8/2/2012 11:41:27 AM
That guy uses gear swapping macros on his monk if you follow the videos he posted with the same name on youtube, he has 3 characters with more than 200 million worth of gear on each. I dont know how much he farmed. But if he uses gear swapping macros wouldnt surprise me, that he also botted at one point. If u bot to get 200 million early on, it is easy to own with all classes, no skill required there.Posted in: Diablo III General Discussion
8/1/2012 6:17:30 PM
To ghostload yes it does have a socket, i dont wanna a pic but add me in game to see i m gonna post the exact stats :Posted in: US Servers Trading
736.5 dps 1 mace with 172-463 lightning damage 5% attack speed 97% crit hit and a socket that i put 70% crit hit in. I am online right now prompt #1722
8/1/2012 11:49:18 AM
i have a weapon with 720ish dps with 163% crit hit(no perfect emerald) 93% crit hit damage base. add me to see if u want to trade prompt#1722Posted in: US Servers Trading
8/1/2012 11:45:52 AM
1 mil prompt #1722Posted in: US Servers Trading
7/31/2012 10:45:46 AM
Most bad RNG programs use a relatively short period of 2^32 for random number generation. I hope blizzard will consider implementing a Mersenne Twister or method close to the dev/random method that might be a bit more costly on the server, but would ensure that getting twice the same item would most likely not happen in 20 years of gametime for a player.Posted in: Diablo III General Discussion
On the other hand, does blizzard really care that you got 1 dupe. As long as you cant replicate that process, who gives a .... if u duplicated even a perfect 1 hander. You got it twice ? big deal... I got around 18 legendaries, 1 stormshield, 1 ouroboros, 1 inna's refuge, 1 skull grasp <- my favourite. The others were not good. So far, diablo 3 does what it was meant to do. The real problem of D3 is it needs the same concept as hardcore, you need good items to disappear to make the economy run. The ultra-good rolled items of softcore stay there and so are good rolled items. With more of them appearing, people dont go for not so good rolled items anymore. In the beginning of june, the AH was really fun, not so much anymore. We need an item reset. That will probably happen with 1.0.4 anyway with buffed legendaries
7/27/2012 11:11:00 AM
#24 50k prompt #1722Posted in: US Servers Trading
7/25/2012 11:55:54 AM
I did it yesterday till 2 am it worked really well, i did it with stun it is much better than LoH. As the LoH doesnt stop tremors and all the "heavy hitters". I ran with WoTB with thrive of chaos so it was just impossible for any elite pack to kill me except if they were horde with arcane sentry and got enough of them around when i ran to them. Stats : 2k str, 290% crit hit-> thats low because i have a high dps weapon without crit hit, 41% crit, 1040 all res, 1000 vit, 41k health and 1300 loh with 3 % lifesteal. It was really fun for the time it was there as normal mobs would get critted for 200k and die instantly. So it was really easy to just clear elite packs. act 3(full clear with all sub-dungeons) in 1h30mins.Posted in: Barbarian: Bastion's Keep
7/19/2012 10:39:53 AM
I am making this thread, because i have seen a lot of player demands that Blizzard won't be able to implement easily and players just have to live with it. Computer engineer opinion, i dont know their implementation but i guess:Posted in: Diablo III General Discussion
Auction House with ONLY 3 affixes search :
That's because of the SQL requests take way longer to parse through a database when the number of key elements, we are looking for increases. So adding more parameters in the search at the Auction house would greatly increase the computation time and thus for players : it would take like 2-3 sec to refresh or load the AH results. Would you like that when you bid on something and it takes 3 sec for the AH to respond ? Not to consider possible AH huge increase in delay on peek time.
So forget about AH having way more affixes, except if they find a way to separate servers by item search that i doubt is being done. But then it would be harder to look across multiple types of gear.
Rubber Banding - Coming back to an earlier positions :
Thats actually a really impressive implementation for game stability. It probably reverts to a recently stable state after collisions started to register unproperly between the server and the client. The more often the collision happen like with WW barb or some DH attacks, the more likely the rubber banding is to happen as it is harder for the game simulation to be rendered and stay in a stable state: Lets not forget any computer game has internal limitations, so dont expect to go as a WW barb into 40 mobs spawning 7 tornadoes that individually deals damage to a certain number of mobs close to it, to be always be computed perfectly. I am taking the WW barb example because i think it is the spec-class the most susceptible to it (because WW barb have no mob collision during WW). Monks knock them aside which is slightly better. As you barbs might notice, when you computer isnt really good WW might cause you to purely and simply disconnect. Don't expect a fix for that soon.
Bot detection on character stats:
I think blizzard started doing so, but if they add the option to lookup for character stats on webpage, there should be a way to classify and register character achievement, so that players themselves could report possible bot characters. I think that would be an easy way for blizzard to eliminate botters. Like character having picked up 160 million gold are highly suspicious.
If you guys have any more questions about how they might have implemented something, i will try to answer within my knowledge of game programming.
An easy implementation : Safe trading :
-Why doesnt blizzard implement a double trade window where both players should agree upon the content being traded with pressing ok once and another button finalise to finalise the transaction otherwise it gets canceled. That would be a safe way to get rid of people taking off a zero, or taking off items. You shouldn't have to worry about stuff like that when doing an in-game transaction.
- Prevent item dropping when a trade window is open to prevent that type of scamming.
7/19/2012 10:10:21 AM
If you are in software developpment,it should be easy to grasp DC or dc'ing= disconnecting from the server in this context in others on the general internet, it means i dont care as well.Posted in: Barbarian: Bastion's Keep
I did experience some lag while using WW. It causes some extensive rubber banding. You get desynchronised from the server and come back to an earlier position(=rubber banding). Is there anyway to stop the animation on female barbs " i got hurt" thats annoying as hell. Losing 1/4 of a second everytime. That kind of problem with tornadoes is to be expected... From a programmer point of view, the collision are harder to determine, and as it happens fast, the tornadoes might trigger the minimum response time from player based action to prevent game inconsistency= thats why you are getting booted.
7/17/2012 8:29:49 PM
#7 c/0 3mil prompt #1722Posted in: US Servers Trading
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