Spirit Barrage with Phantasm and Rush of Essence will give you some burning ability to go with Grasp of the Dead to replace Dire Bats. Or you could go with a Vision Quest build with Bears, but for JC that is not very viable since it's not very sustainable.
Not being able to really BURN stuff is quite normal on hardcore, you have to focus more on survivability so your dps will suffer as a result. Just learn to live with it and find a build that will compliment the barbs build. Maybe add Mass Confuse there at some point, with 20% more damage, and let the Barb rip them apart.
- 6/29/2012 6:07:10 AM Posted in: Witch Doctor: The Mbwiru Eikura
6/29/2012 5:54:55 AM
You can pretty much forget about high dps builds. Those might carry you through hell, but by the time you hit inferno, the first champion pack will eat you alive.Posted in: Witch Doctor: The Mbwiru Eikura
I've been doing ACT 1 for gearing for about a month now, running mostly with a Wizard using CC-build with Grasp / Horrify / Mass Confusion / Gargantuan. With me slowing and controlling, the Wizard can easily kill most of the packs we run into.
I've tried doing solo runs but even with 9k dps, 4k armor, 40k hp and 400 resists (with both -20% damage passives), I've procced my Spirit Vessel multiple times.
If you really want to solo ACT 1, I suggest you team up with someone or you are going to be having some difficulties. But if you really want to give it a try, I suggest some kiting build with Grasp / Wall of zombies / Fetish army build along with some good mana burner like Dire Bats.
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