If you look at how the affixes apply to Legendary and Set items, you will see some of them have a lot of potential. Thing is, they all have set affixes, and some of the better ones only have one or two random ones that roll when you ID them.
This means that even though they have huge potential, it will take a long time for the one to drop with the correct stat to make it amazing. Even then, those particular ones will be super rare and super expensive.
When I'm looking at itemization, Dex is the last of the main stats. I actively try to avoid getting gear with it on it (67 Dex at the moment). I much prefer Int as it gives all resist which is much preferred for mitigation.
I've been loving the Sprint+WW Dual Wield build, but have the same gripes as you guys. This one looks solid (I have always loved Seismic Slam and Bash), so I'll be switching to it tonight and testing it in Act 1.
Great to see more and more viable inferno builds being created for Barbs. Thank you!
Loving this sheet, thank you so much for making it.
I want to compare weapons, one has +STR one doesn't. If I'm doing this correctly, do I just put -100 in the Possible Switch column under Strength to reflect the change in DPS?
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This means that even though they have huge potential, it will take a long time for the one to drop with the correct stat to make it amazing. Even then, those particular ones will be super rare and super expensive.
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Great to see more and more viable inferno builds being created for Barbs. Thank you!
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I want to compare weapons, one has +STR one doesn't. If I'm doing this correctly, do I just put -100 in the Possible Switch column under Strength to reflect the change in DPS?