsing many times, getting people out of the AH minigame and back into the real deal. ^^
I come here on the forums often and all i see is ppl complaining, and i don't understand why, i think if u have played d2 at all then u can see the real value of diablo 3 and how amazing it is. I love all the classes and every aspect of the game and honestly couldn't be happier with it and i feel that every true diablo 2 fan ( who would play for a month at a time every once in a wile these past years) should feel the same way.
I hope there is others who share the same opinion about the game!
I am so glad someone else feels this way about the game!
I picked up d2 about a month before the d3 release, just so i had a general idea about how the ARPG genre works. While playing, I found a few things fairly annoying, like how skills were used and the incredible lack of bag space and storage, and every single one was fixed in d3.
I've been immenly satisfied with d3, and I hope to enjoy many more hours with the game looking for loot, and I can't wait to see what comes in the next few patches!
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I like to use many of the lifesteal-esqe runes to make sure my health never goes too low, and with the buff to rend it has great synergy with revenge (rend -> spam revenge -> refresh rend -> repeat til dead).
May seem like a little overkill, but I don't take chances on Hardcore ;p
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Obviously would need some smoothing out numbers-wise, but I like the idea a lot ^^
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US
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good stuff, good stuff
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Rules as written, or rules as intended? Nobody knows!
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Therefore no, you don't require the lower tiers of gems learned to have the higher tier plans drop.
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They've become accustomed to how WoW-style loot works, where you go kill the boss who drops the loot you want. There is still RNG in what exactly drops, but this is chosen from a predetermined list of items that can possibly drop.
In Diablo, however, it is completely random what can drop, and so the idea that you may or may not get the gear you want without using the GAH/RMAH becomes quite scary and frustrating. This is what has kept me playing the game daily however, since I love the endless grind to get better gear, and that feeling when you roll a 1200 dps 1h wep is too addicting to pass up ^^
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The 3 stat search is incredibly limiting, at the least a 4th option would narrow the searches and speed up browsing many times, getting people out of the AH minigame and back into the real deal. ^^
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I am so glad someone else feels this way about the game!
I picked up d2 about a month before the d3 release, just so i had a general idea about how the ARPG genre works. While playing, I found a few things fairly annoying, like how skills were used and the incredible lack of bag space and storage, and every single one was fixed in d3.
I've been immenly satisfied with d3, and I hope to enjoy many more hours with the game looking for loot, and I can't wait to see what comes in the next few patches!