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    posted a message on Balanced DH- Does it exist?
    Balanced makes things much more relaxed. I can pretty much face tank elites in Act 1, take multiple hits from elites in Act 2 and even take a hit from elites in Act 3. Most Act 4 mobs can still kill me or take me down to almost nothing if I don't manage to dodge or get lucky. I don't die from being 1 shotted by trash mobs in Act 3, anymore. I used to hate being insta killed by crap that I didn't even see.

    It wasn't cheap to gear up and I did it a piece at a time. I know that I got lucky with some good drops and made quite a bit on the AH, but I've been upgrading all my gear with MF and losing a bit of DPS and defense.

    This is a link to my gear. The numbers are a little lower than my normal set because I'm wearing 2 of my farming pieces. I have around 92k dps, 38k health, and 500 AR when I'm wearing my full set.

    http://us.battle.net...27/hero/9876963
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Act III Inferno (farming)
    There are quite a few DH's on the official forum that farm Act 3 in full MF. It all depends on how good of a MF set you can get. Some of their MF sets are better than most players normal progression sets.
    Posted in: Diablo III General Discussion
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    posted a message on Act 2 inferno
    Quote from Taxton

    Hi Emete,

    You don't have any resistances at all, and quite a low HP pool. So most likely you are getting one shotted by everything. If your DPS is around 40-45k, then you might go for a "glass cannon" approach, but your dps is too low for that.
    A upgrade for your belt & shoulders should be very easy to find (around 500k each)! Try to add a good bunch of dex, vit and all resistances. Also if you bring the gem in your weapon to the next stage to 70 critical hit dammage, it should boost your dps quite a bit for a small amount of gold.

    For your skills try to swap out marked for death for Gloom with gloom for those nasty situations you are going to take dammage. Use smoke screen only to escape things like jailer affixes. Swap Nether tentacles for ball of lightning, it's simply amazing. Also for your Caltrops, switch the rune to Tortous ground to root your enemies. Then go back to act 1 and become familiar with your new specs :)

    Hope this helps.

    greets,

    Taxton

    Pretty good advice in this post. The first thing that I would do it to replace your shoulders and bracers and get some AR on them. The cost shouldn't be that high to replace these 2 items. The belt should be really easy to replace with one that has Dex and some Vit.

    You really need to start upgrading your gems, especially your weapon. Getting another 30 or more crit damage is really going to help. You have 8 other emeralds you could upgrade which could get you another 60+ Dex.

    I don't like using Nightstalker and think you'd be much better off using either Sharpshooter for offense or Tactical Advantage for defense. Your boots don't have movement speed and your health is so low that I think I'd go for TA, for now.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on [Price check] 1097 dps bow 248 dex 111 int 9% IAS 560 loh
    Unfortunately, it's probably not going to be worth much. Definitely under 1 million. It has great stats, but the lack of crit damage or a socket just kills it.
    Posted in: US Servers Trading
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    posted a message on Little Help.
    First off.. you're not a glass canon. If you want to go pure glass canon, then you can lose the Vit on your items. The reason that glass canon builds are so cheap to get is because you really only need Dex as your primary stat. Selling your dex+vit items will allow you to buy higher dex items for much cheaper.

    You'll also want to get crit chance and crit damage on every item where it's available. Getting as much IaS on your gloves and quiver is best.

    As posted above, if you want a hybrid build, than you'll need to get AR in addition to your Dex+Vit. This is going to be a little costlier and you'll have to work on it a piece at a time.

    Right now, you're sort of in the middle between a glass canon and hybrid and are weak in both.
    Posted in: Demon Hunter: The Dreadlands
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    posted a message on Idea: Kill Streak = Magic Find Bonus
    Voted "Not Awesome".

    Unfortunately, this would just keep people farming lower end content... exactly like is happening now. It would be much easier to get these bonuses in Act 1 than it would be in Act 3.
    Posted in: Diablo III General Discussion
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    posted a message on Price check on godmode dex ring
    I can't give you an exact figure, but I know that a slightly better ring than this sold last night for around 32 million. It had vitality instead of Int and no armor bonus, but the IaS, Dex, and Crit damage are about the same.

    I'm thinking 20-25 million is possible (maybe).
    Posted in: US Servers Trading
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    posted a message on MoP release date named. What does it spell for D3 Community
    Quote from shaggy

    EDIT
    I also take issue with the idea that somehow people who play WoW are inherently stupider than those who play an indie title, or that people who went to the movies to enjoy a simple action flick with explosions, like Transformers, are inherently less intelligent than people who went to the Cannes Film Festival and drank cappicunos on the veranda while wearing a beret.

    Entertainment is entertainment and not everyone wants to come home from work and watch something that requires a lot of attention like Tree of Life. One of my favorite movies is Memento, but I'll be honest with you, I don't always feel like watching a movie like that, sometimes I just want something I can veg out to. Memento requiring more mental acuity to "get" than Transformers does not, in any way, make it a better product.

    It'd also be super-nice if this discussion didn't turn into the typical "indie is better because it's indie and mainstream sucks because you're all lemmings with low IQs" snobbery.

    Bad choice of words on my part. I'm not much of an indie fan, either. And I've never worn a beret in my life.
    Posted in: Diablo III General Discussion
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    posted a message on MoP release date named. What does it spell for D3 Community
    Quote from phoulmouth

    Quote from Vuron

    [stupidity]Obviously Rift is better than WoW. I mean it has to be right? They have ~12% of the active subs that WoW has. Being so far behind in sub numbers can only mean that Rift is better that WoW.[/stupidity]

    Subscription #'s != a better game.

    WoW was built and marketed to casual players, which make up the vast majority of gamers. It also was released at a time when people were hungering for a new MMO. Blizzard's marketing department might be full of geniuses, but that doesn't mean the game is better. I could make point after point as to why EQ2 was a much better game than WoW at launch.

    More people watch Judge Judy than Game of Thrones, but that doesn't mean Judge Judy is a better show.

    Because heroic raid progression, high ranking arena, and high ranking RBGs are totally based on casual game play. So tired of this kind of stupidity. If you think Rift is a better game then why did it go on sale within 5 months of release for 5 dollars? Why did they start consolidating servers in their first year? Why did they send out million of emails to lost people offering them another free month after releasing new content and fixing bugs? If you are too stupid to see rift as nothing more than another WoW clone then that is your problem. Saying it is a better game is simply ludicrous. You can say you like it more than WoW and to YOU it is a better game. But do not try to speak for everyone. You try to say sub numbers don't matter? That is the measure of success and the better game is the one with more success. Pull your head out of your ass and think before you start spewing such stupidity. WoW is the more successful game, end of story.

    But w/e. I guess any game that has an average of 10 million subs over a 7 tear period must be worse than Rift because Rift has to basically beg people to play its game.

    Reading comprehension is your friend.... I never said that Rift was a good name... never played it, in fact. I did say that EQ2 was a better game and I also specified that it was better AT LAUNCH. Now, pull YOUR head out of your ass before you start spouting off next time.
    Posted in: Diablo III General Discussion
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    posted a message on Looking for Tested Analysis on Farming Efficiency by Act
    Quote from MadViking

    Quote from Ferret

    Looking at these numbers, you can deduct the following:

    Act1: 41.3% chance of getting iLvL 61 or higher per rare drop.
    Act2: 51.2% chance of getting iLvL 61 or higher per rare drop.
    Act3/4: 65.1% chance of getting iLvL 61 or higher per rare drop.

    Your numbers are correct, but if you are farming you don't want just any ilvl 61 or higher. Ilvl 61 weapons generally don't sell at all on the AH, and ilvl 62 weapons sell only in certain specific situations (mainly as stat sticks). Ilvl 61 armors sell for very little. The best loot is ilvl 63 weapons and ilvl 62/63 armors, and if you count only those there is a HUGE difference between acts.

    probability of getting ilvl 62 or 63 on armor drops:
    A1: 17.4%
    A2: 27.9%
    A3: 38.0%

    probability of getting ilvl 63 on weapon drops:
    A1: 4.8%
    A2: 9.3%
    A3: 16.3%

    probability of getting the above mentioned when half the drops are weapons:
    A1: 11.1%
    A2: 18.6% = 67% more than A1
    A3: 27.2% = 145% more than A1 (46% more than A2)

    For somebody like me who has previously done endless A1 runs its pretty obvious: A1 weapon drops truluy suck. The difference in later acts is simply amazing.

    Based on my numbers, if your kill speed in A2 is at least 60% of your A1 kill speed you should farm A2. If your A3 kill speed is at least 40% of your A1 kill speed, farm A3. Also keep in mind that A3 in general is very densely populated compared to the other acts, so there is minimum runtime between elites. For the WW/sprint build this is a major advantage.

    Another thing worth considering is to roll A2 in full MF gear. This requires considerably less armor/resists/dmg than doing A3, so it can be done with reasonably cheap gear.

    These are good, but you should note that your #'s assume that you have the same MF % in all acts. Unless, of course, you don't care whether the items are white, blue, or yellow.

    Also, once you start changing the MF%, you would need to factor in the % chance of getting 6 affix, 5 affix, etc. and I don't think we have those actual figures.

    Unfortunately, the issues that I pointed out are the reason that we can't seem to get any truly accurate answer on this issue.
    Posted in: Theorycrafting and Analysis
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    posted a message on MoP release date named. What does it spell for D3 Community
    Quote from shaggy

    Quote from Vuron

    Subscription #'s != a better game.

    That's simply not true. If WoW only had 5000 players the majority of these forums (and other forums) would be telling Blizzard they had a horrible game because they don't have lots of players.

    The fact of the matter is that subscriptions are a PART of evaluating how good a game is. If people don't think your game is good enough to play then it's hard to argue that you have a success.

    Using another analogy... independent movies and small studio movies that win major awards are considered by most to be "better" movies than so-called "summer blockbusters". Just because Transformers 3 blew away some indie flick at the box office doesn't mean it's a "better" movie. It simply appeals to a wider audience and doesn't take as much intelligence or thought to enjoy.

    This, in my opinion, describes WoW perfectly. It was designed and marketed to appeal to the large casual gamer market. It's financial success is unquestionable, but that still doesn't mean that it was the best game ever released.

    To take it further... D3 sold over 7 million copies and broke records at launch, but that doesn't mean it was better than many other games.
    Posted in: Diablo III General Discussion
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    posted a message on I hate that anything below i61 is not even worth picking up.
    Quote from Nyarlathotep

    Hi,

    Maybe I'm going to say something very dumb (you tell me what I am missing) but as far as I know, the repair bills have been dramatically increased due to people graveyard zerging.
    What would be the downside of :
    - increasing repair bills even MOAAAAR (x2 to x4 what they already are)
    - increasing the npc-selling value of blues and yellows by say x5 or such

    That way : people who GY-zerg have even huger repair bills, with 3 items to vendor to cover them, and the guys really farming have same repair bill, but IT IS COVERED by the fruit of the farm.
    Honestly, I don't think dying every second pack of elites is "that" bad. (I don't, but I wouldn't punish someone for that) But indeed GY-Zerg (aka dying 5 times every single pack) should be punished.
    The one who dies every second pack has a 50-K repair bill after maybe 10 packs or such. With 4 items per pack (average 500 gold) that's 20K. Doesn't cover even half of the repairs.
    As well, if they start being worth more at npc's, people won't leave blues/low yellows on the ground anymore.

    I think part of the problem with repair bills and what they dev's forget to take into account was the new level 60's and people just entering Inferno. I hit 60 in Act 2 of Hell with 600k gold and immediately bought 3 lvl 60 items from the AH, which took me down to 350k. I think those gold #'s are pretty realistic for someone working their way through the game.

    A number of those people are really struggling for gold and can't even upgrade from the AH because most of their money is going towards repairs trying to get through Act 1. Sure, upping the repairs costs isn't an issue for those of us with lots of gold laying around.
    Posted in: Diablo III General Discussion
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    posted a message on I hate that anything below i61 is not even worth picking up.
    Quote from Ruppgu

    Quote from Vuron

    I think people are losing money by not picking up blues or sub 60 yellows. I should probably sit down and do the math before I comment, but its just my opinion based on farming Act 1 for 200 hours.

    You're spending more time hovering over an item to see the tooltip than you would be to pick it up. The only thing in my inventory at the beginning of a run is a stack of healing potions, so I have a good bit of space. I pick up everything and when my inventory gets full... TP to town, dump all the yellows in my stash, run to the merch to repair and sell all blues, go back through portal and continue. It can't take more than 30 seconds - 1 minute.

    I probably pick up 150 blues during a run and this really adds up (150 * 500g) = 75k/run. That's only 13 runs to pick up 1 million worth of blues. (I think my 500g average estimate might be a little high, but I'd say it's close).

    The key point to consider here is that it takes time to constantly go back to town to do this. I'll pick up rares even if they're low level because they're likely to be worth at least 500-1000G but a lot of the sub ilvl 60 items are worth sub 500G and just aren't worth the time. All that time you spend going back to town could instead be used to kill monsters and get a drop worth 1M alone. I really don't think it's a good idea to pick up sub ilvl 60 blues unless you mouse over it and see it's worth around 1k.

    Once you remember the names of items, you won't even to mouse over them. After doing loads of Warrior's Rest runs I know pretty much all the armor names and most of the weapons. It's very handy to save time.

    Don't you go back to town anyway, though? Maybe you don't if you're only doing Warrior runs, but I TP to town all the time instead of running to the waypoints...

    Festering woods.. I'll kill the 2 elites outside, hit the 2 dungeons, and then TP to town from the 2nd dungeon. Since I'm going back to town anyway, why not just pick everything up and spend 30 seconds unloading it at the merchant before heading to the crypts. I'll TP out of the crypts before heading to northern highlands, TP from the watchtower before heading to leorics.... etc.

    It just doesn't make sense for me not to sell everything since I'm heading back to town all the time, anyway. I could probably skip picking up some stuff in the cemetery and HoA, because I do get full and TP out at least once in those areas.
    Posted in: Diablo III General Discussion
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    posted a message on MoP release date named. What does it spell for D3 Community
    [stupidity]Obviously Rift is better than WoW. I mean it has to be right? They have ~12% of the active subs that WoW has. Being so far behind in sub numbers can only mean that Rift is better that WoW.[/stupidity]

    Subscription #'s != a better game.

    WoW was built and marketed to casual players, which make up the vast majority of gamers. It also was released at a time when people were hungering for a new MMO. Blizzard's marketing department might be full of geniuses, but that doesn't mean the game is better. I could make point after point as to why EQ2 was a much better game than WoW at launch.

    More people watch Judge Judy than Game of Thrones, but that doesn't mean Judge Judy is a better show.
    Posted in: Diablo III General Discussion
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    posted a message on MoP release date named. What does it spell for D3 Community
    Quote from Nastai

    To me, a person who played WoW for a month, got max level, did a few raids and then quit, MoP sounds like a complete joke. How could anyone be excited about "OMG playing a panda!!". WoW always was a kid's game in my eyes...

    I guess I don't need to type this because you nailed it.

    I'm hoping the D3 community gets better once all the WoW players go back to WoW and stop calling for nerfs, buffs, and changes in D3.
    Posted in: Diablo III General Discussion
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