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    posted a message on Rate the Monk above you
    Quote from Shinna1989

    http://eu.battle.net...1/hero/10580467

    Next upgrades: Helm and maybe the neck.

    I find little flaw with this monk. As such, I'm quite jealous.

    9/10 because no monk is perfect. As a monk, I expect you to understand this concept. :hehe:

    http://us.battle.net...3/hero/14093548

    I know, I'm Dex lite. I'm also low on coin.
    My spec is something I like to call "All of the Lights!" (Queue the Kanye West song!)

    "Submission" and "Fists of Fury" for the light show with the added bonus of DoT feeding me life. If only I could get 3% more life steal. Exploding Palm is awesome for A1 farming which I was doing last. Otherwise I use "Blade Storm."
    Posted in: Monk: The Inner Sanctuary
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    posted a message on WTS Barb/Wiz Amulet (Insolent Omen)
    Insolent Omen

    +202 Strength
    +154 Intelligence
    +42 Cold Resistance
    Critical Hit Damage Increased by 48%
    Critical Hit Chance Increased by 7%

    Item Level: 61


    Bidding starts at 5 million gold. Auction ends 24 hours after first bid.

    Thanks.
    Posted in: US Servers Trading
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    posted a message on WTS Elite Barb Neck
    Yes, I'll stick to my word about the 24hour time limit. I want to obtain and retain a good reputation here.
    Posted in: US Servers Trading
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    posted a message on WTS Elite Barb Neck
    I ended up being called in to work and won't be on till tomorrow. Sorry for the inconvenience.
    Posted in: US Servers Trading
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    posted a message on WTS Elite Barb Neck
    Auction ending in a few hours.
    Posted in: US Servers Trading
  • 0

    posted a message on WTS Elite Barb Neck
    Quote from saddon

    10mil Burgandy83#1961 when does auction close?

    24 hours after first bid.
    Posted in: US Servers Trading
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    posted a message on WTS Elite Barb Neck
    Nobility Blitz

    +22 Minimum Damage
    +224 Strength
    +71 Vitality
    +36 Cold Resistance
    Critical Hit Damage Increased by 45%
    Critical Hit Chance Increased by7.5%

    ilvl 61



    Bidding is starting at 10 million gold.
    Posted in: US Servers Trading
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    posted a message on Price Check: Amulet - Nobility Blitz
    Bump [for great justice]
    Posted in: US Servers Trading
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    posted a message on Price Check: Amulet - Nobility Blitz
    +22 Minimum Damage
    +224 Strength
    +71 Vitality
    +36 Cold Resistance
    Critical Hit Damage Increased by 45%
    Critical Hit Chance Increased by7.5%

    ilvl 61

    Perfect for a Barbarian, I know. Too bad I play a Monk. I'm thinking the 15-20 mil range.

    Am I far off?
    Posted in: US Servers Trading
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    posted a message on My monk's DW, dodge, invulnerability build.
    You all might be loling at Beacon, but I absolutely love it:

    13 second Serenity (20 second base - 4 seconds of active time (w/rune) while CD starts - 3 seconds with Beacon)

    18 second 7 sided strike (23 second cd with Sustained Attack - 2 seconds animation - 3.45 seconds with beacon)

    and @2seconds off of BoH.

    All this being said, I've come to the conclusion that until Act 2 is retuned that this is not 100% viable. The damage is really just too much. I went as far as killing Maghda solo and that was a task. With the right mix of stats I have full faith in this spec. LoH + 7SS will be a dream come true when I'm low on health and need a large heal.

    Anyway, thanks for the input. I'm gonna strap on a shield and not be terribly happy about it.
    Posted in: Monk: The Inner Sanctuary
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    posted a message on My monk's DW, dodge, invulnerability build.
    This may not be news to everyone else, but I was quite surprised with what I came up with and how easy this build is to play with even at my low gear level, Act 1 Inferno, low resistance.

    Skills required are as follows:

    Active Skills

    Fists of Thunder: Lightning Flash
    • Increases your chance to Dodge by 16% for 2 seconds.
    Cyclone Strike: Wall of Wind
    • After using Cyclone Strike, gain a 20% chance to dodge attacks for 3 seconds.
    Breath of Heaven: Blazing Wrath
    • Breath of Heaven increases the damage of your attacks by 15% for 45 seconds.
    Seven Sided Strike: Sustained Attack
    • Reduces the cooldown of Seven-Sided Strike by 7 seconds.
    Serenity: Acension
    • Increases the duration of Serenity to 4 seconds.
    Mantra of Evasion: Backlash
    • Successfully dodging an attack has a chance to create a burst of flame dealing 35% weapon damage as Fire to all nearby enemies.
    Passive Skills

    Beacon of Ytar
    • Reduces all cooldowns by 15%
    The Guardian's Path
    • While dual-wielding, you gain a 15% chance to dodge incoming attacks. (Thisis the only part that's important)
    Transcendance
    • Every point of Spirit spent heals you for 62 Life.
    How it all works

    Pre-pull I make sure my mantra is active as well as the Breath of Heaven buff. I run in and "pull" while activating Serenity. Build spirit and Fists of Thunder, igniting the Lightning Flash rune, then explode the enemy with Cyclone Strike, keeping the Wall of Wind rune buff active at all times if/when possible. When I run into a streak of not dodging really well, i use Seven Sided Strike (invincibility frames) on its super short CD to finish an enemy quickly or if I'm in big trouble I use Serenity to get away to kite/heal. While all this is going on I'm dealing damage passively to the surrounding enemies with all this dodging with my Backlash rune.

    My attack speed is currently at 2.17 and I don't recommend this spec for sub 2 second attack speed and I'm probably not at a high enough dodge (1453 dexterity 52.7% with Mantra of Evasion only) to be using this spec at its optimum, but I survive enough to get the job done. I feel really tanky without using a shield and I even got the Butcher down to ~25% before the floor went nuts. (2 645ish fist weapons = not enough damage)

    I hope to hear from monks who try out my spec. Not really sure it's even "mine." For sure no one told me about it and it's my own experimentation.

    Whatever. Play with the spec. Let me know what you think.

    PS: The Guardian's Path doesn't work with a shield. Gotta go balls (fists) out!
    Posted in: Monk: The Inner Sanctuary
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