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    posted a message on Blizzard is becoming too obvious.
    Actually this has nothing to do with GW2 specifically, and more with the fact that it's just a competitor. If you look over a lot Robert Kotick's (activision ceo) interviews, you see he actually does a lot of planning around the release of other games. They do tons of holding back projects/rushing other ones based on competitions release dates.

    It's not too big of a stretch of the imagination to see the correlation between a very large game changing patch coming out around the time of another games release dates. Even if people will still eventually buy GW2, If just a few people delay their purchase of the game based on, "I'm just gonna play around with Diablo 3's new patch and wait to see a few reviews of GW2 before I buy it" then their planning and holding off of game changes was successful. Major Corporations know that reputations are all based around numbers, specifically release date sales numbers when you talk about video game companies. They will do pretty much whatever it takes to take numbers from their competitors, even if it's just a small number, it's worth it.

    I love all the replies to this topic raging over the very very common, "[New Game] is totally gonna be a [Old Game] Killer" statements. These are the direct result of the competitions marketing strategies, and your raging comments are the direct result of the current game's marketing strategies. Way to be sheep, BAA!

    All in all, it's just business. If you wanna sit here and throw insults at eachother and cloud the big picture with your "Game A is better then Game B" type statements go ahead. But the truth is GW2 has something to do with the patch release date, just not GW2 specifically. It could have been any other game. Bobby Kotick is not a very deep man, and his marketing strategies are very often put right out there in the public's eyes, sad thing is the public is too stupid or clouded with their own judgement they don't see it, or refuse to believe it.
    Posted in: Diablo III General Discussion
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    posted a message on Sweeping Winds + Weapon Swapping Video
    If I'm not mistaken this is wrong, I can't find the link for the video explaining it at the moment, but sweeping winds is based off your current active weapons min-max damage modified by your dex, and then damage modifiers. Basically you could do this with just 1 main hand weapon that's really slow, like a spear or mace, and get the exact same results. I'm wondering if this would even work if you had a really slow 2handed weapon, with a really high min-max damage and get an even bigger effect.

    Basically what I'm trying to say is your Dps number, although relative somewhat, is not the number that sweeping winds is using. Instead it takes a snapshot of your main hand's weapon damage when you activate it. Which is why throwing up blinding flash immediately before activating sweeping winds is so powerful it's dumb not to do it. Basically this video is only half correct, the offhand (or rather the UNactive weapon) will only modify the sweeping winds damage if it has dex on it, it's actual dps number is completely useless for the sweeping winds damage calculation.

    Theoretically, unless sweeping winds falls off when you switch from 2handers to dual wielding. You could find a really high weapon damage 2handed weapon with a crap-load of dex on it, no other stats matter. Cast Blinding flash - Activate sweeping winds and THEN throw on your 2 high LoH weapons and get a final sweeping winds damage that would be HUGE.

    Edit: Found the video http://www.youtube.com/watch?v=Z64T8tFgvlM&feature=player_embedded
    It's long but worth the watch if you really want to understand what I'm talking about.
    Posted in: Monk: The Inner Sanctuary
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