New Torment Levels & Gold Gains
- New difficulty levels, Torment XI-XIII have been added to the game
- Our moderation manager Bagstone has updated his a handy difficulty guide with in-depth info on each of them!
- Gold rewards have been adjusted:
- Greater Rift 26 and up has been rescaled to a flat 3% increase per tier
- Torment VII-XIII has been changed to match Greater Rift reward scaling
- The cost to empower a Greater Rift has been reduced to match the new gold reward rate
- The amount of gold dropped by the Gilded Baron Treasure Goblin has been reduced
Crowd Control vs Enemies
- Knockbacks now apply a flat 40% increase to crowd control resistances
- Monsters cannot be knocked back if they are over 65% crowd control resistant
- This greatly affects the use of "pulling" skills like Cyclone Strike in high GRs.
- Powers that apply knockbacks continuously, such as Black Hole, can bypass this resistance if they already knocked a monster back successfully. These powers increase the crowd control resistance by 20% per knockback instead of 40%
Season Journey
- Season 7 rewards include a new "snowy" portrait, a new Undead Horse pet and the usual rotation of the Conqueror's set. See them below.
- Inside the spoiler brackets you can check a side by side comparison of all the Season 6 and 7 chapters:
Season 7 | Season 6 |
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Chapter I
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Chapter I
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Chapter II - Completing rewards 1st Haedrig's Gift
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Chapter II
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Chapter III - Completing rewards 2nd Haedrig's Gift
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Chapter III
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Chapter IV - Completing rewards 3rd / Last Haedrig's Gift + New Portrait Frame and Pennant
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Chapter IV
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Slayer - Rewards Portrait Frame
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Slayer
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Champion - Rewards Portrait Frame
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Champion
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Destroyer - Rewards Portrait Frame
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Destroyer
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Conqueror - Rewards 1 additional Stash Tab
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Conqueror
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Guardian - Rewards Portrait Frame
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Guardian
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Haedrig's Gift Sets
- The steps that unlock these gifts are different this season - rather than tying the rewards to specific steps of the Season Journey, Haedrig’s Gifts are now tied to completing certain chapters.
- Chapters II, III, and IV will all reward you with one Haedrig’s Gift. In addition, Chapter IV will also be the reward step for the new Portrait and cosmetic item for Season 7.
Below you can see which Set each class is awarded for completing these Chapters in Season 7:
- Barbarian: Wrath of the Wastes
- Crusader: Roland’s Legacy
- Demon Hunter: Unhallowed Essence
- Monk: Raiment of a Thousand Storms
- Witch Doctor: Helltooth Harness
- Wizard: Tal Rasha’s Elements
New Season Conquests
Items
- Socketing a Topaz into your helm will now provide Resource Cost Reduction rather than Magic Find. This grants the same percentage bonus as Cooldown Reduction and caps at 12.5%
- Bottomless Potion of Chaos
- New Legendary Potion
- Teleport to another location when used below 40% health
- Graphical and sound effects have been added to the teleport
- Added a camera smoothing effect to the teleport
- New Legendary Potion
- Invigorating Gemstone
- Has been redesigned
- Each hit done increases healing received by 1% for 5 seconds
- Stacks up to 10 times
- You are now immune to Crowd Control effects at Rank 25
- Has been redesigned
Campaign Mode
- The Skeleton King will now drop Leoric's Crown beginning at Level 5
Adventure Mode
- Infernal Machine drop rates have been adjusted:
- There is now a 50% chance for a machine to drop on Torment I increasing to 100% on Torment IV
- Torment levels V-XIII have an increasing chance for a second machine to drop
- Nephalem Rifts
- Greater Rift Keys are now guaranteed from any Nephalem Rift and increasing the difficulty now increases your chance of getting a second or third key
- Greater Rifts
- Some of the Experience earned in a Greater Rift has been shifted from killing monsters to the reward for closing the rift. The overall amount of Experience earned should be roughly the same
USER INTERFACE
- Pylons in Nephalem Rifts now have unique minimap icons
- A hotkey has been added to the game to hide the UI
- When the Blacksmith is trained to maximum level his recipe list will now start collapsed
- The Menagerist Goblin now has a unique minimap icon
Bug Fixes
- Fixed an issue that prevented Ray of Frost - Black Ice from creating an ice patch when the player didn't land the killing blow
- Fixed an issue that prevented the maximum of 8 Energy Twisters from applying
- Fixed an issue that was causing stacks of Archon from a previous cast due to The Swami to stack multiplicatively instead of additively with a subsequent, overlapping cast of Archon
- Fixed an issue that prevented Wolf Companion’s active ability from applying the 15% damage buff to pets and followers
- Fixed an issue that prevented the buff from the Orb of the Infinite from being applied if the damage killed the enemy
- Fixed an issue that caused the Firebird's Finery (2) Set Bonus to proc early if there was another damage shield on the player
- Fixed an issue that caused the Treasure Goblin spawned by the legacy Puzzle Ring to pick up Transmog items
- Fixed an issue that caused Girdle of Giants to increase the damage of all skills by the percentage it applied to Earthquake damage
- Fixed an issue that caused Scarbringer to grant a damage bonus of 200%. It has been increased to 300% to match the tooltip
- Fixed an issue that caused Lashing Tail Kick (Vulture Claw Kick) DoT to not benefit from the bonus damage granted by Scarbringer
- Fixed an issue that caused the Fireball proc from Gyana Na Kashu to not do damage to a target if the target has previously been hit with the amplified damage of Lashing Tail Kick from Scarbringer
- Fixed an issue that caused Lashing Tail Kick – Vulture Claw Kick to give all targets the amplified damage from Scarbringer instead of the first 5-7 hit
- Fixed an issue that caused Lashing Tail Kick - Vulture Kick to apply 230% weapon damage per second instead of 230% over 3 seconds
- Fixed an issue that prevented Bracers of Destruction’s Seismic Slam bonus damage from being applied to the Rumble rune
- Fixed an issue with Blade of the Warlord that prevented the Fury spent with Bash from triggering the 2-piece Might of the Earth set bonus and reducing the cooldown of Earthquake, Ground Stomp, Leap, and Avalanche
- Fixed an issue that prevented Kyoshiro’s Soul from activating the 4pc Set bonus from the Monkey King’s Garb set
- The Sweeping Wind bonus provided by Kyoshiro’s Soul will now properly expire after transitioning between level areas
Season 7 F.A.Q.
- Q: When does Season 7 start?
- A: Season 7 will begin Friday, August 5 at 5:00 p.m. PDT in North America, 5:00 p.m. CEST in Europe, and 5:00 p.m. KST in Asia. For assistance with time zones, click here.
- Q: How long will Season 7 last?
- A: All seasons going forward will last approximately three months.
- Q: When are the non-Seasonal Leaderboards being wiped?
- A: Non-Seasonal Leaderboards are tied to what we call “Eras.” The next Era is planned to end on Friday, August 5 at 5 p.m. PDT, when Season 7 begins.
- Q: Will Seasons be coming to console?
- A: Some features on console are best designed for that platform, and the same is true for the PC version of the game. A large part of the fun of Seasons is the entire community rerolling heroes together at the same time. Because the offline and disconnected nature of console does not support this style of play, we do not currently have plans to implement Seasons on console.
- Q: What will happen to older Seasonal records?
- A: As we continue on into additional Seasons, we will no longer be able to store some personal Seasonal records. While Season 7 will store your personal bests for all Seasons to date, at some point in a future Season, we will begin removing old personal bests, beginning with Season 1. This will be true regardless of your personal participation in previous Seasons. We will have more information on this change at a later date.
Seasonal Leaderboard records are not being cleared, and will remain archived both in game and on our website.
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Devs be like...
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Even the necromancer won't be able to revive such a dead game.
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Drawing inspiration from d2...
+100% damage to demons and undead
Killing a demon or an undead gives you a +30% movement speed for for x seconds.
Can be useless or totally op based on rift rng
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18h until disappointment
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The ability of some people around here to justify things is mind-boggling. You should all look into a career in politics.
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Jay Wilson leaving D3 dev. team is a historical moment.
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